コード例 #1
0
        public void Close_DisconnectsStreamAsync()
        {
            var pipeName    = Guid.NewGuid().ToString();
            var readStream  = new NamedPipeServerStream(pipeName, PipeDirection.In, NamedPipeServerStream.MaxAllowedServerInstances, PipeTransmissionMode.Byte, PipeOptions.WriteThrough | PipeOptions.Asynchronous);
            var writeStream = new NamedPipeClientStream(".", pipeName, PipeDirection.Out, PipeOptions.WriteThrough | PipeOptions.Asynchronous);

            new StreamingRequestHandler(new Microsoft.Bot.Streaming.UnitTests.Mocks.MockBot(), new BotFrameworkHttpAdapter(), pipeName);
            var reader = new NamedPipeClient(pipeName);
            var writer = new NamedPipeServer(pipeName, new StreamingRequestHandler(new MockBot(), new BotFrameworkHttpAdapter(), pipeName));

            try
            {
                reader.ConnectAsync();
                writer.StartAsync();

                readStream.WaitForConnectionAsync().ConfigureAwait(false);
                writeStream.ConnectAsync(500).ConfigureAwait(false);
                writer.Disconnect();
                reader.Disconnect();
            }
            finally
            {
                readStream.Dispose();
                writeStream.Dispose();
            }

            Assert.False(reader.IsConnected);
        }
コード例 #2
0
ファイル: Program.cs プロジェクト: kan1-u/Kan1.NamedPipe
        static async Task StartStringLengthServer()
        {
            var server = new NamedPipeServer <string, int>("string_length", (txt) => txt.Length);

            server.OnRequestReceived += (o, e) => Console.WriteLine($"request: {e}");
            server.OnResponseSended  += (o, e) => Console.WriteLine($"response: {e}");

            var source = new CancellationTokenSource();
            await server.StartAsync(source.Token);
        }
コード例 #3
0
        public async Task DisconnectWorksAsIntendedAsync()
        {
            // Truncating GUID to make sure the full path does not exceed 104 characters.
            var pipeName    = Guid.NewGuid().ToString().Substring(0, 18);
            var readStream  = new NamedPipeServerStream(pipeName, PipeDirection.In, NamedPipeServerStream.MaxAllowedServerInstances, PipeTransmissionMode.Byte, PipeOptions.WriteThrough | PipeOptions.Asynchronous);
            var writeStream = new NamedPipeClientStream(".", pipeName, PipeDirection.Out, PipeOptions.WriteThrough | PipeOptions.Asynchronous);

            new StreamingRequestHandler(new MockBot(), new BotFrameworkHttpAdapter(), pipeName);
            var reader = new NamedPipeClient(pipeName);
            var writer = new NamedPipeServer(pipeName, new StreamingRequestHandler(new MockBot(), new BotFrameworkHttpAdapter(), pipeName));

            try
            {
                // The ConnectAsync task returns only after the connection has been disposed.
                // In this context it makes for ugly code, but in the context of blocking an HTTP
                // response until the the streaming connection has ended it creates an easier to
                // follow user experience.
                var connectTask = reader.ConnectAsync();
                await writer.StartAsync();

                // The writeStream can only connect to the readStream if the readStream is listening for new connections.
                // This creates a dependency between the two tasks below, requiring the two to be running in parallel until
                // the readStream receives an incoming connection and the writeStream establishes an outgoing connection.
                await Task.WhenAll(readStream.WaitForConnectionAsync(), writeStream.ConnectAsync());

                // Assert that the reader is now connected.
                Assert.True(reader.IsConnected, "Reader failed to connect.");

                // The line we're actually testing.
                reader.Disconnect();

                // Assert that the reader and writer are no longer connected
                Assert.False(reader.IsConnected, "Reader did not disconnect.");
            }
            finally
            {
                readStream.Dispose();
                writeStream.Dispose();
            }
        }