コード例 #1
0
        public void TestGoogleSearch()
        {
            using (var context = new MyTestContext())
            {
                //start a GWT test by specifying it with predicates.
                context
                .Given(g =>
                {
                    g.IAmOnPage("https://www.google.com");
                    g.ICanSeeAnElement(By.XPath("//input[@name='q']"));
                })
                .When(w =>
                {
                    w.ITypeInAnElement(By.XPath("//input[@name='q']"), "The \"GWT\" framework is cool!" + Keys.Enter);
                    w.IClickOnAnElement(By.XPath("//button[@type='submit']"));

                    //wait for the search result list to appear.
                    w.IWaitForAnElementToAppear(By.CssSelector(".srg"));
                })
                .Then(t =>
                {
                    //now we should see multiple result items.
                    t.IShouldSeeMultipleElementsContainingText(By.CssSelector(".g"), "GWT");
                });

                //start yet another GWT test, this time by specifying it with custom instructions.
                context
                .Given(new GivenIAmOnGooglesFrontPage())
                .When(new WhenISearchOnGoogleFor("I can also use \"instructions\"!"))
                .Then(new ThenIShouldSeeAGoogleResultContaining("instructions"));
            }
        }
コード例 #2
0
        protected void Application_Start()
        {
            AreaRegistration.RegisterAllAreas();
            FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
            RouteConfig.RegisterRoutes(RouteTable.Routes);
            BundleConfig.RegisterBundles(BundleTable.Bundles);

            DisplayConfig.RegisterDisplayModes(DisplayModeProvider.Instance.Modes);



            // 在 IIS 8 当中,进行如下的设置:
            // 1.Application Pool层级:只要有需要的Application Pool的Start Mode设定AlwaysRunning就可以。
            // 2.Web Site层级:选择要做Preload的Web Site。 开启preload和DoAppInitAfterRestart。



            // ##### EF Pre-Generated Mapping Views #####

            // 由于 EF 在首次加载的时候, 非常耗时
            // 因此,初始化的操作, 放置在 Application_Start 里面进行处理。
            // 这样一来, 首次查询操作, 将不会发生速度非常慢的现象。

            // 对程序中定义的所有DbContext逐一进行这个操作
            using (var dbcontext = new MyTestContext())
            {
                var objectContext     = ((IObjectContextAdapter)dbcontext).ObjectContext;
                var mappingCollection = (StorageMappingItemCollection)objectContext.MetadataWorkspace.GetItemCollection(DataSpace.CSSpace);
                mappingCollection.GenerateViews(new List <EdmSchemaError>());
            }
        }
コード例 #3
0
        private static ReactiveSystemSpy CreateReactiveSystem(MyTestContext context)
        {
            var system = new ReactiveSystemSpy(context.CreateCollector(Matcher <MyTestEntity> .AllOf(MyTestComponentsLookup.ComponentA)));

            context.CreateEntity().AddComponentA();

            return(system);
        }
コード例 #4
0
 public void TestWithContext2()
 {
     WithContext <MyTestContext>(context =>
     {
         _context2 = context;
         return(When(() => Console.WriteLine())
                .Then(() => Console.WriteLine())
                .BDTest());
     });
 }
コード例 #5
0
 public void Setup()
 {
     _context        = new MyTestContext();
     _defaultEntity  = TestTools.CreateEntity();
     _originalEntity = _context.CreateEntity();
     _targetEntity   = _context.CreateEntity();
     _nameAge        = new NameAgeComponent
     {
         name = "Max", age = 42
     };
     _didDispatch = 0;
 }
コード例 #6
0
        public void Can_generate_migration_from_initial_database_to_initial()
        {
            // create the context
            var optionsBuilder = new DbContextOptionsBuilder();

            optionsBuilder.UseMySQL(MySQLTestStore.rootConnectionString + "database=test;");

            using (var mytestContext = new MyTestContext(optionsBuilder.Options))
            {
                var migrator = mytestContext.GetInfrastructure().GetRequiredService <IMigrator>();

                migrator.GenerateScript(fromMigration: Migration.InitialDatabase, toMigration: Migration.InitialDatabase);
            }
        }
コード例 #7
0
    public Contexts()
    {
        Game   = new GameContext();
        MyTest = new MyTestContext();
        Test   = new TestContext();
        Test2  = new Test2Context();

        var postConstructors = System.Linq.Enumerable.Where(
            GetType().GetMethods(),
            method => System.Attribute.IsDefined(method, typeof(JCMG.EntitasRedux.PostConstructorAttribute))
            );

        foreach (var postConstructor in postConstructors)
        {
            postConstructor.Invoke(this, null);
        }
    }
コード例 #8
0
 public DepartmentService(MyTestContext context)
 {
     _context = context;
 }
コード例 #9
0
 public SellerService(MyTestContext context)
 {
     _context = context;
 }
コード例 #10
0
 public DepartmentsController(MyTestContext context)
 {
     _context = context;
 }
コード例 #11
0
    void when_systems()
    {
        MyTestContext ctx = null;

        before = () => {
            ctx = new MyTestContext();
        };

        context["fixtures"] = () => {
            it["initializes InitializeSystemSpy"] = () => {
                var system = new InitializeSystemSpy();
                system.didInitialize.should_be(0);
                system.Initialize();
                system.didInitialize.should_be(1);
            };

            it["executes ExecuteSystemSpy"] = () => {
                var system = new ExecuteSystemSpy();
                system.didExecute.should_be(0);
                system.Execute();
                system.didExecute.should_be(1);
            };

            it["cleans up CleanupSystemSpy"] = () => {
                var system = new CleanupSystemSpy();
                system.didCleanup.should_be(0);
                system.Cleanup();
                system.didCleanup.should_be(1);
            };

            it["tears down TearDownSystemSpy"] = () => {
                var system = new TearDownSystemSpy();
                system.didTearDown.should_be(0);
                system.TearDown();
                system.didTearDown.should_be(1);
            };

            it["initializes, executes, cleans up and tears down system"] = () => {
                var system = new ReactiveSystemSpy(ctx.CreateCollector(Matcher <TestEntity> .AllOf(CID.ComponentA)));
                ctx.CreateEntity().AddComponentA();

                system.didInitialize.should_be(0);
                system.Initialize();
                system.didInitialize.should_be(1);

                system.didExecute.should_be(0);
                system.Execute();
                system.didExecute.should_be(1);

                system.didCleanup.should_be(0);
                system.Cleanup();
                system.didCleanup.should_be(1);

                system.didTearDown.should_be(0);
                system.TearDown();
                system.didTearDown.should_be(1);
            };

            it["executes ReactiveSystemSpy"] = () => {
                var system = createReactiveSystem(ctx);

                system.Execute();

                system.entities.Length.should_be(1);
            };
        };

        context["systems"] = () => {
            Systems systems = null;

            before = () => {
                systems = new Systems();
            };

            it["returns systems when adding system"] = () => {
                systems.Add(new InitializeSystemSpy()).should_be_same(systems);
            };

            it["initializes IInitializeSystem"] = () => {
                var system = new InitializeSystemSpy();
                systems.Add(system);
                systems.Initialize();
                system.didInitialize.should_be(1);
            };

            it["executes IExecuteSystem"] = () => {
                var system = new ExecuteSystemSpy();
                systems.Add(system);
                systems.Execute();
                system.didExecute.should_be(1);
            };

            it["wraps IReactiveSystem in a ReactiveSystem"] = () => {
                var system = new ReactiveSystemSpy(ctx.CreateCollector(Matcher <TestEntity> .AllOf(CID.ComponentA)));
                systems.Add(system);
                ctx.CreateEntity().AddComponentA();
                systems.Execute();
                system.didExecute.should_be(1);
            };

            it["adds ReactiveSystem"] = () => {
                var system = new ReactiveSystemSpy(ctx.CreateCollector(Matcher <TestEntity> .AllOf(CID.ComponentA)));
                systems.Add(system);
                ctx.CreateEntity().AddComponentA();
                systems.Execute();
                system.didExecute.should_be(1);
            };

            it["cleans up ICleanupSystem"] = () => {
                var system = new CleanupSystemSpy();
                systems.Add(system);
                systems.Cleanup();
                system.didCleanup.should_be(1);
            };

            it["initializes, executes, cleans up and tears down InitializeExecuteCleanupTearDownSystemSpy"] = () => {
                var system = new ReactiveSystemSpy(ctx.CreateCollector(Matcher <TestEntity> .AllOf(CID.ComponentA)));
                ctx.CreateEntity().AddComponentA();

                systems.Add(system);

                system.didInitialize.should_be(0);
                systems.Initialize();
                system.didInitialize.should_be(1);

                system.didExecute.should_be(0);
                systems.Execute();
                system.didExecute.should_be(1);

                system.didCleanup.should_be(0);
                systems.Cleanup();
                system.didCleanup.should_be(1);

                system.didTearDown.should_be(0);
                systems.TearDown();
                system.didTearDown.should_be(1);
            };

            it["initializes, executes, cleans up and tears down ReactiveSystem"] = () => {
                var system = createReactiveSystem(ctx);

                systems.Add(system);

                system.didInitialize.should_be(0);
                systems.Initialize();
                system.didInitialize.should_be(1);

                system.didExecute.should_be(0);
                systems.Execute();
                systems.Execute();
                system.didExecute.should_be(1);

                system.didCleanup.should_be(0);
                systems.Cleanup();
                system.didCleanup.should_be(1);

                system.didTearDown.should_be(0);
                systems.TearDown();
                system.didTearDown.should_be(1);
            };


            it["initializes, executes, cleans up and tears down systems recursively"] = () => {
                var system = createReactiveSystem(ctx);

                systems.Add(system);

                var parentSystems = new Systems();
                parentSystems.Add(systems);

                system.didInitialize.should_be(0);
                parentSystems.Initialize();
                system.didInitialize.should_be(1);

                system.didExecute.should_be(0);
                parentSystems.Execute();
                parentSystems.Execute();
                system.didExecute.should_be(1);

                system.didCleanup.should_be(0);
                parentSystems.Cleanup();
                system.didCleanup.should_be(1);

                system.didTearDown.should_be(0);
                parentSystems.TearDown();
                system.didTearDown.should_be(1);
            };

            it["clears reactive systems"] = () => {
                var system = createReactiveSystem(ctx);

                systems.Add(system);

                systems.Initialize();
                system.didInitialize.should_be(1);

                systems.ClearReactiveSystems();
                systems.Execute();
                system.didExecute.should_be(0);
            };

            it["clears reactive systems recursively"] = () => {
                var system = createReactiveSystem(ctx);
                systems.Add(system);

                var parentSystems = new Systems();
                parentSystems.Add(systems);

                parentSystems.Initialize();
                system.didInitialize.should_be(1);

                parentSystems.ClearReactiveSystems();
                parentSystems.Execute();
                system.didExecute.should_be(0);
            };

            it["deactivates reactive systems"] = () => {
                var system = createReactiveSystem(ctx);

                systems.Add(system);

                systems.Initialize();
                system.didInitialize.should_be(1);

                systems.DeactivateReactiveSystems();
                systems.Execute();
                system.didExecute.should_be(0);
            };

            it["deactivates reactive systems recursively"] = () => {
                var system = createReactiveSystem(ctx);
                systems.Add(system);

                var parentSystems = new Systems();
                parentSystems.Add(systems);

                parentSystems.Initialize();
                system.didInitialize.should_be(1);

                parentSystems.DeactivateReactiveSystems();
                parentSystems.Execute();
                system.didExecute.should_be(0);
            };

            it["activates reactive systems"] = () => {
                var system = createReactiveSystem(ctx);

                systems.Add(system);

                systems.Initialize();
                system.didInitialize.should_be(1);

                systems.DeactivateReactiveSystems();
                systems.ActivateReactiveSystems();
                systems.Execute();
                system.didExecute.should_be(0);

                ctx.CreateEntity().AddComponentA();
                systems.Execute();

                system.didExecute.should_be(1);
            };

            it["activates reactive systems recursively"] = () => {
                var system = createReactiveSystem(ctx);
                systems.Add(system);

                var parentSystems = new Systems();
                parentSystems.Add(systems);

                parentSystems.Initialize();
                system.didInitialize.should_be(1);

                parentSystems.DeactivateReactiveSystems();
                parentSystems.ActivateReactiveSystems();
                parentSystems.Execute();
                system.didExecute.should_be(0);

                ctx.CreateEntity().AddComponentA();
                systems.Execute();

                system.didExecute.should_be(1);
            };
        };
    }
コード例 #12
0
 public SalesRecordService(MyTestContext context)
 {
     _context = context;
 }
コード例 #13
0
    void when_throwing()
    {
        MyTestContext ctx    = null;
        TestEntity    entity = null;

        before = () => {
            var componentNames = new [] { "Health", "Position", "View" };
            var contextInfo    = new ContextInfo("My Context", componentNames, null);
            ctx    = new MyTestContext(componentNames.Length, 42, contextInfo);
            entity = ctx.CreateEntity();
        };

        context["Entity"] = () => {
            context["when not enabled"] = () => {
                before = () => {
                    entity.Destroy();
                };

                it["add a component"]     = () => printErrorMessage(() => entity.AddComponentA());
                it["remove a component"]  = () => printErrorMessage(() => entity.RemoveComponentA());
                it["replace a component"] = () => printErrorMessage(() => entity.ReplaceComponentA(Component.A));
            };

            context["when enabled"] = () => {
                it["add a component twice"] = () => printErrorMessage(() => {
                    entity.AddComponentA();
                    entity.AddComponentA();
                });

                it["remove a component that doesn't exist"] = () => printErrorMessage(() => {
                    entity.RemoveComponentA();
                });

                it["get a component that doesn't exist"] = () => printErrorMessage(() => {
                    entity.GetComponentA();
                });

                it["retain an entity twice"] = () => printErrorMessage(() => {
                    var owner = new object();
                    entity.Retain(owner);
                    entity.Retain(owner);
                });

                it["release an entity with wrong owner"] = () => printErrorMessage(() => {
                    var owner = new object();
                    entity.Release(owner);
                });
            };
        };

        context["Group"] = () => {
            it["get single entity when multiple exist"] = () => printErrorMessage(() => {
                ctx.CreateEntity().AddComponentA();
                ctx.CreateEntity().AddComponentA();
                var matcher            = (Matcher <TestEntity>)Matcher <TestEntity> .AllOf(CID.ComponentA);
                matcher.componentNames = ctx.contextInfo.componentNames;
                var group = ctx.GetGroup(matcher);
                group.GetSingleEntity();
            });
        };

        context["Collector<TestEntity>"] = () => {
            it["unbalanced goups"] = () => printErrorMessage(() => {
                var g1 = new Group <TestEntity>(Matcher <TestEntity> .AllOf(CID.ComponentA));
                var g2 = new Group <TestEntity>(Matcher <TestEntity> .AllOf(CID.ComponentB));
                var e1 = GroupEvent.Added;

                new Collector <TestEntity>(new [] { g1, g2 }, new [] { e1 });
            });
        };

        context["Context"] = () => {
            it["wrong ContextInfo componentNames count"] = () => printErrorMessage(() => {
                var componentNames = new [] { "Health", "Position", "View" };
                var contextInfo    = new ContextInfo("My Context", componentNames, null);
                new MyTestContext(1, 0, contextInfo);
            });

            it["destroy retained entities"] = () => printErrorMessage(() => {
                var e = ctx.CreateEntity();
                e.Retain(this);
                e.Retain(new object());

                e = ctx.CreateEntity();
                e.Retain(this);
                e.Retain(new object());

                ctx.DestroyAllEntities();
            });

            it["releases entity before destroy"] = () => printErrorMessage(() => {
                entity.Release(ctx);
            });

            it["unknown entityIndex"] = () => printErrorMessage(() => {
                ctx.GetEntityIndex("unknown");
            });

            it["duplicate entityIndex"] = () => printErrorMessage(() => {
                var groupA = ctx.GetGroup((Matcher <TestEntity>)Matcher <TestEntity> .AllOf(CID.ComponentA));
                var index  = new PrimaryEntityIndex <TestEntity, string>("TestIndex", groupA, (arg1, arg2) => string.Empty);
                ctx.AddEntityIndex(index);
                ctx.AddEntityIndex(index);
            });
        };

        context["CollectionExtension"] = () => {
            it["get single entity when more than one exist"] = () => printErrorMessage(() => {
                new IEntity[2].SingleEntity();
            });
        };

        context["ComponentBlueprint"] = () => {
            it["type doesn't implement IComponent"] = () => printErrorMessage(() => {
                var componentBlueprint          = new ComponentBlueprint();
                componentBlueprint.fullTypeName = "string";
                componentBlueprint.CreateComponent(entity);
            });

            it["type doesn't exist"] = () => printErrorMessage(() => {
                var componentBlueprint          = new ComponentBlueprint();
                componentBlueprint.fullTypeName = "UnknownType";
                componentBlueprint.CreateComponent(entity);
            });

            it["invalid field name"] = () => printErrorMessage(() => {
                var componentBlueprint          = new ComponentBlueprint();
                componentBlueprint.index        = 0;
                componentBlueprint.fullTypeName = typeof(NameAgeComponent).FullName;
                componentBlueprint.members      = new [] {
                    new SerializableMember("xxx", "publicFieldValue"),
                    new SerializableMember("publicProperty", "publicPropertyValue")
                };
                componentBlueprint.CreateComponent(entity);
            });
        };

        context["EntityIndex"] = () => {
            it["no entity with key"] = () => printErrorMessage(() => {
                var groupA = ctx.GetGroup((Matcher <TestEntity>)Matcher <TestEntity> .AllOf(CID.ComponentA));
                var index  = new PrimaryEntityIndex <TestEntity, string>("TestIndex", groupA, (e, c) => ((NameAgeComponent)c).name);
                index.GetEntity("unknownKey");
            });

            it["multiple entities for primary key"] = () => printErrorMessage(() => {
                var groupA = ctx.GetGroup((Matcher <TestEntity>)Matcher <TestEntity> .AllOf(CID.ComponentA));
                new PrimaryEntityIndex <TestEntity, string>("TestIndex", groupA, (e, c) => ((NameAgeComponent)c).name);

                var nameAge  = new NameAgeComponent();
                nameAge.name = "Max";
                nameAge.age  = 42;

                ctx.CreateEntity().AddComponent(CID.ComponentA, nameAge);
                ctx.CreateEntity().AddComponent(CID.ComponentA, nameAge);
            });
        };
    }
コード例 #14
0
 public void Setup()
 {
     _context = new MyTestContext();
 }
 public void Setup()
 {
     _context = new MyTestContext();
     _entity  = _context.CreateEntity();
 }
コード例 #16
0
 public void Setup()
 {
     _context       = new MyTestContext();
     _defaultEntity = TestTools.CreateEntity();
     _didDispatch   = 0;
 }
コード例 #17
0
 public static MyTestEntity GetEntityWithPrimaryEntityIndex(this MyTestContext context, string value)
 {
     return(((JCMG.EntitasRedux.PrimaryEntityIndex <MyTestEntity, string>)context.GetEntityIndex(Contexts.PrimaryEntityIndex)).GetEntity(value));
 }
コード例 #18
0
 public static MyTestEntity GetEntityWithMultiplePrimaryEntityIndicesValue2(this MyTestContext context, string value2)
 {
     return(((JCMG.EntitasRedux.PrimaryEntityIndex <MyTestEntity, string>)context.GetEntityIndex(Contexts.MultiplePrimaryEntityIndicesValue2)).GetEntity(value2));
 }
コード例 #19
0
 public static System.Collections.Generic.HashSet <MyTestEntity> GetEntitiesWithEntityIndexNoContext(this MyTestContext context, string value)
 {
     return(((JCMG.EntitasRedux.EntityIndex <MyTestEntity, string>)context.GetEntityIndex(Contexts.EntityIndexNoContext)).GetEntities(value));
 }
コード例 #20
0
    void when_extending()
    {
        context["when copying components"] = () => {
            IContext <TestEntity> ctx     = null;
            TestEntity            entity  = null;
            TestEntity            target  = null;
            NameAgeComponent      nameAge = null;

            before = () => {
                ctx     = new MyTestContext();
                entity  = ctx.CreateEntity();
                target  = ctx.CreateEntity();
                nameAge = new NameAgeComponent {
                    name = "Max", age = 42
                };
            };

            it["doesn't change entity if original doesn't have any components"] = () => {
                entity.CopyTo(target);

                entity.creationIndex.should_be(0);
                target.creationIndex.should_be(1);

                target.GetComponents().Length.should_be(0);
            };

            it["adds copies of all components to target entity"] = () => {
                entity.AddComponentA();
                entity.AddComponent(CID.ComponentB, nameAge);

                entity.CopyTo(target);

                target.GetComponents().Length.should_be(2);
                target.HasComponentA().should_be_true();
                target.HasComponentB().should_be_true();
                target.GetComponentA().should_not_be_same(Component.A);
                target.GetComponent(CID.ComponentB).should_not_be_same(nameAge);

                var clonedComponent = (NameAgeComponent)target.GetComponent(CID.ComponentB);

                clonedComponent.name.should_be(nameAge.name);
                clonedComponent.age.should_be(nameAge.age);
            };

            it["throws when target already has a component at index"] = base.expect <EntityAlreadyHasComponentException>(() => {
                entity.AddComponentA();
                entity.AddComponent(CID.ComponentB, nameAge);
                var component = new NameAgeComponent();
                target.AddComponent(CID.ComponentB, component);

                entity.CopyTo(target);
            });

            it["replaces existing components when overwrite is set"] = () => {
                entity.AddComponentA();
                entity.AddComponent(CID.ComponentB, nameAge);
                var component = new NameAgeComponent();
                target.AddComponent(CID.ComponentB, component);

                entity.CopyTo(target, true);

                var copy = target.GetComponent(CID.ComponentB);
                copy.should_not_be_same(nameAge);
                copy.should_not_be_same(component);
                ((NameAgeComponent)copy).name.should_be(nameAge.name);
                ((NameAgeComponent)copy).age.should_be(nameAge.age);
            };

            it["only adds copies of specified components to target entity"] = () => {
                entity.AddComponentA();
                entity.AddComponentB();
                entity.AddComponentC();

                entity.CopyTo(target, false, CID.ComponentB, CID.ComponentC);

                target.GetComponents().Length.should_be(2);
                target.HasComponentB().should_be_true();
                target.HasComponentC().should_be_true();
            };

            it["uses component pool"] = () => {
                entity.AddComponentA();

                var component = new ComponentA();
                target.GetComponentPool(CID.ComponentA).Push(component);

                entity.CopyTo(target);

                target.GetComponentA().should_be_same(component);
            };
        };
    }
コード例 #21
0
    void when_created()
    {
        ReactiveSystemSpy system = null;

        before = () => {
            _context = new MyTestContext();
        };

        context["OnEntityAdded"] = () => {
            before = () => {
                system = new ReactiveSystemSpy(_context.CreateCollector <TestEntity>(_matcherAB));
            };

            it["does not execute when no entities were collected"] = () => {
                system.Execute();
                assertEntities(system, null);
            };

            it["executes when triggered"] = () => {
                var e = createEntityAB();
                system.Execute();
                assertEntities(system, e);
            };

            it["executes only once when triggered"] = () => {
                var e = createEntityAB();
                system.Execute();
                system.Execute();
                assertEntities(system, e);
            };

            it["retains and releases collected entities"] = () => {
                var e           = createEntityAB();
                var retainCount = e.retainCount;
                system.Execute();
                retainCount.should_be(3);   // retained by context, group and collector
                e.retainCount.should_be(2); // retained by context and group
            };

            it["collects changed entities in execute"] = () => {
                var e = createEntityAB();
                system.executeAction = entities => {
                    entities[0].ReplaceComponentA(Component.A);
                };

                system.Execute();
                system.Execute();
                assertEntities(system, e, 2);
            };

            it["collects created entities in execute"] = () => {
                var        e1 = createEntityAB();
                TestEntity e2 = null;
                system.executeAction = entities => {
                    if (e2 == null)
                    {
                        e2 = createEntityAB();
                    }
                };

                system.Execute();
                assertEntities(system, e1);

                system.Execute();
                assertEntities(system, e2, 2);
            };

            it["doesn't execute when not triggered"] = () => {
                _context.CreateEntity().AddComponentA();
                system.Execute();
                assertEntities(system, null);
            };

            it["deactivates and will not trigger"] = () => {
                system.Deactivate();
                createEntityAB();
                system.Execute();
                assertEntities(system, null);
            };

            it["activates and will trigger again"] = () => {
                system.Deactivate();
                system.Activate();
                var e = createEntityAB();
                system.Execute();
                assertEntities(system, e);
            };

            it["clears"] = () => {
                createEntityAB();
                system.Clear();
                system.Execute();
                assertEntities(system, null);
            };

            it["can ToString"] = () => {
                system.ToString().should_be("ReactiveSystem(ReactiveSystemSpy)");
            };
        };

        context["OnEntityRemoved"] = () => {
            before = () => {
                system = new ReactiveSystemSpy(_context.CreateCollector(_matcherAB, GroupEvent.Removed));
            };

            it["executes when triggered"] = () => {
                var e = createEntityAB()
                        .RemoveComponentA();

                system.Execute();
                assertEntities(system, e);
            };

            it["executes only once when triggered"] = () => {
                var e = createEntityAB()
                        .RemoveComponentA();

                system.Execute();
                system.Execute();
                assertEntities(system, e);
            };

            it["doesn't execute when not triggered"] = () => {
                createEntityAB()
                .AddComponentC()
                .RemoveComponentC();

                system.Execute();
                assertEntities(system, null);
            };

            it["retains entities until execute completed"] = () => {
                var e          = createEntityAB();
                var didExecute = 0;
                system.executeAction = entities => {
                    didExecute += 1;
                    entities[0].retainCount.should_be(1);
                };

                _context.DestroyEntity(e);
                system.Execute();
                didExecute.should_be(1);
                e.retainCount.should_be(0);
            };
        };

        context["OnEntityAddedOrRemoved"] = () => {
            before = () => {
                system = new ReactiveSystemSpy(_context.CreateCollector(_matcherAB, GroupEvent.AddedOrRemoved));
            };

            it["executes when added"] = () => {
                var e = createEntityAB();
                system.Execute();
                assertEntities(system, e);
            };

            it["executes when removed"] = () => {
                var e = createEntityAB();
                system.Execute();
                e.RemoveComponentA();
                system.Execute();
                assertEntities(system, e, 2);
            };
        };

        context["multiple contexts"] = () => {
            IContext <TestEntity> context1 = null;
            IContext <TestEntity> context2 = null;

            before = () => {
                context1 = new MyTestContext();
                context2 = new MyTestContext();

                var groupA = context1.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA));
                var groupB = context2.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentB));

                var groups      = new [] { groupA, groupB };
                var groupEvents = new [] {
                    GroupEvent.Added,
                    GroupEvent.Removed
                };
                var collector = new Collector <TestEntity>(groups, groupEvents);

                system = new ReactiveSystemSpy(collector);
            };

            it["executes when a triggered by collector"] = () => {
                var eA1 = context1.CreateEntity().AddComponentA();
                context2.CreateEntity().AddComponentA();

                var eB1 = context1.CreateEntity().AddComponentB();
                var eB2 = context2.CreateEntity().AddComponentB();

                system.Execute();
                assertEntities(system, eA1);

                eB1.RemoveComponentB();
                eB2.RemoveComponentB();
                system.Execute();
                assertEntities(system, eB2, 2);
            };
        };

        context["filter entities"] = () => {
            it["filters entities"] = () => {
                system = new ReactiveSystemSpy(_context.CreateCollector(_matcherAB),
                                               e => ((NameAgeComponent)e.GetComponent(CID.ComponentA)).age > 42);

                _context.CreateEntity()
                .AddComponentA()
                .AddComponentC();

                var eAB1 = _context.CreateEntity();
                eAB1.AddComponentB();
                eAB1.AddComponent(CID.ComponentA, new NameAgeComponent {
                    age = 10
                });

                var eAB2 = _context.CreateEntity();
                eAB2.AddComponentB();
                eAB2.AddComponent(CID.ComponentA, new NameAgeComponent {
                    age = 50
                });

                var didExecute = 0;
                system.executeAction = entities => {
                    didExecute += 1;
                    eAB2.retainCount.should_be(3); // retained by context, group and collector
                };

                system.Execute();
                didExecute.should_be(1);

                system.Execute();

                system.entities.Length.should_be(1);
                system.entities[0].should_be_same(eAB2);

                eAB1.retainCount.should_be(2); // retained by context and group
                eAB2.retainCount.should_be(2);
            };
        };

        context["clear"] = () => {
            it["clears reactive system after execute"] = () => {
                system = new ReactiveSystemSpy(_context.CreateCollector(_matcherAB));

                system.executeAction = entities => {
                    entities[0].ReplaceComponentA(Component.A);
                };

                var e = createEntityAB();
                system.Execute();
                system.Clear();
                system.Execute();
                assertEntities(system, e);
            };
        };
    }
コード例 #22
0
    void when_index_multiple_components()
    {
        #pragma warning disable
        EntityIndex <TestEntity, string> index = null;
        IContext <TestEntity>            ctx   = null;
        IGroup <TestEntity> group = null;

        before = () => {
            ctx = new MyTestContext();
        };

        it["gets last component that triggered adding entity to group"] = () => {
            IComponent receivedComponent = null;

            group = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA, CID.ComponentB));
            index = new EntityIndex <TestEntity, string>("TestIndex", group, (e, c) => {
                receivedComponent = c;
                return(((NameAgeComponent)c).name);
            });

            var nameAgeComponent1 = new NameAgeComponent();
            nameAgeComponent1.name = "Max";

            var nameAgeComponent2 = new NameAgeComponent();
            nameAgeComponent2.name = "Jack";

            var entity = ctx.CreateEntity();
            entity.AddComponent(CID.ComponentA, nameAgeComponent1);
            entity.AddComponent(CID.ComponentB, nameAgeComponent2);

            receivedComponent.should_be_same(nameAgeComponent2);
        };

        it["works with NoneOf"] = () => {
            var receivedComponents = new List <IComponent>();

            var nameAgeComponent1 = new NameAgeComponent();
            nameAgeComponent1.name = "Max";

            var nameAgeComponent2 = new NameAgeComponent();
            nameAgeComponent2.name = "Jack";

            group = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA).NoneOf(CID.ComponentB));
            index = new EntityIndex <TestEntity, string>("TestIndex", group, (e, c) => {
                receivedComponents.Add(c);

                if (c == nameAgeComponent1)
                {
                    return(((NameAgeComponent)c).name);
                }

                return(((NameAgeComponent)e.GetComponent(CID.ComponentA)).name);
            });

            var entity = ctx.CreateEntity();
            entity.AddComponent(CID.ComponentA, nameAgeComponent1);
            entity.AddComponent(CID.ComponentB, nameAgeComponent2);

            receivedComponents.Count.should_be(2);
            receivedComponents[0].should_be(nameAgeComponent1);
            receivedComponents[1].should_be(nameAgeComponent2);
        };
    }
コード例 #23
0
 public void Setup()
 {
     _ctx     = new MyTestContext();
     _systems = new Systems();
 }
コード例 #24
0
 public MyStepClass(MyTestContext context)
 {
     _context = context;
 }
コード例 #25
0
    void when_index()
    {
        context["single key"] = () => {
            EntityIndex <TestEntity, string> index = null;
            IContext <TestEntity>            ctx   = null;
            IGroup <TestEntity> group = null;

            before = () => {
                ctx   = new MyTestContext();
                group = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA));
                index = new EntityIndex <TestEntity, string>("TestIndex", group, (e, c) => {
                    var nameAge = c as NameAgeComponent;
                    return(nameAge != null
                        ? nameAge.name
                        : ((NameAgeComponent)e.GetComponent(CID.ComponentA)).name);
                });
            };

            context["when entity for key doesn't exist"] = () => {
                it["has no entities"] = () => {
                    index.GetEntities("unknownKey").should_be_empty();
                };
            };

            context["when entity for key exists"] = () => {
                const string     name             = "Max";
                NameAgeComponent nameAgeComponent = null;
                TestEntity       entity1          = null;
                TestEntity       entity2          = null;

                before = () => {
                    nameAgeComponent      = new NameAgeComponent();
                    nameAgeComponent.name = name;
                    entity1 = ctx.CreateEntity();
                    entity1.AddComponent(CID.ComponentA, nameAgeComponent);
                    entity2 = ctx.CreateEntity();
                    entity2.AddComponent(CID.ComponentA, nameAgeComponent);
                };

                it["gets entities for key"] = () => {
                    var entities = index.GetEntities(name);
                    entities.Count.should_be(2);
                    entities.should_contain(entity1);
                    entities.should_contain(entity2);
                };

                it["retains entity"] = () => {
                    entity1.retainCount.should_be(3); // Context, Group, EntityIndex
                    entity2.retainCount.should_be(3); // Context, Group, EntityIndex
                };

                it["has existing entities"] = () => {
                    var newIndex = new EntityIndex <TestEntity, string>("TestIndex", group, (e, c) => {
                        var nameAge = c as NameAgeComponent;
                        return(nameAge != null
                            ? nameAge.name
                            : ((NameAgeComponent)e.GetComponent(CID.ComponentA)).name);
                    });
                    newIndex.GetEntities(name).Count.should_be(2);
                };

                it["releases and removes entity from index when component gets removed"] = () => {
                    entity1.RemoveComponent(CID.ComponentA);
                    index.GetEntities(name).Count.should_be(1);
                    entity1.retainCount.should_be(1); // Context
                };

                it["can ToString"] = () => {
                    index.ToString().should_be("EntityIndex(TestIndex)");
                };

                context["when deactivated"] = () => {
                    before = () => {
                        index.Deactivate();
                    };

                    it["clears index and releases entity"] = () => {
                        index.GetEntities(name).should_be_empty();
                        entity1.retainCount.should_be(2); // Context, Group
                        entity2.retainCount.should_be(2); // Context, Group
                    };

                    it["doesn't add entities anymore"] = () => {
                        ctx.CreateEntity().AddComponent(CID.ComponentA, nameAgeComponent);
                        index.GetEntities(name).should_be_empty();
                    };

                    context["when activated"] = () => {
                        before = () => {
                            index.Activate();
                        };

                        it["has existing entities"] = () => {
                            var entities = index.GetEntities(name);
                            entities.Count.should_be(2);
                            entities.should_contain(entity1);
                            entities.should_contain(entity2);
                        };

                        it["adds new entities"] = () => {
                            var entity3 = ctx.CreateEntity();
                            entity3.AddComponent(CID.ComponentA, nameAgeComponent);

                            var entities = index.GetEntities(name);
                            entities.Count.should_be(3);
                            entities.should_contain(entity1);
                            entities.should_contain(entity2);
                            entities.should_contain(entity3);
                        };
                    };
                };
            };
        };

        context["multiple keys"] = () => {
            EntityIndex <TestEntity, string> index = null;
            IContext <TestEntity>            ctx   = null;
            IGroup <TestEntity> group   = null;
            TestEntity          entity1 = null;
            TestEntity          entity2 = null;

            before = () => {
                ctx   = new MyTestContext();
                group = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA));
                index = new EntityIndex <TestEntity, string>("TestIndex", group, (e, c) => {
                    return(e == entity1
                        ? new [] { "1", "2" }
                        : new [] { "2", "3" });
                });
            };

            context["when entity for key exists"] = () => {
                before = () => {
                    entity1 = ctx.CreateEntity();
                    entity1.AddComponentA();
                    entity2 = ctx.CreateEntity();
                    entity2.AddComponentA();
                };

                it["retains entity"] = () => {
                    entity1.retainCount.should_be(3);
                    entity2.retainCount.should_be(3);

                    var safeAerc1 = entity1.aerc as SafeAERC;
                    if (safeAerc1 != null)
                    {
                        safeAerc1.owners.should_contain(index);
                    }

                    var safeAerc2 = entity1.aerc as SafeAERC;
                    if (safeAerc2 != null)
                    {
                        safeAerc2.owners.should_contain(index);
                    }
                };

                it["has entity"] = () => {
                    index.GetEntities("1").Count.should_be(1);
                    index.GetEntities("2").Count.should_be(2);
                    index.GetEntities("3").Count.should_be(1);
                };

                it["gets entity for key"] = () => {
                    index.GetEntities("1").First().should_be_same(entity1);
                    index.GetEntities("2").should_contain(entity1);
                    index.GetEntities("2").should_contain(entity2);
                    index.GetEntities("3").First().should_be_same(entity2);
                };

                it["releases and removes entity from index when component gets removed"] = () => {
                    entity1.RemoveComponent(CID.ComponentA);
                    index.GetEntities("1").Count.should_be(0);
                    index.GetEntities("2").Count.should_be(1);
                    index.GetEntities("3").Count.should_be(1);

                    entity1.retainCount.should_be(1);
                    entity2.retainCount.should_be(3);

                    var safeAerc1 = entity1.aerc as SafeAERC;
                    if (safeAerc1 != null)
                    {
                        safeAerc1.owners.should_not_contain(index);
                    }

                    var safeAerc2 = entity2.aerc as SafeAERC;
                    if (safeAerc2 != null)
                    {
                        safeAerc2.owners.should_contain(index);
                    }
                };

                it["has existing entities"] = () => {
                    index.Deactivate();
                    index.Activate();
                    index.GetEntities("1").First().should_be_same(entity1);
                    index.GetEntities("2").should_contain(entity1);
                    index.GetEntities("2").should_contain(entity2);
                    index.GetEntities("3").First().should_be_same(entity2);
                };
            };
        };
    }
コード例 #26
0
 public MyAssertionStepClass(MyTestContext context)
 {
     _context = context;
 }
コード例 #27
0
    void when_primary_index()
    {
        context["single key"] = () => {
            PrimaryEntityIndex <TestEntity, string> index = null;
            IContext <TestEntity> ctx   = null;
            IGroup <TestEntity>   group = null;

            before = () => {
                ctx   = new MyTestContext();
                group = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA));
                index = new PrimaryEntityIndex <TestEntity, string>("TestIndex", group, (e, c) => {
                    var nameAge = c as NameAgeComponent;
                    return(nameAge != null
                        ? nameAge.name
                        : ((NameAgeComponent)e.GetComponent(CID.ComponentA)).name);
                });
            };

            context["when entity for key doesn't exist"] = () => {
                it["returns null when getting entity for unknown key"] = () => {
                    index.GetEntity("unknownKey").should_be_null();
                };
            };

            context["when entity for key exists"] = () => {
                const string name   = "Max";
                TestEntity   entity = null;

                before = () => {
                    var nameAgeComponent = new NameAgeComponent();
                    nameAgeComponent.name = name;
                    entity = ctx.CreateEntity();
                    entity.AddComponent(CID.ComponentA, nameAgeComponent);
                };

                it["gets entity for key"] = () => {
                    index.GetEntity(name).should_be_same(entity);
                };

                it["retains entity"] = () => {
                    entity.retainCount.should_be(3); // Context, Group, EntityIndex
                };

                it["has existing entity"] = () => {
                    var newIndex = new PrimaryEntityIndex <TestEntity, string>("TestIndex", group, (e, c) => {
                        var nameAge = c as NameAgeComponent;
                        return(nameAge != null
                            ? nameAge.name
                            : ((NameAgeComponent)e.GetComponent(CID.ComponentA)).name);
                    });
                    newIndex.GetEntity(name).should_be_same(entity);
                };

                it["releases and removes entity from index when component gets removed"] = () => {
                    entity.RemoveComponent(CID.ComponentA);
                    index.GetEntity(name).should_be_null();
                    entity.retainCount.should_be(1); // Context
                };

                it["throws when adding an entity for the same key"] = expect <EntityIndexException>(() => {
                    var nameAgeComponent  = new NameAgeComponent();
                    nameAgeComponent.name = name;
                    entity = ctx.CreateEntity();
                    entity.AddComponent(CID.ComponentA, nameAgeComponent);
                });

                it["can ToString"] = () => {
                    index.ToString().should_be("PrimaryEntityIndex(TestIndex)");
                };

                context["when deactivated"] = () => {
                    before = () => {
                        index.Deactivate();
                    };

                    it["clears index and releases entity"] = () => {
                        index.GetEntity(name).should_be_null();
                        entity.retainCount.should_be(2); // Context, Group
                    };

                    it["doesn't add entities anymore"] = () => {
                        var nameAgeComponent = new NameAgeComponent();
                        nameAgeComponent.name = name;
                        ctx.CreateEntity().AddComponent(CID.ComponentA, nameAgeComponent);
                        index.GetEntity(name).should_be_null();
                    };

                    context["when activated"] = () => {
                        before = () => {
                            index.Activate();
                        };

                        it["has existing entity"] = () => {
                            index.GetEntity(name).should_be_same(entity);
                        };

                        it["adds new entities"] = () => {
                            var nameAgeComponent = new NameAgeComponent();
                            nameAgeComponent.name = "Jack";
                            entity = ctx.CreateEntity();
                            entity.AddComponent(CID.ComponentA, nameAgeComponent);

                            index.GetEntity("Jack").should_be_same(entity);
                        };
                    };
                };
            };
        };

        context["multiple keys"] = () => {
            PrimaryEntityIndex <TestEntity, string> index = null;
            IContext <TestEntity> ctx   = null;
            IGroup <TestEntity>   group = null;

            before = () => {
                ctx   = new MyTestContext();
                group = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA));
                index = new PrimaryEntityIndex <TestEntity, string>("TestIndex", group, (e, c) => {
                    var nameAge = c as NameAgeComponent;
                    return(nameAge != null
                        ? new [] { nameAge.name + "1", nameAge.name + "2" }
                        : new [] { ((NameAgeComponent)e.GetComponent(CID.ComponentA)).name + "1", ((NameAgeComponent)e.GetComponent(CID.ComponentA)).name + "2" });
                });
            };

            context["when entity for key exists"] = () => {
                const string name   = "Max";
                TestEntity   entity = null;

                before = () => {
                    var nameAgeComponent = new NameAgeComponent();
                    nameAgeComponent.name = name;
                    entity = ctx.CreateEntity();
                    entity.AddComponent(CID.ComponentA, nameAgeComponent);
                };

                it["retains entity"] = () => {
                    entity.retainCount.should_be(3);

                    var safeAerc = entity.aerc as SafeAERC;
                    if (safeAerc != null)
                    {
                        safeAerc.owners.should_contain(index);
                    }
                };

                it["gets entity for key"] = () => {
                    index.GetEntity(name + "1").should_be_same(entity);
                    index.GetEntity(name + "2").should_be_same(entity);
                };

                it["releases and removes entity from index when component gets removed"] = () => {
                    entity.RemoveComponent(CID.ComponentA);
                    index.GetEntity(name + "1").should_be_null();
                    index.GetEntity(name + "2").should_be_null();
                    entity.retainCount.should_be(1);

                    var safeAerc = entity.aerc as SafeAERC;
                    if (safeAerc != null)
                    {
                        safeAerc.owners.should_not_contain(index);
                    }
                };

                it["has existing entity"] = () => {
                    index.Deactivate();
                    index.Activate();
                    index.GetEntity(name + "1").should_be_same(entity);
                    index.GetEntity(name + "2").should_be_same(entity);
                };
            };
        };
    }
コード例 #28
0
    void when_creating()
    {
        IContext <TestEntity> ctx    = null;
        TestEntity            entity = null;

        before = () => {
            ctx    = new MyTestContext();
            entity = ctx.CreateEntity();
        };

        context["ComponentBlueprint"] = () => {
            it["creates a component blueprint from a component without members"] = () => {
                var component = new ComponentA();

                const int index = 42;

                var componentBlueprint = new ComponentBlueprint(index, component);
                componentBlueprint.index.should_be(index);
                componentBlueprint.fullTypeName.should_be(component.GetType().FullName);
                componentBlueprint.members.Length.should_be(0);
            };

            it["throws when unknown type"] = expect <ComponentBlueprintException>(() => {
                var componentBlueprint          = new ComponentBlueprint();
                componentBlueprint.fullTypeName = "UnknownType";
                componentBlueprint.CreateComponent(null);
            });

            it["throws when type doesn't implement IComponent"] = expect <ComponentBlueprintException>(() => {
                var componentBlueprint          = new ComponentBlueprint();
                componentBlueprint.fullTypeName = "string";
                componentBlueprint.CreateComponent(null);
            });

            it["creates a component blueprint from a component with members"] = () => {
                var component = new NameAgeComponent();
                component.name = "Max";
                component.age  = 42;

                const int index = 24;

                var componentBlueprint = new ComponentBlueprint(index, component);
                componentBlueprint.index.should_be(index);
                componentBlueprint.fullTypeName.should_be(component.GetType().FullName);
                componentBlueprint.members.Length.should_be(2);

                componentBlueprint.members[0].name.should_be("name");
                componentBlueprint.members[0].value.should_be(component.name);

                componentBlueprint.members[1].name.should_be("age");
                componentBlueprint.members[1].value.should_be(component.age);
            };

            it["creates a component and sets members values"] = () => {
                var componentBlueprint = new ComponentBlueprint();
                componentBlueprint.fullTypeName = typeof(ComponentWithFieldsAndProperties).FullName;
                componentBlueprint.index        = CID.ComponentB;
                componentBlueprint.members      = new [] {
                    new SerializableMember("publicField", "publicFieldValue"),
                    new SerializableMember("publicProperty", "publicPropertyValue")
                };

                var component = (ComponentWithFieldsAndProperties)componentBlueprint.CreateComponent(entity);
                component.publicField.should_be("publicFieldValue");
                component.publicProperty.should_be("publicPropertyValue");
            };

            it["ignores invalid member name"] = () => {
                var componentBlueprint = new ComponentBlueprint();
                componentBlueprint.index        = 0;
                componentBlueprint.fullTypeName = typeof(NameAgeComponent).FullName;
                componentBlueprint.members      = new [] {
                    new SerializableMember("xxx", "publicFieldValue"),
                    new SerializableMember("publicProperty", "publicPropertyValue")
                };
                componentBlueprint.CreateComponent(entity);
            };
        };

        context["Blueprint"] = () => {
            it["creates an empty blueprint from a null entity"] = () => {
                var blueprint = new Blueprint("My Context", "Hero", null);
                blueprint.contextIdentifier.should_be("My Context");
                blueprint.name.should_be("Hero");
                blueprint.components.Length.should_be(0);
            };

            it["creates a blueprint from an entity"] = () => {
                entity.AddComponentA();

                var component = new NameAgeComponent();
                component.name = "Max";
                component.age  = 42;

                entity.AddComponent(CID.ComponentB, component);

                var blueprint = new Blueprint("My Context", "Hero", entity);
                blueprint.contextIdentifier.should_be("My Context");
                blueprint.name.should_be("Hero");
                blueprint.components.Length.should_be(2);

                blueprint.components[0].index.should_be(CID.ComponentA);
                blueprint.components[0].fullTypeName.should_be(Component.A.GetType().FullName);

                blueprint.components[1].index.should_be(CID.ComponentB);
                blueprint.components[1].fullTypeName.should_be(component.GetType().FullName);
            };

            context["when applying blueprint"] = () => {
                Blueprint blueprint = null;

                before = () => {
                    var component1 = new ComponentBlueprint();
                    component1.index        = CID.ComponentA;
                    component1.fullTypeName = typeof(ComponentA).FullName;
                    component1.members      = new SerializableMember[0];

                    var component2 = new ComponentBlueprint();
                    component2.index        = CID.ComponentB;
                    component2.fullTypeName = typeof(NameAgeComponent).FullName;
                    component2.members      = new [] {
                        new SerializableMember("name", "Max"),
                        new SerializableMember("age", 42)
                    };

                    blueprint            = new Blueprint();
                    blueprint.name       = "Hero";
                    blueprint.components = new [] { component1, component2 };
                };

                it["applies blueprint to entity"] = () => {
                    entity.ApplyBlueprint(blueprint);
                    entity.GetComponents().Length.should_be(2);

                    entity.GetComponent(CID.ComponentA).GetType().should_be(typeof(ComponentA));

                    var nameAgeComponent = (NameAgeComponent)entity.GetComponent(CID.ComponentB);
                    nameAgeComponent.GetType().should_be(typeof(NameAgeComponent));
                    nameAgeComponent.name.should_be("Max");
                    nameAgeComponent.age.should_be(42);
                };

                it["throws when entity already has a component which should be added from blueprint"] = expect <EntityAlreadyHasComponentException>(() => {
                    entity.AddComponentA();
                    entity.ApplyBlueprint(blueprint);
                });

                it["can overwrite existing components"] = () => {
                    var nameAgeComponent = new NameAgeComponent();
                    nameAgeComponent.name = "Jack";
                    nameAgeComponent.age  = 24;
                    entity.AddComponent(CID.ComponentB, nameAgeComponent);

                    entity.ApplyBlueprint(blueprint, true);
                };

                it["uses component from componentPool"] = () => {
                    var component = new ComponentBlueprint();
                    component.index        = CID.ComponentA;
                    component.fullTypeName = typeof(ComponentA).FullName;
                    component.members      = new SerializableMember[0];

                    blueprint            = new Blueprint();
                    blueprint.name       = "Hero";
                    blueprint.components = new [] { component };

                    var componentA = entity.CreateComponent <ComponentA>(CID.ComponentA);
                    entity.AddComponent(CID.ComponentA, componentA);
                    entity.RemoveComponentA();

                    entity.ApplyBlueprint(blueprint);

                    entity.GetComponentA().should_be_same(componentA);
                };
            };
        };
    }
コード例 #29
0
    void when_created()
    {
        IContext <TestEntity> ctx = null;

        before = () => {
            ctx = new MyTestContext();
        };

        it["increments creationIndex"] = () => {
            ctx.CreateEntity().creationIndex.should_be(0);
            ctx.CreateEntity().creationIndex.should_be(1);
        };

        it["starts with given creationIndex"] = () => {
            new MyTestContext(CID.TotalComponents, 42, null).CreateEntity().creationIndex.should_be(42);
        };

        it["has no entities when no entities were created"] = () => {
            ctx.GetEntities().should_be_empty();
        };

        it["gets total entity count"] = () => {
            ctx.count.should_be(0);
        };

        it["creates entity"] = () => {
            var e = ctx.CreateEntity();
            e.should_not_be_null();
            e.GetType().should_be(typeof(TestEntity));

            e.totalComponents.should_be(ctx.totalComponents);
            e.isEnabled.should_be_true();
        };

        it["has default ContextInfo"] = () => {
            ctx.contextInfo.name.should_be("Unnamed Context");
            ctx.contextInfo.componentNames.Length.should_be(CID.TotalComponents);
            for (int i = 0; i < ctx.contextInfo.componentNames.Length; i++)
            {
                ctx.contextInfo.componentNames[i].should_be("Index " + i);
            }
        };

        it["creates component pools"] = () => {
            ctx.componentPools.should_not_be_null();
            ctx.componentPools.Length.should_be(CID.TotalComponents);
        };

        it["creates entity with component pools"] = () => {
            var e = ctx.CreateEntity();
            e.componentPools.should_be_same(ctx.componentPools);
        };

        it["throws when destroying an entity which the context doesn't contain"] = expect <ContextDoesNotContainEntityException>(() => {
            var e = ctx.CreateEntity();
            ctx.DestroyEntity(e);
            ctx.DestroyEntity(e);
        });

        it["can ToString"] = () => {
            ctx.ToString().should_be("Unnamed Context");
        };

        context["when ContextInfo set"] = () => {
            ContextInfo contextInfo = null;

            before = () => {
                var componentNames = new [] { "Health", "Position", "View" };
                var componentTypes = new [] { typeof(ComponentA), typeof(ComponentB), typeof(ComponentC) };
                contextInfo = new ContextInfo("My Context", componentNames, componentTypes);
                ctx         = new MyTestContext(componentNames.Length, 0, contextInfo);
            };

            it["has custom ContextInfo"] = () => {
                ctx.contextInfo.should_be_same(contextInfo);
            };

            it["creates entity with same ContextInfo"] = () => {
                ctx.CreateEntity().contextInfo.should_be_same(contextInfo);
            };

            it["throws when componentNames is not same length as totalComponents"] = expect <ContextInfoException>(() => {
                new MyTestContext(contextInfo.componentNames.Length + 1, 0, contextInfo);
            });
        };

        context["when entity created"] = () => {
            TestEntity e = null;

            before = () => {
                e = ctx.CreateEntity();
                e.AddComponentA();
            };

            it["gets total entity count"] = () => {
                ctx.count.should_be(1);
            };

            it["has entities that were created with CreateEntity()"] = () => {
                ctx.HasEntity(e).should_be_true();
            };

            it["doesn't have entities that were not created with CreateEntity()"] = () => {
                ctx.HasEntity(this.CreateEntity()).should_be_false();
            };

            it["returns all created entities"] = () => {
                var e2       = ctx.CreateEntity();
                var entities = ctx.GetEntities();
                entities.Length.should_be(2);
                entities.should_contain(e);
                entities.should_contain(e2);
            };

            it["destroys entity and removes it"] = () => {
                ctx.DestroyEntity(e);
                ctx.HasEntity(e).should_be_false();
                ctx.count.should_be(0);
                ctx.GetEntities().should_be_empty();
            };

            it["destroys an entity and removes all its components"] = () => {
                ctx.DestroyEntity(e);
                e.GetComponents().should_be_empty();
            };

            it["destroys all entities"] = () => {
                ctx.CreateEntity();
                ctx.DestroyAllEntities();
                ctx.HasEntity(e).should_be_false();
                ctx.count.should_be(0);
                ctx.GetEntities().should_be_empty();
                e.GetComponents().should_be_empty();
            };

            it["ensures same deterministic order when getting entities after destroying all entities"] = () => {
                // This is a Unity specific problem. Run Unity Test Tools with in the Entitas.Unity project

                const int numEntities = 10;

                for (int i = 0; i < numEntities; i++)
                {
                    ctx.CreateEntity();
                }

                var order1    = new int[numEntities];
                var entities1 = ctx.GetEntities();
                for (int i = 0; i < numEntities; i++)
                {
                    order1[i] = entities1[i].creationIndex;
                }

                ctx.DestroyAllEntities();
                ctx.ResetCreationIndex();

                for (int i = 0; i < numEntities; i++)
                {
                    ctx.CreateEntity();
                }

                var order2    = new int[numEntities];
                var entities2 = ctx.GetEntities();
                for (int i = 0; i < numEntities; i++)
                {
                    order2[i] = entities2[i].creationIndex;
                }

                for (int i = 0; i < numEntities; i++)
                {
                    var index1 = order1[i];
                    var index2 = order2[i];
                    index1.should_be(index2);
                }
            };

            it["throws when destroying all entities and there are still entities retained"] = expect <ContextStillHasRetainedEntitiesException>(() => {
                ctx.CreateEntity().Retain(new object());
                ctx.DestroyAllEntities();
            });
        };

        context["internal caching"] = () => {
            it["caches entities"] = () => {
                var entities = ctx.GetEntities();
                ctx.GetEntities().should_be_same(entities);
            };

            it["updates entities cache when creating an entity"] = () => {
                var entities = ctx.GetEntities();
                ctx.CreateEntity();
                ctx.GetEntities().should_not_be_same(entities);
            };

            it["updates entities cache when destroying an entity"] = () => {
                var e        = ctx.CreateEntity();
                var entities = ctx.GetEntities();
                ctx.DestroyEntity(e);
                ctx.GetEntities().should_not_be_same(entities);
            };
        };

        context["events"] = () => {
            var didDispatch = 0;

            before = () => {
                didDispatch = 0;
            };

            it["dispatches OnEntityCreated when creating a new entity"] = () => {
                IEntity eventEntity = null;
                ctx.OnEntityCreated += (p, entity) => {
                    didDispatch += 1;
                    eventEntity  = entity;
                    p.should_be_same(p);
                };

                var e = ctx.CreateEntity();
                didDispatch.should_be(1);
                eventEntity.should_be_same(e);
            };

            it["dispatches OnEntityWillBeDestroyed when destroying an entity"] = () => {
                var e = ctx.CreateEntity();
                e.AddComponentA();
                ctx.OnEntityWillBeDestroyed += (c, entity) => {
                    didDispatch += 1;
                    c.should_be_same(ctx);
                    entity.should_be_same(e);
                    entity.HasComponentA().should_be_true();
                    entity.isEnabled.should_be_true();

                    ((IContext <TestEntity>)c).GetEntities().Length.should_be(0);
                };
                ctx.GetEntities();
                ctx.DestroyEntity(e);
                didDispatch.should_be(1);
            };

            it["dispatches OnEntityDestroyed when destroying an entity"] = () => {
                var e = ctx.CreateEntity();
                ctx.OnEntityDestroyed += (p, entity) => {
                    didDispatch += 1;
                    p.should_be_same(ctx);
                    entity.should_be_same(e);
                    entity.HasComponentA().should_be_false();
                    entity.isEnabled.should_be_false();
                };
                ctx.DestroyEntity(e);
                didDispatch.should_be(1);
            };

            it["entity is released after OnEntityDestroyed"] = () => {
                var e = ctx.CreateEntity();
                ctx.OnEntityDestroyed += (p, entity) => {
                    didDispatch += 1;
                    entity.retainCount.should_be(1);
                    var newEntity = ctx.CreateEntity();
                    newEntity.should_not_be_null();
                    newEntity.should_not_be_same(entity);
                };
                ctx.DestroyEntity(e);
                var reusedEntity = ctx.CreateEntity();
                reusedEntity.should_be_same(e);
                didDispatch.should_be(1);
            };

            it["throws if entity is released before it is destroyed"] = expect <EntityIsNotDestroyedException>(() => {
                var e = ctx.CreateEntity();
                e.Release(ctx);
            });

            it["dispatches OnGroupCreated when creating a new group"] = () => {
                IGroup eventGroup = null;
                ctx.OnGroupCreated += (p, g) => {
                    didDispatch += 1;
                    p.should_be_same(ctx);
                    eventGroup = g;
                };
                var group = ctx.GetGroup(Matcher <TestEntity> .AllOf(0));
                didDispatch.should_be(1);
                eventGroup.should_be_same(group);
            };

            it["doesn't dispatch OnGroupCreated when group alredy exists"] = () => {
                ctx.GetGroup(Matcher <TestEntity> .AllOf(0));
                ctx.OnGroupCreated += delegate { this.Fail(); };
                ctx.GetGroup(Matcher <TestEntity> .AllOf(0));
            };

            it["dispatches OnGroupCleared when clearing groups"] = () => {
                IGroup eventGroup = null;
                ctx.OnGroupCleared += (p, g) => {
                    didDispatch += 1;
                    p.should_be_same(ctx);
                    eventGroup = g;
                };
                ctx.GetGroup(Matcher <TestEntity> .AllOf(0));
                var group2 = ctx.GetGroup(Matcher <TestEntity> .AllOf(1));
                ctx.ClearGroups();

                didDispatch.should_be(2);
                eventGroup.should_be_same(group2);
            };

            it["removes all external delegates when destroying an entity"] = () => {
                var e = ctx.CreateEntity();
                e.OnComponentAdded    += delegate { this.Fail(); };
                e.OnComponentRemoved  += delegate { this.Fail(); };
                e.OnComponentReplaced += delegate { this.Fail(); };
                ctx.DestroyEntity(e);
                var e2 = ctx.CreateEntity();
                e2.should_be_same(e);
                e2.AddComponentA();
                e2.ReplaceComponentA(Component.A);
                e2.RemoveComponentA();
            };

            it["will not remove external delegates for OnEntityReleased"] = () => {
                var e          = ctx.CreateEntity();
                var didRelease = 0;
                e.OnEntityReleased += entity => didRelease += 1;
                ctx.DestroyEntity(e);
                didRelease.should_be(1);
            };

            it["removes all external delegates from OnEntityReleased when after being dispatched"] = () => {
                var e          = ctx.CreateEntity();
                var didRelease = 0;
                e.OnEntityReleased += entity => didRelease += 1;
                ctx.DestroyEntity(e);
                e.Retain(this);
                e.Release(this);
                didRelease.should_be(1);
            };

            it["removes all external delegates from OnEntityReleased after being dispatched (when delayed release)"] = () => {
                var e          = ctx.CreateEntity();
                var didRelease = 0;
                e.OnEntityReleased += entity => didRelease += 1;
                e.Retain(this);
                ctx.DestroyEntity(e);
                didRelease.should_be(0);
                e.Release(this);
                didRelease.should_be(1);

                e.Retain(this);
                e.Release(this);
                didRelease.should_be(1);
            };
        };

        context["entity pool"] = () => {
            it["gets entity from object pool"] = () => {
                var e = ctx.CreateEntity();
                e.should_not_be_null();
                e.GetType().should_be(typeof(TestEntity));
            };

            it["destroys entity when pushing back to object pool"] = () => {
                var e = ctx.CreateEntity();
                e.AddComponentA();
                ctx.DestroyEntity(e);
                e.HasComponent(CID.ComponentA).should_be_false();
            };

            it["returns pushed entity"] = () => {
                var e = ctx.CreateEntity();
                e.AddComponentA();
                ctx.DestroyEntity(e);
                var entity = ctx.CreateEntity();
                entity.HasComponent(CID.ComponentA).should_be_false();
                entity.should_be_same(e);
            };

            it["only returns released entities"] = () => {
                var e1 = ctx.CreateEntity();
                e1.Retain(this);
                ctx.DestroyEntity(e1);
                var e2 = ctx.CreateEntity();
                e2.should_not_be_same(e1);
                e1.Release(this);
                var e3 = ctx.CreateEntity();
                e3.should_be_same(e1);
            };

            it["returns new entity"] = () => {
                var e1 = ctx.CreateEntity();
                e1.AddComponentA();
                ctx.DestroyEntity(e1);
                ctx.CreateEntity();
                var e2 = ctx.CreateEntity();
                e2.HasComponent(CID.ComponentA).should_be_false();
                e2.should_not_be_same(e1);
            };

            it["sets up entity from pool"] = () => {
                var e             = ctx.CreateEntity();
                var creationIndex = e.creationIndex;
                ctx.DestroyEntity(e);
                var g = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA));

                e = ctx.CreateEntity();
                e.creationIndex.should_be(creationIndex + 1);
                e.isEnabled.should_be_true();

                e.AddComponentA();
                g.GetEntities().should_contain(e);
            };

            context["when entity gets destroyed"] = () => {
                TestEntity e = null;

                before = () => {
                    e = ctx.CreateEntity();
                    e.AddComponentA();
                    ctx.DestroyEntity(e);
                };

                it["throws when adding component"]              = expect <EntityIsNotEnabledException>(() => e.AddComponentA());
                it["throws when removing component"]            = expect <EntityIsNotEnabledException>(() => e.RemoveComponentA());
                it["throws when replacing component"]           = expect <EntityIsNotEnabledException>(() => e.ReplaceComponentA(new ComponentA()));
                it["throws when replacing component with null"] = expect <EntityIsNotEnabledException>(() => e.ReplaceComponentA(null));
            };
        };

        context["groups"] = () => {
            it["gets empty group for matcher when no entities were created"] = () => {
                var g = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA));
                g.should_not_be_null();
                g.GetEntities().should_be_empty();
            };

            context["when entities created"] = () => {
                TestEntity eAB1 = null;
                TestEntity eAB2 = null;
                TestEntity eA   = null;

                IMatcher <TestEntity> matcherAB = Matcher <TestEntity> .AllOf(new [] {
                    CID.ComponentA,
                    CID.ComponentB
                });

                before = () => {
                    eAB1 = ctx.CreateEntity();
                    eAB1.AddComponentA();
                    eAB1.AddComponentB();

                    eAB2 = ctx.CreateEntity();
                    eAB2.AddComponentA();
                    eAB2.AddComponentB();

                    eA = ctx.CreateEntity();
                    eA.AddComponentA();
                };

                it["gets group with matching entities"] = () => {
                    var g = ctx.GetGroup(matcherAB).GetEntities();
                    g.Length.should_be(2);
                    g.should_contain(eAB1);
                    g.should_contain(eAB2);
                };

                it["gets cached group"] = () => {
                    ctx.GetGroup(matcherAB).should_be_same(ctx.GetGroup(matcherAB));
                };

                it["cached group contains newly created matching entity"] = () => {
                    var g = ctx.GetGroup(matcherAB);
                    eA.AddComponentB();
                    g.GetEntities().should_contain(eA);
                };

                it["cached group doesn't contain entity which are not matching anymore"] = () => {
                    var g = ctx.GetGroup(matcherAB);
                    eAB1.RemoveComponentA();
                    g.GetEntities().should_not_contain(eAB1);
                };

                it["removes destroyed entity"] = () => {
                    var g = ctx.GetGroup(matcherAB);
                    ctx.DestroyEntity(eAB1);
                    g.GetEntities().should_not_contain(eAB1);
                };

                it["group dispatches OnEntityRemoved and OnEntityAdded when replacing components"] = () => {
                    var g = ctx.GetGroup(matcherAB);
                    var didDispatchRemoved = 0;
                    var didDispatchAdded   = 0;
                    var componentA         = new ComponentA();
                    g.OnEntityRemoved += (group, entity, index, component) => {
                        group.should_be_same(g);
                        entity.should_be_same(eAB1);
                        index.should_be(CID.ComponentA);
                        component.should_be_same(Component.A);
                        didDispatchRemoved++;
                    };
                    g.OnEntityAdded += (group, entity, index, component) => {
                        group.should_be_same(g);
                        entity.should_be_same(eAB1);
                        index.should_be(CID.ComponentA);
                        component.should_be_same(componentA);
                        didDispatchAdded++;
                    };
                    eAB1.ReplaceComponentA(componentA);

                    didDispatchRemoved.should_be(1);
                    didDispatchAdded.should_be(1);
                };

                it["group dispatches OnEntityUpdated with previous and current component when replacing a component"] = () => {
                    var updated  = 0;
                    var prevComp = eA.GetComponent(CID.ComponentA);
                    var newComp  = new ComponentA();
                    var g        = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA));
                    g.OnEntityUpdated += (group, entity, index, previousComponent, newComponent) => {
                        updated += 1;
                        group.should_be_same(g);
                        entity.should_be_same(eA);
                        index.should_be(CID.ComponentA);
                        previousComponent.should_be_same(prevComp);
                        newComponent.should_be_same(newComp);
                    };

                    eA.ReplaceComponent(CID.ComponentA, newComp);

                    updated.should_be(1);
                };

                it["group with matcher NoneOf doesn't dispatch OnEntityAdded when destroying entity"] = () => {
                    var e = ctx.CreateEntity()
                            .AddComponentA()
                            .AddComponentB();
                    var matcher = Matcher <TestEntity> .AllOf(CID.ComponentB).NoneOf(CID.ComponentA);

                    var g = ctx.GetGroup(matcher);
                    g.OnEntityAdded += delegate { this.Fail(); };
                    ctx.DestroyEntity(e);
                };

                context["event timing"] = () => {
                    before = () => {
                        ctx = new MyTestContext();
                    };

                    it["dispatches group.OnEntityAdded events after all groups are updated"] = () => {
                        var groupA = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA, CID.ComponentB));
                        var groupB = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentB));

                        groupA.OnEntityAdded += delegate {
                            groupB.count.should_be(1);
                        };

                        var entity = ctx.CreateEntity();
                        entity.AddComponentA();
                        entity.AddComponentB();
                    };

                    it["dispatches group.OnEntityRemoved events after all groups are updated"] = () => {
                        ctx = new MyTestContext();
                        var groupB  = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentB));
                        var groupAB = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA, CID.ComponentB));

                        groupB.OnEntityRemoved += delegate {
                            groupAB.count.should_be(0);
                        };

                        var entity = ctx.CreateEntity();
                        entity.AddComponentA();
                        entity.AddComponentB();

                        entity.RemoveComponentB();
                    };
                };
            };
        };

        context["EntityIndex"] = () => {
            it["throws when EntityIndex for key doesn't exist"] = expect <ContextEntityIndexDoesNotExistException>(() => {
                ctx.GetEntityIndex("unknown");
            });

            it["adds and EntityIndex"] = () => {
                const int componentIndex = 1;
                var       entityIndex    = new PrimaryEntityIndex <TestEntity, string>(ctx.GetGroup(Matcher <TestEntity> .AllOf(componentIndex)), (arg1, arg2) => string.Empty);
                ctx.AddEntityIndex(componentIndex.ToString(), entityIndex);
                ctx.GetEntityIndex(componentIndex.ToString()).should_be_same(entityIndex);
            };

            it["throws when adding an EntityIndex with same name"] = expect <ContextEntityIndexDoesAlreadyExistException>(() => {
                const int componentIndex = 1;
                var entityIndex          = new PrimaryEntityIndex <TestEntity, string>(ctx.GetGroup(Matcher <TestEntity> .AllOf(componentIndex)), (arg1, arg2) => string.Empty);
                ctx.AddEntityIndex(componentIndex.ToString(), entityIndex);
                ctx.AddEntityIndex(componentIndex.ToString(), entityIndex);
            });
        };

        context["reset"] = () => {
            context["groups"] = () => {
                it["resets and removes groups from context"] = () => {
                    var m = Matcher <TestEntity> .AllOf(CID.ComponentA);

                    var    groupsCreated = 0;
                    IGroup createdGroup  = null;
                    ctx.OnGroupCreated += (p, g) => {
                        groupsCreated += 1;
                        createdGroup   = g;
                    };

                    var initialGroup = ctx.GetGroup(m);

                    ctx.ClearGroups();

                    ctx.GetGroup(m);

                    ctx.CreateEntity().AddComponentA();

                    groupsCreated.should_be(2);
                    createdGroup.should_not_be_same(initialGroup);

                    initialGroup.count.should_be(0);
                    createdGroup.count.should_be(1);
                };

                it["removes all event handlers from groups"] = () => {
                    var m = Matcher <TestEntity> .AllOf(CID.ComponentA);

                    var group = ctx.GetGroup(m);

                    group.OnEntityAdded += delegate { this.Fail(); };

                    ctx.ClearGroups();

                    var e = ctx.CreateEntity();
                    e.AddComponentA();
                    group.HandleEntity(e, CID.ComponentA, Component.A);
                };

                it["releases entities in groups"] = () => {
                    var m = Matcher <TestEntity> .AllOf(CID.ComponentA);

                    ctx.GetGroup(m);
                    var entity = ctx.CreateEntity();
                    entity.AddComponentA();

                    ctx.ClearGroups();

                    entity.retainCount.should_be(1);
                };
            };

            context["context"] = () => {
                it["resets creation index"] = () => {
                    ctx.CreateEntity();

                    ctx.ResetCreationIndex();

                    ctx.CreateEntity().creationIndex.should_be(0);
                };


                context["removes all event handlers"] = () => {
                    it["removes OnEntityCreated"] = () => {
                        ctx.OnEntityCreated += delegate { this.Fail(); };
                        ctx.Reset();

                        ctx.CreateEntity();
                    };

                    it["removes OnEntityWillBeDestroyed"] = () => {
                        ctx.OnEntityWillBeDestroyed += delegate { this.Fail(); };
                        ctx.Reset();

                        ctx.DestroyEntity(ctx.CreateEntity());
                    };

                    it["removes OnEntityDestroyed"] = () => {
                        ctx.OnEntityDestroyed += delegate { this.Fail(); };
                        ctx.Reset();

                        ctx.DestroyEntity(ctx.CreateEntity());
                    };

                    it["removes OnGroupCreated"] = () => {
                        ctx.OnGroupCreated += delegate { this.Fail(); };
                        ctx.Reset();

                        ctx.GetGroup(Matcher <TestEntity> .AllOf(0));
                    };

                    it["removes OnGroupCleared"] = () => {
                        ctx.OnGroupCleared += delegate { this.Fail(); };
                        ctx.Reset();
                        ctx.GetGroup(Matcher <TestEntity> .AllOf(0));

                        ctx.ClearGroups();
                    };
                };
            };

            context["component pools"] = () => {
                before = () => {
                    var entity = ctx.CreateEntity();
                    entity.AddComponentA();
                    entity.AddComponentB();
                    entity.RemoveComponentA();
                    entity.RemoveComponentB();
                };

                it["clears all component pools"] = () => {
                    ctx.componentPools[CID.ComponentA].Count.should_be(1);
                    ctx.componentPools[CID.ComponentB].Count.should_be(1);

                    ctx.ClearComponentPools();

                    ctx.componentPools[CID.ComponentA].Count.should_be(0);
                    ctx.componentPools[CID.ComponentB].Count.should_be(0);
                };

                it["clears a specific component pool"] = () => {
                    ctx.ClearComponentPool(CID.ComponentB);

                    ctx.componentPools[CID.ComponentA].Count.should_be(1);
                    ctx.componentPools[CID.ComponentB].Count.should_be(0);
                };

                it["only clears existing component pool"] = () => {
                    ctx.ClearComponentPool(CID.ComponentC);
                };
            };

            context["EntityIndex"] = () => {
                PrimaryEntityIndex <TestEntity, string> entityIndex = null;

                before = () => {
                    entityIndex = new PrimaryEntityIndex <TestEntity, string>(ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA)),
                                                                              (e, c) => ((NameAgeComponent)(c)).name);
                    ctx.AddEntityIndex(CID.ComponentA.ToString(), entityIndex);
                };

                it["deactivates EntityIndex"] = () => {
                    var nameAgeComponent = new NameAgeComponent();
                    nameAgeComponent.name = "Max";

                    ctx.CreateEntity().AddComponent(CID.ComponentA, nameAgeComponent);
                    entityIndex.HasEntity("Max").should_be_true();

                    ctx.DeactivateAndRemoveEntityIndices();

                    entityIndex.HasEntity("Max").should_be_false();
                };

                it["removes EntityIndex"] = expect <ContextEntityIndexDoesNotExistException>(() => {
                    ctx.DeactivateAndRemoveEntityIndices();
                    ctx.GetEntityIndex(CID.ComponentA.ToString());
                });
            };
        };

        context["EntitasCache"] = () => {
            it["pops new list from list pool"] = () => {
                var groupA   = ctx.GetGroup(Matcher <TestEntity> .AllOf(CID.ComponentA));
                var groupAB  = ctx.GetGroup(Matcher <TestEntity> .AnyOf(CID.ComponentA, CID.ComponentB));
                var groupABC = ctx.GetGroup(Matcher <TestEntity> .AnyOf(CID.ComponentA, CID.ComponentB, CID.ComponentC));

                var didExecute = 0;

                groupA.OnEntityAdded += (g, entity, index, component) => {
                    didExecute += 1;
                    entity.RemoveComponentA();
                };

                groupAB.OnEntityAdded += (g, entity, index, component) => {
                    didExecute += 1;
                };

                groupABC.OnEntityAdded += (g, entity, index, component) => {
                    didExecute += 1;
                };

                ctx.CreateEntity().AddComponentA();

                didExecute.should_be(3);
            };
        };
    }
コード例 #30
0
ファイル: CoreTest.cs プロジェクト: BaronChen/SimpleAudit
        public void Init()
        {
            var connection = DbConnectionFactory.CreateTransient();

            TestContext = new MyTestContext(connection);
        }