コード例 #1
0
        private void ReceiveFrameProcessRequests(Socket inHandler)
        {
            while (true)
            {
                var frameRangeToProcess = NT.ReceiveIntCollections(inHandler);
                if (frameRangeToProcess.receivedSuccessfully)
                {
                    foreach (var arr in frameRangeToProcess.collections)
                    {
                        _engine.IdentifyDifferences(arr);
                    }
                }
                else
                {
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.WriteLine($"Frame range to process count: {frameRangeToProcess.collections.Count}");
                    Console.ResetColor();
                    break;
                }

                // Process data for frame range
                var processedData = _engine.GetDifferenceBlocks();

                // Send processed results back to server
                NT.SendIntCollections(inHandler, processedData);
            }
        }
コード例 #2
0
        private void IssueClientFrameProcessRequests(Socket inHandler)
        {
            while (true)
            {
                var nextFrameRange = GetNextFrameRange();

                // If there are no more frames to process, exit loop allow connections to be closed
                if (nextFrameRange.Length == 0)
                {
                    // Send frame indices to be processed
                    NT.SendInt(inHandler, 0);
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.WriteLine($"Frames left to process: {nextFrameRange.Length}");
                    Console.ResetColor();
                    break;
                }
                NT.SendIntCollections(inHandler, nextFrameRange);

                // Receive processed frame data
                var processOutput = NT.ReceiveIntCollections(inHandler);

                // Save process output to database
                SaveFrameBlocks(processOutput.collections);
            }
        }