public void ReportProgress(string message, int progress) { if (MyWorker != null) { MyWorker.ReportProgress(progress, message); } }
public void ShowScreen() { bool stop; do { Console.Clear(); Console.WriteLine("*************************************"); Console.WriteLine($"Warning : {Warning}"); Console.WriteLine($"Text : {TextValue}\n"); Console.WriteLine("*************************************\n"); Console.WriteLine($"Enter \"{exitString}\" to exit program"); Console.WriteLine($"Enter \"r\" to reverse \"Text\""); Console.WriteLine($"Any other text changes \"Text\"\n"); Console.Write("Enter choice: "); Answer = Console.ReadLine(); if (Answer.ToUpper().Equals("R")) { //The Message.MyMessage should be changed to the reverse //If it was "Hello mom" it should be "mom olleH" MyWorker.ReverseTextValue(); } else { //The Message.MyMessage should change to the text in Answer MyWorker.SetTextValue(); } stop = Answer.ToUpper().Equals(exitString.ToUpper()); } while (stop == false); }
private static void Main(string[] args) { myWorker = new MyWorker(); Task.Run(() => Execute()); Console.ReadKey(); }
public void StartWorker() { MyWorker worker = new MyWorker(); worker.Done = new DoneDelegate(DoneCallback); System.Threading.Thread thread = new System.Threading.Thread(worker.Go); thread.IsBackground = true; thread.Start(); }
public static void Main() { MyWorker worker = new MyWorker(20); Thread myThread = new Thread(worker.PrintNumbers); myThread.Start(); // PrintNumbers(); myThread.Join(); Console.WriteLine("End."); }
public IActionResult Index() { NewRelic.Api.Agent.NewRelic.AddCustomParameter("Discount Code", "Summer Super Sale"); NewRelic.Api.Agent.NewRelic.AddCustomParameter("Item Code", (Single)31456); var tempWorker = new MyWorker(); tempWorker.DoWork(); return(View()); }
public ViewModel() { LogEntries = new ObservableCollection <string>(); _listCollectionView = CollectionViewSource.GetDefaultView(LogEntries) as ListCollectionView; if (_listCollectionView != null) { MyWorker worker = new MyWorker(); worker.Subscribe(this); worker.StartWork(); } }
static void Main(string[] args) { MyWorker w1 = new MyWorker("Tom"); MyWorker w2 = new MyWorker("Bob"); Thread t1 = new Thread(new ThreadStart(w1.DoJob)); Thread t2 = new Thread(new ThreadStart(w2.DoJob)); // Put t1 and t2 into the background t1.IsBackground = true; t2.IsBackground = true; t1.Start(); t2.Start(); // What happens if you uncomment out these joins? // t1.Join(); // t2.Join(); Console.WriteLine("Done."); }
private void button1_Click(object sender, EventArgs e) { ThreadPool.QueueUserWorkItem(delegate { MyWorker.Run(button1); }); }
public MainPage() { myWorker = new MyWorker(); this.InitializeComponent(); }
static void Main(string[] args) { IMyWorker worker = new MyWorker(); worker.DoWork += new System.ComponentModel.DoWorkEventHandler(worker_DoWork); }
private static void Main(string[] args) { // Pipeline that dumps data to WorkPerformed1 WorkPerformedHandler del1 = new WorkPerformedHandler(WorkPerformed1); WorkPerformedHandler del2 = new WorkPerformedHandler(WorkPerformed2); WorkPerformedHandler del3 = new WorkPerformedHandler(WorkPerformed2); del1(5, WorkType.Golf); del2(10, WorkType.GenerateReports); // Pass in deletage - del2 calls WorkPerformed2. It will invoke whatever was passed ie. WorkPerformed2 DoWork(del2); // Adding handlers to Invocation list of Delegate1 // Whenever del1 fires it will notify WorkPerformed2 and WorkPerformed3 as well del1 += del2; del1 += del3; // I could also do { del1 += del2 + del3 } // Events with Delegates // Attach handlers with delegates // Worker class 3 public events to wire up var worker = new Worker(); // Without using Generic<T> worker.WorkPerformed += new WorkPerformedHandlerDelEvent(worker_WorkPerformed); // Wire event // specifying parameter signature match/pipeline worker.WorkPerfomedT += new EventHandler<WorkPerformedEventArgs>(worker_WorkPerformed); worker.WorkCompleted += worker_WorkCompleted; // Delegate Inference // Worker performs some task that exposes it's events. Whenever event is fired // subscribers (worker_WorkPerformed, worker_WorkCompleted) will be notified // Start work worker.DoWork(3, WorkType.GoToMeeting); // Testing class MyWorker w = new MyWorker(); w.AttachListenerToMe += MyWorkerNotified; // Using Func with Events // Can't do this //w.AttachListenerToMe += Action<object, EventArgs> = (o, e) => // { // Console.WriteLine(); // }; string stringResult = w.DoWork(); Console.Read(); }