// Use this for initialization void Start() { ayylmao = GameObject.FindGameObjectWithTag("Player").GetComponent <DragonController>(); thishealth = this.GetComponent <EnemyHealth>(); buildinglister = GameObject.FindGameObjectWithTag("Blister").GetComponent <BuildingLister> (); npclister = GameObject.FindGameObjectWithTag("NPCLister").GetComponent <NPCLister> (); npclister.AddRun(this.gameObject); }
// Use this for initialization void Start() { ayylmao = GameObject.FindGameObjectWithTag("Player").GetComponent <DragonController>(); thishealth = this.GetComponent <EnemyHealth>(); currentfastness = origfastness; currentRotSped = origrotationSpeed; npclister = GameObject.FindGameObjectWithTag("NPCLister").GetComponent <NPCLister> (); npclister.AddAttack(this.gameObject); }
// Use this for initialization void Start() { buildinglister = GameObject.FindGameObjectWithTag("Blister").GetComponent <BuildingLister> (); npclister = GameObject.FindGameObjectWithTag("NPCLister").GetComponent <NPCLister> (); }