private void HandleNativeAppInstallAdLoaded(object sender, NativeAppInstallAdEventArgs args) { MonoBehaviour.print("App install ad loaded."); this.appInstallAd = args.nativeAd; this.appInstallAdLoaded = true; if (text != null) { text.text = "App install ad loaded."; } transform.parent.gameObject.SetActive(true); }
private void HandleNativeAppInstallAdLoaded(object sender, NativeAppInstallAdEventArgs args) { if (text != null) { text.text = ("App install ad loaded."); } this.appInstallAd = args.nativeAd; this.appInstallAdLoaded = true; //Update(); gameObject.SetActive(true); if (text != null) { text.text = "App install ad loaded. " + canShow + " " + isReadyToShow + " " + appInstallAd; } }