コード例 #1
0
        public override bool Update(bool hasFocus)
        {
            if (!hasFocus)
            {
                return(base.Update(hasFocus));
            }

            if (m_childScreenLaunched && hasFocus)
            {
                CloseScreenNow();
            }

            if (m_childScreenLaunched)
            {
                return(base.Update(hasFocus));
            }

            if (MyInput.Static.IsKeyPress(MyKeys.Escape))
            {
                MyGuiScreenMainMenu.ReturnToMainMenu();
                return(base.Update(hasFocus));
            }

            switch (m_quickLaunchType)
            {
            case MyQuickLaunchType.LAST_SANDBOX:
            {
                var lastSessionPath = MyLocalCache.GetLastSessionPath();
                if (lastSessionPath != null && System.IO.Directory.Exists(lastSessionPath))
                {
                    MyGuiScreenLoadSandbox.LoadSingleplayerSession(lastSessionPath);
                }
                else
                {
                    MySandboxGame.AfterLogos();
                }
                m_childScreenLaunched = true;
            }
            break;

            case MyQuickLaunchType.NEW_SANDBOX:
            {
                MyGuiScreenStartSandbox.QuickstartSandbox(null);
                m_childScreenLaunched = true;
            }
            break;

            default:
            {
                throw new InvalidBranchException();
            }
            }

            return(base.Update(hasFocus));
        }
コード例 #2
0
        public override bool Update(bool hasFocus)
        {
            if (!hasFocus)
            {
                return(base.Update(hasFocus));
            }

            if (m_childScreenLaunched && hasFocus)
            {
                CloseScreenNow();
            }

            if (m_childScreenLaunched)
            {
                return(base.Update(hasFocus));
            }

            if (MyInput.Static.IsKeyPress(MyKeys.Escape))
            {
                MyGuiScreenMainMenu.ReturnToMainMenu();
                return(base.Update(hasFocus));
            }

            switch (m_quickLaunchType)
            {
            case MyQuickLaunchType.LAST_SANDBOX:
            {
                var lastSessionPath = MyLocalCache.GetLastSessionPath();
                if (lastSessionPath != null && System.IO.Directory.Exists(lastSessionPath))
                {
                    MyGuiScreenLoadSandbox.LoadSingleplayerSession(lastSessionPath);
                }
                else
                {
                    MySandboxGame.AfterLogos();
                }
                m_childScreenLaunched = true;
            }
            break;

            case MyQuickLaunchType.NEW_SANDBOX:
            {
                MyGuiScreenStartSandbox.QuickstartSandbox(null, null);
                m_childScreenLaunched = true;
            }
            break;

            case MyQuickLaunchType.SCENARIO_QUICKSTART:
            {
                MyGuiScreenStartSandbox.QuickstartSandbox(new MyObjectBuilder_MedievalSessionSettings()
                    {
                        EnableBarbarians = true, MaximumBots = 10000
                    }, new World.MyWorldGenerator.Args()
                    {
                        Scenario = (MyScenarioDefinition)MyDefinitionManager.Static.GetScenarioDefinition(new MyDefinitionId(typeof(MyObjectBuilder_ScenarioDefinition), "Quickstart"))
                    });
                m_childScreenLaunched = true;
            }
            break;

            default:
            {
                throw new InvalidBranchException();
            }
            }

            return(base.Update(hasFocus));
        }