protected override void DrawCustomIconsUI() { EditorGUILayout.LabelField("Atlas Settings", EditorStyles.boldLabel); m.atlas = (NJGAtlas)EditorGUILayout.ObjectField("Atlas", m.atlas, typeof(NJGAtlas), false); mFolderObject = EditorGUILayout.ObjectField("Sprites Folder", AssetDatabase.LoadAssetAtPath(m.iconFolder, typeof(UnityEngine.Object)), typeof(UnityEngine.Object), false); if (mFolderObject != null) { mFolder = AssetDatabase.GetAssetPath(mFolderObject); bool valid = !mFolder.Contains("."); string folderName = mFolder.Substring(mFolder.LastIndexOf('/')).Replace('/', ' ').Trim(); GUI.backgroundColor = valid ? Color.cyan : Color.red; if (valid) { if (m.iconFolder != mFolder) { m.iconFolder = mFolder; Save(true); } GUI.backgroundColor = m.atlas != null ? Color.green : Color.cyan; if (GUILayout.Button(m.atlas != null ? "Update Atlas" : "Create Atlas")) { if (m.atlas != null) { NJGEditorTools.UpdateAtlas(m.atlas, m.iconFolder + "/"); } else { m.atlas = NJGEditorTools.CreateAtlas(m.iconFolder + "/", folderName); Save(true); } } GUI.backgroundColor = Color.white; EditorGUILayout.HelpBox(m.iconFolder, MessageType.Info); } else { EditorGUILayout.HelpBox("INVALID! You must select a folder", MessageType.Error); } GUI.backgroundColor = Color.white; } else { GUI.backgroundColor = Color.yellow; EditorGUILayout.HelpBox("Drag your icon folder here", MessageType.Warning); GUI.backgroundColor = Color.white; } //GUILayout.EndHorizontal(); NJGEditorTools.DrawSeparator(); }