internal int Pack(NVorbis.Ogg.BBuffer Buffer) { // preamble Buffer.Write(0x03, 8); Buffer.Write(_vorbis); // vendor Buffer.Write(_vendor.Length, 32); Buffer.Write(_vendor); // comments Buffer.Write(comments, 32); if (comments != 0) { for (int i = 0; i < comments; i++) { if (user_comments[i] != null) { Buffer.Write(comment_lengths[i], 32); Buffer.Write(user_comments[i]); } else { Buffer.Write(0, 32); } } } Buffer.Write(1, 1); return(0); }
override internal void pack(Object i, NVorbis.Ogg.BBuffer opb) { InfoFloor1 info = (InfoFloor1)i; int count = 0; int rangebits; int maxposit = info.postlist[1]; int maxclass = -1; /* save out partitions */ opb.Write(info.Partitions, 5); /* only 0 to 31 legal */ for (int j = 0; j < info.Partitions; j++) { opb.Write(info.Partitionclass[j], 4); /* only 0 to 15 legal */ if (maxclass < info.Partitionclass[j]) { maxclass = info.Partitionclass[j]; } } /* save out partition classes */ for (int j = 0; j < maxclass + 1; j++) { opb.Write(info.class_dim[j] - 1, 3); /* 1 to 8 */ opb.Write(info.class_subs[j], 2); /* 0 to 3 */ if (info.class_subs[j] != 0) { opb.Write(info.class_book[j], 8); } for (int k = 0; k < (1 << info.class_subs[j]); k++) { opb.Write(info.class_subbook[j][k] + 1, 8); } } /* save out the post list */ opb.Write(info.mult - 1, 2); /* only 1,2,3,4 legal now */ opb.Write(Util.ilog2(maxposit), 4); rangebits = Util.ilog2(maxposit); for (int j = 0, k = 0; j < info.Partitions; j++) { count += info.class_dim[info.Partitionclass[j]]; for (; k < count; k++) { opb.Write(info.postlist[k + 2], rangebits); } } }
override internal void pack(Object vr, NVorbis.Ogg.BBuffer opb) { InfoResidue0 info = (InfoResidue0)vr; int acc = 0; opb.Write(info.begin, 24); opb.Write(info.end, 24); opb.Write(info.grouping - 1, 24); /* residue vectors to group and * code with a partitioned book */ opb.Write(info.partitions - 1, 6); /* possible partition choices */ opb.Write(info.groupbook, 8); /* group huffman book */ /* secondstages is a bitmask; as encoding progresses pass by pass, a * bitmask of one indicates this partition class has bits to write * this pass */ for (int j = 0; j < info.partitions; j++) { int i = info.secondstages[j]; if (Util.ilog(i) > 3) { /* yes, this is a minor hack due to not thinking ahead */ opb.Write(i, 3); opb.Write(1, 1); opb.Write((int)(((uint)i) >> 3), 5); } else { opb.Write(i, 4); /* trailing zero */ } acc += Util.icount(i); } for (int j = 0; j < acc; j++) { opb.Write(info.booklist[j], 8); } }
override internal void pack(Object i, NVorbis.Ogg.BBuffer opb) { InfoFloor0 info = (InfoFloor0)i; opb.Write(info.order, 8); opb.Write(info.rate, 16); opb.Write(info.barkmap, 16); opb.Write(info.ampbits, 6); opb.Write(info.ampdB, 8); opb.Write(info.numbooks - 1, 4); for (int j = 0; j < info.numbooks; j++) { opb.Write(info.books[j], 8); } }
internal int pack(NVorbis.Ogg.BBuffer opb) { int i; bool ordered = false; opb.Write(0x564342, 24); opb.Write(dim, 16); opb.Write(entries, 24); // pack the codewords. There are two packings; length ordered and // length random. Decide between the two now. for (i = 1; i < entries; i++) { if (lengthlist[i] < lengthlist[i - 1]) { break; } } if (i == entries) { ordered = true; } if (ordered) { // length ordered. We only need to say how many codewords of // each length. The actual codewords are generated // deterministically int count = 0; opb.Write(1, 1); // ordered opb.Write(lengthlist[0] - 1, 5); // 1 to 32 for (i = 1; i < entries; i++) { int _this = lengthlist[i]; int _last = lengthlist[i - 1]; if (_this > _last) { for (int j = _last; j < _this; j++) { opb.Write(i - count, Util.ilog(entries - count)); count = i; } } } opb.Write(i - count, Util.ilog(entries - count)); } else { // length random. Again, we don't code the codeword itself, just // the length. This time, though, we have to encode each length opb.Write(0, 1); // unordered // algortihmic mapping has use for 'unused entries', which we tag // here. The algorithmic mapping happens as usual, but the unused // entry has no codeword. for (i = 0; i < entries; i++) { if (lengthlist[i] == 0) { break; } } if (i == entries) { opb.Write(0, 1); // no unused entries for (i = 0; i < entries; i++) { opb.Write(lengthlist[i] - 1, 5); } } else { opb.Write(1, 1); // we have unused entries; thus we tag for (i = 0; i < entries; i++) { if (lengthlist[i] == 0) { opb.Write(0, 1); } else { opb.Write(1, 1); opb.Write(lengthlist[i] - 1, 5); } } } } // is the entry number the desired return value, or do we have a // mapping? If we have a mapping, what type? opb.Write(maptype, 4); switch (maptype) { case 0: // no mapping break; case 1: case 2: // implicitly populated value mapping // explicitly populated value mapping if (quantlist == null) { // no quantlist? error return(-1); } // values that define the dequantization opb.Write(q_min, 32); opb.Write(q_delta, 32); opb.Write(q_quant - 1, 4); opb.Write(q_sequencep, 1); { int quantvals = 0; switch (maptype) { case 1: // a single column of (c->entries/c->dim) quantized values for // building a full value list algorithmically (square lattice) quantvals = maptype1_quantvals(); break; case 2: // every value (c->entries*c->dim total) specified explicitly quantvals = entries * dim; break; } // quantized values for (i = 0; i < quantvals; i++) { opb.Write(Math.Abs(quantlist[i]), q_quant); } } break; default: // error case; we don't have any other map types now return(-1); } return(0); }
override internal void pack(Info vi, Object imap, NVorbis.Ogg.BBuffer opb) { InfoMapping0 info = (InfoMapping0)imap; /* another 'we meant to do it this way' hack... up to beta 4, we * packed 4 binary zeros here to signify one submapping in use. We * now redefine that to mean four bitflags that indicate use of * deeper features; bit0:submappings, bit1:coupling, * bit2,3:reserved. This is backward compatable with all actual uses * of the beta code. */ if (info.submaps > 1) { opb.Write(1, 1); opb.Write(info.submaps - 1, 4); } else { opb.Write(0, 1); } if (info.coupling_steps > 0) { opb.Write(1, 1); opb.Write(info.coupling_steps - 1, 8); for (int i = 0; i < info.coupling_steps; i++) { opb.Write(info.coupling_mag[i], Util.ilog2(vi.Channels)); opb.Write(info.coupling_ang[i], Util.ilog2(vi.Channels)); } } else { opb.Write(0, 1); } opb.Write(0, 2); /* 2,3:reserved */ /* we don't write the channel submappings if we only have one... */ if (info.submaps > 1) { for (int i = 0; i < vi.Channels; i++) { opb.Write(info.chmuxlist[i], 4); } } for (int i = 0; i < info.submaps; i++) { opb.Write(info.timesubmap[i], 8); opb.Write(info.floorsubmap[i], 8); opb.Write(info.residuesubmap[i], 8); } }