public void WearOff(NWCreature oCaster, NWObject oTarget) { foreach (Effect effect in oTarget.Effects) { if (_.GetEffectTag(effect) == "FOOD_DISEASE_EFFECT") { _.RemoveEffect(oTarget.Object, effect); } } oTarget.DelayCommand(() => { _skill.ApplyStatChanges(NWPlayer.Wrap(oTarget.Object), null); }, 0.5f); }