private static void PrintHelp(NDesk.Options.OptionSet options) { Logger.WriteLine("{0} Utility, Version: {1}", Tiled2Unity.Info.GetLibraryName(), Tiled2Unity.Info.GetVersion()); Logger.WriteLine("Usage: {0} [OPTIONS]+ TMXPATH [UNITYDIR]", Tiled2Unity.Info.GetLibraryName()); Logger.WriteLine("Example: {0} -s=0.01 MyTiledMap.tmx ../../MyUnityProjectFolder/Assets/Tiled2Unity", Tiled2Unity.Info.GetLibraryName()); Logger.WriteLine(""); Logger.WriteLine("Options:"); TextWriter writer = new StringWriter(); options.WriteOptionDescriptions(writer); Logger.WriteLine(writer.ToString()); Logger.WriteLine("Prefab object properties (set in TMX file for map or Tile/Object layer properties)"); Logger.WriteLine(" unity:sortingLayerName"); Logger.WriteLine(" unity:sortingOrder"); Logger.WriteLine(" unity:layer"); Logger.WriteLine(" unity:tag"); Logger.WriteLine(" unity:scale"); Logger.WriteLine(" unity:isTrigger"); Logger.WriteLine(" unity:convex"); Logger.WriteLine(" unity:ignore (value = [false|true|collision|visual])"); Logger.WriteLine(" unity:resource (value = [false|true])"); Logger.WriteLine(" unity:resourcePath"); Logger.WriteLine(" (Other properties are exported for custom scripting in your Unity project)"); Logger.WriteLine("Support Tiled Map Editor on Patreon: https://www.patreon.com/bjorn"); Logger.WriteLine("Make a donation for Tiled2Unity: http://www.seanba.com/donate"); }
static void ShowHelp(NDesk.Options.OptionSet oset) { Console.WriteLine ("Usage: CLAutoThumbnailer [OPTIONS] videofilename.ext |"); Console.WriteLine (" -d directory |"); Console.WriteLine (" commandfile.txt"); Console.WriteLine ("Generates thumbnail pages for videos."); Console.WriteLine ("See http://rm2.github.com/CLAutoThumbnailer/ for detailed documentation."); Console.WriteLine (); Console.WriteLine ("Options:"); oset.WriteOptionDescriptions (Console.Out); }
/// <summary> /// Shows information about the program to the user. /// </summary> /// <param name="options">The options.</param> private static void ShowHelp(NDesk.Options.OptionSet options) { Console.WriteLine(); Console.WriteLine("Usage: weatherscraper [OPTIONS]"); Console.WriteLine(); Console.WriteLine("Options:"); options.WriteOptionDescriptions(Console.Out); }
public static void ShowHelp(NDesk.Options.OptionSet p) { Console.WriteLine ("Usage: "+Constants.myname+" [OPTIONS]"); Console.WriteLine ("Options:"); p.WriteOptionDescriptions (Console.Out); }