public void UnRegist() { if (net != null) { net.Error = null; net.Received = null; net.ConnectFailed = null; net.Connected = null; net.Closed = null; net = null; } }
public void init(string server, int port) { IsConnectedFaild = false; instanceID = instanceBase++; net = new MySocketNet(server, (uint)port); net.Error += new NetEventHandler(OnError); // net.Info += new NetEventHandler(OnInfo); ; net.Received += new NetEventHandler(OnReceived); net.ConnectFailed += new NetEventHandler(OnConnectFailed); net.Connected += new NetEventHandler(OnConnected); net.Closed += new NetEventHandler(OnClosed); }