private LiqidType CalculateLiquidType(NanoChemical.TypeOfChemical inputLiquidType) { if (inputLiquidType == NanoChemical.TypeOfChemical.Negative) { return(LiqidType.Negative); } if (inputLiquidType == NanoChemical.TypeOfChemical.Positive) { return(LiqidType.Positive); } return(LiqidType.Neutral); }
public void ChangeLiquidType(NanoChemical.TypeOfChemical type) { if (type == NanoChemical.TypeOfChemical.Negative) { spriteRenderer.color = negativeColor; attackSign = 1f; } else { spriteRenderer.color = positiveColor; attackSign = -1f; } currentType = CalculateLiquidType(type); }