private void Easybtn_Click(object sender, EventArgs e) { ProgressBarlbl.Show(); progressBar.Show(); Easybtn.Hide(); Mediumbtn.Hide(); Hardbtn.Hide(); Extremebtn.Hide(); label1.Hide(); label2.Hide(); label3.Hide(); label4.Hide(); label5.Hide(); label6.Hide(); label7.Hide(); label16.Hide(); label21.Hide(); label26.Hide(); label31.Hide(); label36.Hide(); label41.Hide(); label46.Hide(); label51.Hide(); label56.Hide(); label57.Hide(); Name1lbl.Hide(); Name2lbl.Hide(); Name3lbl.Hide(); Name4lbl.Hide(); Name5lbl.Hide(); Name6lbl.Hide(); Name7lbl.Hide(); Name8lbl.Hide(); Name9lbl.Hide(); Name10lbl.Hide(); Score1lbl.Hide(); Score2lbl.Hide(); Score3lbl.Hide(); Score4lbl.Hide(); Score5lbl.Hide(); Score6lbl.Hide(); Score7lbl.Hide(); Score8lbl.Hide(); Score9lbl.Hide(); Score10lbl.Hide(); EnemyKilled1lbl.Hide(); EnemyKilled2lbl.Hide(); EnemyKilled3lbl.Hide(); EnemyKilled4lbl.Hide(); EnemyKilled5lbl.Hide(); EnemyKilled6lbl.Hide(); EnemyKilled7lbl.Hide(); EnemyKilled8lbl.Hide(); EnemyKilled9lbl.Hide(); EnemyKilled10lbl.Hide(); BossesKilled1lbl.Hide(); BossesKilled2lbl.Hide(); BossesKilled3lbl.Hide(); BossesKilled4lbl.Hide(); BossesKille51lbl.Hide(); BossesKilled6lbl.Hide(); BossesKilled7lbl.Hide(); BossesKilled8lbl.Hide(); BossesKilled9lbl.Hide(); BossesKilled10lbl.Hide(); Difficult = 1; LoadTable(); }