protected virtual void Awake() { nameLbl = transform.Find("Name").GetComponent<UILabel>(); atkLbl = transform.Find("Attack/AtkValue").GetComponent<UILabel>(); hpLbl = transform.Find("Hp/HpValue").GetComponent<UILabel>(); lvlLbl = transform.Find("BG/Level/LevelValue").GetComponent<UILabel>(); longPress = transform.Find("BG").GetComponent<NGUILongPress>(); var bindIconTran = Utils.FindChild(transform, "BindIcon"); if (bindIconTran) { bindIcon = bindIconTran.GetComponent<UISprite>(); } var iconTran = Utils.FindChild(transform, "Icon"); if (iconTran) { icon = iconTran.GetComponent<UISprite>(); } var jobIconTran = Utils.FindChild(transform, "JobIcon"); if (jobIconTran) { jobIcon = jobIconTran.GetComponent<UISprite>(); } }
void Awake() { longPressControl = gameObject.GetComponent<NGUILongPress>(); if (!longPressControl) { return; } longPressControl.OnLongPress = ShowSkillDetail; longPressControl.OnLongPressFinish = CloseSkillDetail; longPressControl.OnNormalPress = OnHeadClick; SkillDetail.SetActive(false); }