//this ensures that all resources are correctly closed and disposed of when recording is stopped private void stopRecording() { if (sourceStream != null) { if (waveOut != null) //stops sound from playing and disposes { waveOut.Stop(); waveOut.Dispose(); waveOut = null; } if (sourceStream != null) //stops sourcestream from recording and disposes { sourceStream.StopRecording(); sourceStream.Dispose(); sourceStream = null; } if (waveWriter != null) { waveWriter.Dispose(); waveWriter = null; } isRecording = false; return; } }
public void Sound(ToggleButton btn) { Ad_name.Adres("select name from music where id=" + Convert.ToString(btn.Name.ToString()[4])); name = Ad_name.muzic_name; if (btn_n != btn) { if (output != null) { output.Stop(); output.Dispose(); } gg(name); output.Play(); btn_n = btn; del_(false); } else if (btn_n == btn) { if (output != null) { output.Stop(); stream.Dispose(); output.Dispose(); output = null; } else if (output == null) { gg(name); output.Play(); } } }
// obsluga przycisku nagraj private void buttonRecord_Click(object sender, EventArgs e) { // jesli cos nie jest nagrywane if (wasRecored == false) { //jesli nie znaleziono urządzeń (mikrofonu) if (listBoxDevices.SelectedItems.Count == 0) { return; } // jesli nie została wybrana scieżka do zapisu nagrania wyświetl komunikat if (fileRecordPath == "") { MessageBox.Show("Wybierz miejsce w którym chcesz zapisać plik!"); } else { // nagrywanie do wczesniej wybranego pliku int deviceNumber = listBoxDevices.SelectedIndex; sourceStream = new NAudio.Wave.WaveIn(); sourceStream.DeviceNumber = deviceNumber; sourceStream.WaveFormat = new NAudio.Wave.WaveFormat(44100, NAudio.Wave.WaveIn.GetCapabilities(deviceNumber).Channels); // nadanie czestotliwosci nagrywania, i standardu mono czy stereo wynikającego z urządzenia sourceStream.DataAvailable += new EventHandler <NAudio.Wave.WaveInEventArgs>(sourceStream_DataAvailable); waveFileWriter = new NAudio.Wave.WaveFileWriter(fileRecordPath, sourceStream.WaveFormat); sourceStream.StartRecording(); buttonRecord.Text = "Nagrywanie..."; wasRecored = true; } } else if (wasRecored == true) // jesli jest już coś nagrywane to zatrzymaj obecne nagrywanie i zmien tekst na przyciskach { if (soundOut != null) { soundOut.Stop(); soundOut.Dispose(); soundOut = null; buttonRecord.Text = "Nagraj"; } if (sourceStream != null) { sourceStream.StopRecording(); sourceStream.Dispose(); sourceStream = null; buttonRecord.Text = "Nagraj"; } if (waveFileWriter != null) { waveFileWriter.Dispose(); waveFileWriter = null; buttonRecord.Text = "Nagraj"; } labelRecording.Text = ""; } }
private void btnStopSpeech_Click(object sender, EventArgs e) { this.micClient.EndMicAndRecognition(); //this.micClient = null; boxSpeech.Text = ""; btnSpeech.Enabled = true; if (waveOut != null) { waveOut.Stop(); waveOut.Dispose(); waveOut = null; } if (sourceStream != null) { sourceStream.StopRecording(); sourceStream.Dispose(); sourceStream = null; } if (waveWriter != null) { waveWriter.Dispose(); waveWriter = null; } string _selectedFile = "C:\\Users\\Mac\\Desktop\\check.wav"; if (identify) { identifySpeaker(_selectedFile); } }
/// <summary> /// Stops the sound /// </summary> public void StopSound() { if (output != null) { output.Stop(); } }
private void StopMusic() { if (Borodin.PlaybackState == NAudio.Wave.PlaybackState.Playing) { Borodin.Stop(); } }
private void pictureBox4_Click(object sender, EventArgs e) { if (player != null) { player.Stop(); DisposeAll(); } }
private void button3_Click(object sender, EventArgs e) { if (waveOut != null) { waveOut.Stop(); waveOut.Dispose(); waveOut = null; } if (sourceStream != null) { sourceStream.StopRecording(); sourceStream.Dispose(); sourceStream = null; } if (waveWriter != null) { waveWriter.Dispose(); waveWriter = null; } }
private void DisposeWave() { if (output != null) { if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing) output.Stop(); output.Dispose(); output = null; } if (stream != null) { stream.Dispose(); stream = null; } }
/// <summary> /// Stop playing /// </summary> public void Stop() { if (dso != null) { dso.Stop(); } if (buffer != null) { buffer.ClearBuffer(); } // Force NAudio reset when we next play something. buffer = null; dso = null; }
private void DisposeWave() { output = new NAudio.Wave.DirectSoundOut(); if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing) { output.Stop(); } output.Dispose(); output = null; if (wave != null) { wave.Dispose(); wave = null; } }
private void DisposeWave() { if (directSoundOut != null) { directSoundOut.Stop(); directSoundOut.Dispose(); directSoundOut = null; } if (wavReader != null) { wavReader.Dispose(); wavReader = null; } btnOpenFile.Enabled = true; }
public bool StopRecording() { if (waveOut != null) { waveOut.Stop(); waveOut.Dispose(); waveOut = null; } if (sourceStream != null) { sourceStream.StopRecording(); sourceStream.Dispose(); sourceStream = null; } return(true); }
private void DisposeWave() { if (output != null) { if (buttonMute.Visible == true) { output.Stop(); } output.Dispose(); output = null; } if (wave != null) { wave.Dispose(); wave = null; } }
private void DisposeWave() { if (output != null) { if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing) { output.Stop(); } output.Dispose(); output = null; } if (wave != null) { wave.Dispose(); wave = null; } }
public void StopRecording() { try { if (waveOut != null) { waveOut.Stop(); waveOut.Dispose(); waveOut = null; } try { if (sourceStream != null) { //th.Abort(); sourceStream.StopRecording(); sourceStream.Dispose(); sourceStream = null; } } catch (Exception e) { Console.WriteLine(e.Message); } try { if (waveWriter != null) { waveWriter.Dispose(); waveWriter = null; } } catch (Exception e) { Console.WriteLine(e.Message); } } catch (Exception e2) { Console.WriteLine(e2.Message); } }
public void StopRecording() { if (m_oWaveOut != null) { m_oWaveOut.Stop(); m_oWaveOut.Dispose(); m_oWaveOut = null; } if (m_oSourceStream != null) { m_oSourceStream.StopRecording(); m_oSourceStream.Dispose(); m_oSourceStream = null; } if (m_oWaveWriter != null) { m_oWaveWriter.Dispose(); m_oWaveWriter = null; } }
private void StopAudioRecording() { if (waveOut != null) { waveOut.Stop(); waveOut.Dispose(); waveOut = null; } if (sourceStream != null) { sourceStream.StopRecording(); sourceStream.Dispose(); sourceStream = null; } if (waveWriter != null) { waveWriter.Dispose(); waveWriter = null; } }
private void StopRecording() { btnRecord.Content = "Record"; if (waveOut != null) { waveOut.Stop(); waveOut.Dispose(); } if (SourceStream != null) { SourceStream.StopRecording(); SourceStream.Dispose(); } if (waveWriter != null) { waveWriter.Dispose(); waveWriter = null; } if (output != null) { if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing || output.PlaybackState == NAudio.Wave.PlaybackState.Paused) { output.Stop(); output.Dispose(); output = null; } } if (stopWatch.IsRunning) { stopWatch.Stop(); currentTime = String.Format("{0:00}:{1:00}:{2:00}.{3:00}", 0, 0, 0, 0); //txtBox.Text = currentTime; } else { currentTime = String.Format("{0:00}:{1:00}:{2:00}.{3:00}", 0, 0, 0, 0); //txtBox.Text = currentTime; } }
private void btnStop_Click(object sender, RoutedEventArgs e) { if (waveOut != null) { waveOut.Stop(); waveOut.Dispose(); } if (SourceStream != null) { SourceStream.StopRecording(); SourceStream.Dispose(); } if (waveWriter != null) { waveWriter.Dispose(); waveWriter = null; } if (output != null) { if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing || output.PlaybackState == NAudio.Wave.PlaybackState.Paused) { output.Stop(); output.Dispose(); output = null; } } if (stopWatch.IsRunning) { stopWatch.Stop(); currentTime = String.Format("{0:00}:{1:00}:{2:00}.{3:00}", 0, 0, 0, 0); txtBox.Text = currentTime; } else { currentTime = String.Format("{0:00}:{1:00}:{2:00}.{3:00}", 0, 0, 0, 0); txtBox.Text = currentTime; } }
private void DisposeWave() { //dispose of song from stream. To ensure no memory leaks if (stream == null) { txtNowPlaying.Text = "Nothing to stop..."; } if (output != null) { if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing) { output.Stop(); } output.Dispose(); output = null; } if (stream != null) { stream.Dispose(); stream = null; } }
//Stops the recording process used to start translating private void button3_Click(object sender, EventArgs e) { label1.Text = "Stop Recording"; if (wavout != null) { wavout.Stop(); wavout.Dispose(); wavout = null; } if (sourcestream != null) { sourcestream.StopRecording(); sourcestream.Dispose(); sourcestream = null; } if (wavewriter != null) { wavewriter.Dispose(); wavewriter = null; } }
public void DisposeWave() { if (output != null) { if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing) { output.Stop(); } output.Dispose(); output = null; } if (wave != null) { wave.Dispose(); wave = null; } if (stream != null) { stream.Dispose(); stream = null; } }
private async void StopRec() { panel1.Visible = false; label1.Visible = false; label2.Visible = true; if (waveOut != null) { waveOut.Stop(); waveOut.Dispose(); waveOut = null; } if (sourceStream != null) { sourceStream.StopRecording(); sourceStream.Dispose(); sourceStream = null; } if (waveWriter != null) { waveWriter.Dispose(); waveWriter = null; } await Task.Delay(30);//let the wav audio file be created properly. int senti; string line = Recognition(); // line.TrimEnd(' '); line = line + "."; senti = nlp.SentiAnalysis(line); Console.Text = "\n" + line; label2.Visible = false; if (senti >= 2) { SentiBox.Text = senti.ToString(); nlp.SentenceParser(line); string[] depText = nlp.dependency.Split(new string[] { ")," }, StringSplitOptions.None); foreach (string s in depText) { BasicDep.Text += "\r\n" + s + ")"; } foreach (KeyValuePair <string, string> tt in nlp.propsUsed) { ProcessedBox.Text += "\r\nKey is : " + tt.Key + " value is :" + tt.Value; } DrawImage(nlp.propsUsed, nlp.key); nlp.propsUsed.Clear(); } else { ProcessedBox.Text += "\n Sentiment is negative."; SentiBox.Text = senti.ToString(); } button1.Enabled = true; nlp.key = ""; }