コード例 #1
0
    public IEnumerator HideAfterSeconds(float seconds)
    {
        Spawner.StopCoroutine(Spawner.HideAfterSeconds(this.gameObject, 0f));
        yield return(new WaitForSeconds(seconds));

        //Reset Instruction if in tutorial
        if (GameManager.Instance.BarterTutorial)
        {
            BarterTutorial.Instance.PreviousInstruction();
            BarterTutorial.Instance.RemoveShonkyParticles();
            GameManager.Instance.BarterNPC = true;
            GameManager.Instance.OfferNPC  = false;
            EnableWalkParticles();
        }

        Spawner.isInteracting = false;
        Vector3 backPos = endPosition;

        NPC.ShowSide();
        gameObject.transform.DOMove(backPos, 2f, false);
        gameObject.transform.DOScale(preShopScale, 2f);
        yield return(new WaitForSeconds(3.0f));

        walkNormal = true;
        Spawner.StartCoroutine(Spawner.HideAfterSeconds(this.gameObject, 1.0f));
    }