コード例 #1
0
 void IMyOctreeLeafNode.WriteRange(MyStorageData source, ref Vector3I readOffset, ref Vector3I min, ref Vector3I max)
 {
     m_octree.WriteRange(source, m_dataType, ref readOffset, ref min, ref max);
     if (DEBUG_WRITES)
     {
         var tmp = new MyStorageData();
         tmp.Resize(min, max);
         m_octree.ReadRange(tmp, m_dataType, ref Vector3I.Zero, 0, ref min, ref max);
         Vector3I p            = Vector3I.Zero;
         var      cacheEnd     = max - min;
         int      errorCounter = 0;
         for (var it = new Vector3I.RangeIterator(ref Vector3I.Zero, ref cacheEnd);
              it.IsValid(); it.GetNext(out p))
         {
             var read = readOffset + p;
             if (source.Get(m_dataType, ref read) != tmp.Get(m_dataType, ref p))
             {
                 ++errorCounter;
             }
         }
         Debug.Assert(errorCounter == 0, string.Format("{0} errors writing to leaf octree.", errorCounter));
     }
 }
コード例 #2
0
 void IMyOctreeLeafNode.WriteRange(MyStorageData source, ref Vector3I readOffset, ref Vector3I min, ref Vector3I max)
 {
     m_octree.WriteRange(source, m_dataType, ref readOffset, ref min, ref max);
     if (DEBUG_WRITES)
     {
         var tmp = new MyStorageData();
         tmp.Resize(min, max);
         m_octree.ReadRange(tmp, m_dataType, ref Vector3I.Zero, 0, ref min, ref max);
         Vector3I p = Vector3I.Zero;
         var cacheEnd = max - min;
         int errorCounter = 0;
         for (var it = new Vector3I.RangeIterator(ref Vector3I.Zero, ref cacheEnd);
             it.IsValid(); it.GetNext(out p))
         {
             var read = readOffset + p;
             if (source.Get(m_dataType, ref read) != tmp.Get(m_dataType, ref p))
                 ++errorCounter;
         }
         Debug.Assert(errorCounter == 0, string.Format("{0} errors writing to leaf octree.", errorCounter));
     }
 }
コード例 #3
0
        private unsafe void WriteRange(
            MyCellCoord cell,
            TLeafData defaultData,
            MyStorageData source,
            MyStorageDataTypeEnum type,
            ref Vector3I readOffset,
            ref Vector3I min,
            ref Vector3I max)
        {
            var          nodeKey = cell.PackId32();
            MyOctreeNode node;

            if (!m_nodes.TryGetValue(nodeKey, out node))
            {
                for (int i = 0; i < MyOctreeNode.CHILD_COUNT; ++i)
                {
                    node.Data[i] = defaultData;
                }
            }

            if (cell.Lod == 0)
            {
                var      childBase = cell.CoordInLod << 1;
                Vector3I childOffset;
                for (int i = 0; i < MyOctreeNode.CHILD_COUNT; ++i)
                {
                    ComputeChildCoord(i, out childOffset);
                    var child = childBase + childOffset;
                    if (!child.IsInsideInclusive(ref min, ref max))
                    {
                        continue;
                    }

                    child       -= min;
                    child       += readOffset;
                    node.Data[i] = source.Get(type, ref child);
                }
                m_nodes[nodeKey] = node;
            }
            else
            {
                var      childBase = cell.CoordInLod << 1;
                Vector3I childOffset;
                var      minInChild = (min >> cell.Lod) - childBase;
                var      maxInChild = (max >> cell.Lod) - childBase;
                for (int i = 0; i < MyOctreeNode.CHILD_COUNT; ++i)
                {
                    ComputeChildCoord(i, out childOffset);
                    if (!childOffset.IsInsideInclusive(ref minInChild, ref maxInChild))
                    {
                        continue;
                    }

                    var childCell = new MyCellCoord(cell.Lod - 1, childBase + childOffset);
                    WriteRange(childCell, node.Data[i], source, type, ref readOffset, ref min, ref max);
                    var childKey  = childCell.PackId32();
                    var childNode = m_nodes[childKey];
                    if (!childNode.HasChildren && MyOctreeNode.AllDataSame(childNode.Data))
                    {
                        node.SetChild(i, false);
                        node.Data[i] = childNode.Data[0];
                        m_nodes.Remove(childKey);
                    }
                    else
                    {
                        node.SetChild(i, true);
                        node.Data[i] = m_nodeFilter(childNode.Data, cell.Lod);
                    }
                }

                m_nodes[nodeKey] = node;
            }
        }
コード例 #4
0
        public static bool DoGrading(
            IReadOnlyList <IRailGradeComponent> components, Vector3D target, float radius, uint availableForDeposit,
            uint availableForExcavate,
            uint[] excavatedByMaterial, byte materialToDeposit, out uint totalDeposited, out uint totalExcavated,
            bool testDynamic, out bool triedToChange, out bool intersectedDynamic)
        {
            try
            {
                var voxelRadius = (int)Math.Ceiling(radius);
                {
                    _dynamicEntities.Clear();
                    _workingVoxels.Clear();
                    var sphere = new BoundingSphereD(target, voxelRadius + 2);
                    var tmp    = MyEntities.GetEntitiesInSphere(ref sphere);
                    using (tmp.GetClearToken())
                        foreach (var e in tmp)
                        {
                            if (e is MyVoxelBase vox)
                            {
                                _workingVoxels.Add(vox);
                            }
                            if (e.Physics != null && !e.Physics.IsStatic)
                            {
                                _dynamicEntities.Add(e);
                            }
                        }
                }


                totalDeposited     = 0;
                totalExcavated     = 0;
                triedToChange      = false;
                intersectedDynamic = false;

                var fill     = new IGradeShape[components.Count];
                var excavate = new IGradeShape[components.Count];
                for (var i = 0; i < components.Count; i++)
                {
                    components[i].Unblit(out fill[i], out excavate[i]);
                }

                var voxel = MyGamePruningStructureSandbox.GetClosestPlanet(target)?.RootVoxel;
                if (voxel == null)
                {
                    return(false);
                }
                Vector3I center;
                MyVoxelCoordSystems.WorldPositionToVoxelCoord(voxel.PositionLeftBottomCorner, ref target, out center);
                var voxMin = center - voxelRadius - 1;
                var voxMax = center + voxelRadius + 1;
                _storage.Resize(voxMin, voxMax);
                voxel.Storage.ReadRange(_storage, MyStorageDataTypeFlags.ContentAndMaterial, 0, voxMin, voxMax);

                var changed = false;

                #region Mutate

                for (var i = 0;
                     i <= voxelRadius && (!triedToChange || availableForExcavate > 0 || availableForDeposit > 0);
                     i++)
                {
                    for (var e = new ShellEnumerator(center - i, center + i);
                         e.MoveNext() && (!triedToChange || availableForExcavate > 0 || availableForDeposit > 0);)
                    {
                        var      vCoord    = e.Current;
                        var      dataCoord = e.Current - voxMin;
                        Vector3D worldCoord;
                        MyVoxelCoordSystems.VoxelCoordToWorldPosition(voxel.PositionLeftBottomCorner, ref vCoord,
                                                                      out worldCoord);
                        var cval = _storage.Get(MyStorageDataTypeEnum.Content, ref dataCoord);

                        byte?excavationDensity = null;
                        if (cval > 0 && (!triedToChange || availableForExcavate > 0))
                        {
                            float density = 0;
                            foreach (var c in excavate.Where(x => x != null))
                            {
                                density = Math.Max(density, c.GetDensity(ref worldCoord));
                            }
                            if (density > 0)
                            {
                                excavationDensity = (byte)((1 - density) * byte.MaxValue);
                            }
                        }

                        byte?fillDensity = null;
                        if (cval < byte.MaxValue && (!triedToChange || availableForDeposit > 0))
                        {
                            float density = 0;
                            foreach (var c in fill.Where(x => x != null))
                            {
                                density = Math.Max(density, c.GetDensity(ref worldCoord));
                            }
                            if (density > 0)
                            {
                                fillDensity = (byte)(density * byte.MaxValue);
                            }
                        }

                        if ((!fillDensity.HasValue || cval >= fillDensity.Value) &&
                            (!excavationDensity.HasValue || cval <= excavationDensity.Value))
                        {
                            continue;
                        }

                        if (excavationDensity.HasValue && excavationDensity.Value < cval)
                        {
                            triedToChange = true;
                            var toExtract = (uint)Math.Min(availableForExcavate, cval - excavationDensity.Value);
                            if (toExtract > 0)
                            {
                                var mid = _storage.Get(MyStorageDataTypeEnum.Material, ref dataCoord);
                                if (excavatedByMaterial != null && mid < excavatedByMaterial.Length)
                                {
                                    excavatedByMaterial[mid] += toExtract;
                                }
                                DisableFarming(worldCoord);
                                _storage.Set(MyStorageDataTypeEnum.Content, ref dataCoord, (byte)(cval - toExtract));
                                totalExcavated       += toExtract;
                                availableForExcavate -= toExtract;
                                changed = true;
                            }

                            continue;
                        }

                        if (!fillDensity.HasValue || fillDensity.Value <= cval)
                        {
                            continue;
                        }
                        triedToChange = true;
                        var toFill = Math.Min(availableForDeposit, fillDensity.Value - cval);
                        if (toFill <= 0)
                        {
                            continue;
                        }

                        // would this deposit in midair?
                        {
                            var test = worldCoord;
                            test += 2 * Vector3D.Normalize(
                                MyGravityProviderSystem.CalculateNaturalGravityInPoint(worldCoord));
                            Vector3I vtest;
                            MyVoxelCoordSystems.WorldPositionToVoxelCoord(voxel.PositionLeftBottomCorner, ref test,
                                                                          out vtest);
                            vtest = Vector3I.Clamp(vtest, voxMin, voxMax) - voxMin;
                            if (vtest != vCoord && _storage.Get(MyStorageDataTypeEnum.Content, ref vtest) == 0)
                            {
                                continue;
                            }
                        }

                        // would it touch something dynamic?
                        if (testDynamic)
                        {
                            var box = new BoundingBoxD(worldCoord - 0.25, worldCoord + 0.25);
                            var bad = false;
                            foreach (var k in _dynamicEntities)
                            {
                                if (k.PositionComp.WorldAABB.Contains(box) == ContainmentType.Disjoint)
                                {
                                    continue;
                                }
                                var obb = new OrientedBoundingBoxD(k.PositionComp.LocalAABB, k.WorldMatrix);
                                if (!obb.Intersects(ref box))
                                {
                                    continue;
                                }
                                bad = true;
                                break;
                            }

                            if (bad)
                            {
                                intersectedDynamic = true;
                                continue;
                            }
                        }

                        changed = true;
                        DisableFarming(worldCoord);
                        availableForDeposit = (uint)(availableForDeposit - toFill);
                        totalDeposited     += (uint)toFill;
                        _storage.Set(MyStorageDataTypeEnum.Content, ref dataCoord, (byte)(cval + toFill));
                        if (fillDensity.Value <= cval * 1.25f)
                        {
                            continue;
                        }
                        var t = -Vector3I.One;
                        for (var itrContent = new Vector3I_RangeIterator(ref t, ref Vector3I.One);
                             itrContent.IsValid();
                             itrContent.MoveNext())
                        {
                            var tpos = dataCoord + itrContent.Current;
//                    var state = _storage.Get(MyStorageDataTypeEnum.Content, ref tpos);
//                    if (itrContent.Current == Vector3I.Zero || state == 0)
                            _storage.Set(MyStorageDataTypeEnum.Material, ref tpos, materialToDeposit);
                        }
                    }
                }

                #endregion Mutate

                if (changed)
                {
                    voxel.Storage.WriteRange(_storage, MyStorageDataTypeFlags.ContentAndMaterial, voxMin, voxMax);
                }

                return(changed);
            }
            finally
            {
                _dynamicEntities.Clear();
                _workingVoxels.Clear();
            }
        }
コード例 #5
0
        private bool CalculateComplete()
        {
            if (!Definition.RequiredSupport.HasValue)
            {
                return(true);
            }

            if (_shapeDirty)
            {
                CalculateShape();
            }
            var edge  = _bendy.Edges.FirstOrDefault();
            var curve = edge?.Curve;

            if (curve == null)
            {
                return(true);
            }

            var shape     = Definition.RequiredSupport.Value;
            var sphere    = new BoundingSphereD(Vector3D.Transform(_localBox.Center, Entity.PositionComp.WorldMatrix), _localBox.HalfExtents.Length());
            var supported = 0;
            var total     = 0;
            var entities  = MyEntities.GetTopMostEntitiesInSphere(ref sphere);

            using (entities.GetClearToken())
            {
                var gravity = MyGravityProviderSystem.CalculateTotalGravityInPoint(Entity.GetPosition());
                gravity.Normalize();

                for (var i = 0; i < shape.Segments; i++)
                {
                    var t   = (i + 0.5f) / shape.Segments;
                    var pos = curve.Sample(t);
                    pos += gravity;

                    var aabb = new BoundingBoxD(pos - 0.5f, pos + 0.5f);

                    var found = false;
                    foreach (var e in entities)
                    {
                        var vox  = e as MyVoxelBase;
                        var grid = e.Components.Get <MyGridDataComponent>();
                        if (vox != null)
                        {
                            Vector3I vc;
                            var      test = pos;
                            MyVoxelCoordSystems.WorldPositionToVoxelCoord(vox.PositionLeftBottomCorner, ref test, out vc);
                            _voxelStorage.Resize(Vector3I.One);
                            vox.Storage.ReadRange(_voxelStorage, MyStorageDataTypeFlags.Content, 0, in vc, in vc);
                            found |= _voxelStorage.Get(MyStorageDataTypeEnum.Content, ref Vector3I.Zero) > 0;
                        }
                        else if (grid != null)
                        {
                            found |= grid.AnyBlocksInAABB(aabb);
                        }

                        if (found)
                        {
                            break;
                        }
                    }

                    if (found)
                    {
                        supported++;
                    }
                    total++;
                }
            }

            return(supported >= 0.8 * total);
        }