public override bool Init() { // add controller _network.AddController(Consts.CTRL_TANK, new TankController(_contents)); _network.AddController(Consts.CTRL_BULLET, new BulletController(_contents)); _network.AddController(Consts.CTRL_ITEM, new ItemController(_contents)); _readyButton = new Button("", new Vector2(0, 0), new Rectangle(0, 0, 100, 100), 2.0f); _playButton = new Button("", new Vector2(0, 0), new Rectangle(0, 0, 100, 100), 2.0f); // _sBg = new SBackground(); _usersInsideRoom = new List <User>(); _names = new List <string>(); _isEnablePlayButton = false; _namePlates = new NamePlateManager(); _namePlates.Init(); return(base.Init()); }
private void Awake() { Instance = this; }