コード例 #1
0
 private void Btn_NewEnemy_Click(object sender, EventArgs e)
 {
     if (!_npc.IsDead())
     {
         MessageBox.Show("You can't engage a new enemy until you defeated your current enemy!");
     }
     else
     {
         Tb_Dungeon.Clear();
         ShowNewEnemy();
     }
 }