static int GetGlyph(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); int arg0 = (int)LuaScriptMgr.GetNumber(L, 1); int arg1 = (int)LuaScriptMgr.GetNumber(L, 2); NGUIText.GlyphInfo o = NGUIText.GetGlyph(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); }
static public int get_u0(IntPtr l) { try { NGUIText.GlyphInfo self = (NGUIText.GlyphInfo)checkSelf(l); pushValue(l, true); pushValue(l, self.u0); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { NGUIText.GlyphInfo o; o = new NGUIText.GlyphInfo(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static int set_glyph(IntPtr L) { try { NGUIText.GlyphInfo arg0 = (NGUIText.GlyphInfo)ToLua.CheckObject(L, 2, typeof(NGUIText.GlyphInfo)); NGUIText.glyph = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int set_u0(IntPtr l) { try { NGUIText.GlyphInfo self = (NGUIText.GlyphInfo)checkSelf(l); UnityEngine.Vector2 v; checkType(l, 2, out v); self.u0 = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_channel(IntPtr l) { try { NGUIText.GlyphInfo self = (NGUIText.GlyphInfo)checkSelf(l); System.Int32 v; checkType(l, 2, out v); self.channel = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_advance(IntPtr l) { try { NGUIText.GlyphInfo self = (NGUIText.GlyphInfo)checkSelf(l); System.Single v; checkType(l, 2, out v); self.advance = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int GetGlyph(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); NGUIText.GlyphInfo o = NGUIText.GetGlyph(arg0, arg1); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private static int set_glyph(IntPtr L) { int result; try { NGUIText.GlyphInfo glyph = (NGUIText.GlyphInfo)ToLua.CheckObject(L, 2, typeof(NGUIText.GlyphInfo)); NGUIText.glyph = glyph; result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int GetGlyph(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 2); int ch = (int)LuaDLL.luaL_checknumber(L, 1); int prev = (int)LuaDLL.luaL_checknumber(L, 2); NGUIText.GlyphInfo glyph = NGUIText.GetGlyph(ch, prev); ToLua.PushObject(L, glyph); result = 1; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }