private void ProcessConnectionBuffer(ref ConnectionState state) { Socket clientSocket = state.ClientSocket; NBTConnectionReceiveBuffer receiveBuffer = state.ReceiveBuffer; while (receiveBuffer.HasCompletePacket()) { SessionPacket packet = null; try { packet = receiveBuffer.DequeuePacket(); } catch (Exception ex) { state.ClientSocket.Close(); state.LogToServer(Severity.Warning, "Rejected Invalid NetBIOS session packet: {0}", ex.Message); break; } if (packet != null) { ProcessPacket(packet, ref state); } } }
private void ProcessConnectionBuffer(ConnectionState state) { NBTConnectionReceiveBuffer receiveBuffer = state.ReceiveBuffer; while (receiveBuffer.HasCompletePacket()) { SessionPacket packet; try { packet = receiveBuffer.DequeuePacket(); } catch (Exception) { state.ClientSocket.Close(); break; } ProcessPacket(packet, state); } }