public override void Initialize() { NWPlayer oPC = GetPC(); Model model = GetDialogCustomData <Model>(); model.TargetLocation = oPC.GetLocalLocation("BUILD_TOOL_LOCATION_TARGET"); oPC.DeleteLocalLocation("BUILD_TOOL_LOCATION_TARGET"); model.Flag = _structure.GetTerritoryFlagOwnerOfLocation(model.TargetLocation); SetDialogCustomData(model); BuildMainMenuResponses(null); }