void Awake() { Test(); _Instance = this; foreach (Transform trans in mMainNodeTrans) { if (null != trans) { trans.gameObject.SetActive(true); } } mxObjectElement = new NFObjectElement(); mxObjectGM = new NFObjectGM(); mConfig = new NFConfig(); mConfig.Load(); mConfig.GetSelectServer(ref strTargetIP, ref nPort); NFCKernelModule.Instance.GetLogicClassModule().SetDataPath(mConfig.GetDataPath()); NFCKernelModule.Instance.Init(); }
void Start() { _instance = this; Debug.Log("Root Start " + Application.platform); RenderSettings.fog = false; mConfig.Load(); mPluginManager.Registered(new NFSDKPlugin(mPluginManager)); mPluginManager.Registered(new NFUIPlugin(mPluginManager)); mPluginManager.Registered(new NFScenePlugin(mPluginManager)); mKernelModule = mPluginManager.FindModule <NFIKernelModule>(); mClassModule = mPluginManager.FindModule <NFIClassModule>(); mNetModule = mPluginManager.FindModule <NFNetModule>(); mUIModule = mPluginManager.FindModule <NFUIModule>(); mLogModule = mPluginManager.FindModule <NFLogModule>(); mClassModule.SetDataPath(mConfig.GetDataPath()); mPluginManager.Awake(); mPluginManager.Init(); mPluginManager.AfterInit(); mUIModule.ShowUI <NFUILogin>(); if (mConfig.GetServerList().Count > 1) { mbShowServer = true; } else { string strTargetIP = "127.0.0.1"; if (mConfig.GetSelectServer(ref strTargetIP)) { mNetModule.StartConnect(strTargetIP, port); } } DontDestroyOnLoad(gameObject); }
void Awake() { _Instance = this; foreach (Transform trans in mTrans) { if (null != trans) { trans.gameObject.SetActive(true); } } mConfig = new NFConfig(); mConfig.Load(); mConfig.GetSelectServer(ref strTargetIP, ref nPort); NFCKernelModule.Instance.GetLogicClassModule().SetDataPath(mConfig.GetDataPath()); NFCKernelModule.Instance.Init(); }