コード例 #1
0
 void Start()
 {
     npcButton  = transform.parent.GetComponent <NPCButton>();
     selectNo   = 4;
     childObj   = transform.GetChild(0).gameObject;
     childImage = childObj.GetComponent <Image>();
 }
コード例 #2
0
 void Start()
 {
     npcButton	=	transform.parent.GetComponent<NPCButton>();
     selectNo	=	4;
     childObj	=	transform.GetChild(0).gameObject;
     childImage	=	childObj.GetComponent<Image>();
 }
コード例 #3
0
        public void UIUpdate(GameData gameData, Preferences preferences)
        {
            SetLocations(GameManager.Instance.CurrentReachableLocations);
            SetMainContent(GameManager.Instance.MainContent);
            SetOptions(GameManager.Instance.CurrentOptions);

            NPCs.Children.Clear();
            foreach (NPC npc in GameManager.Instance.GameData.NpcsPresent)
            {
                NPCButton npcButton = new NPCButton(npc);
                npcButton.Width = 200;
                NPCs.Children.Add(npcButton);
            }

            //Statusbar.StatusTime.Content = gameData.WorldData.DateTime.ToString("F", preferences.CultureInfo);
            Statusbar.Update(gameData, preferences);
        }