コード例 #1
0
ファイル: Btn2D.cs プロジェクト: naaturaz/SM
    //fade materials at speed pass and renderer it to MyTransform if is not null
    private void FadeMaterial(Material one, Material two, float speedPass)
    {
        if (one != two)
        {
            FadeDirection  = "FadeIn";
            FloatFadeValue = FadeAction(FadeDirection, two.color.a, speedPass);
            // print("FloatFadeValue." + FloatFadeValue + name);

            if (!DestroyNow)
            {
                Texture newTexture = two.GetTexture(0);
                MyTransform.GetComponent <Renderer>().material.SetTexture(0, newTexture);
            }
            if (MyTransform != null)
            {
                MyTransform.GetComponent <Renderer>().material.Lerp(one, two, FloatFadeValue);
            }
        }
    }