private void GetAllSoldierProducer() { MySQLManager <SoldiersProducer> mySQLSPManager = new MySQLManager <SoldiersProducer>(); List <SoldiersProducer> allSoldierProducers = mySQLSPManager.GetAll(); SoldierProducerMySQLManager SPMySQLM = new SoldierProducerMySQLManager(); foreach (SoldiersProducer sp in allSoldierProducers) { MainCastle.SoldiersProducers.Add(sp.Name, sp); SPMySQLM.SetSoldiers(sp); } }
private void GetAllGoldProducer() { MySQLManager <RessourceProducer> mySQLRPManager = new MySQLManager <RessourceProducer>(); List <RessourceProducer> allGoldProducers = mySQLRPManager.GetAll(); int goldNumber = 0; foreach (RessourceProducer RessourceProducer in allGoldProducers) { this.MainCastle.GoldProducers.Add(RessourceProducer); goldNumber++; } }
private void getAllHero() { MySQLManager <Hero> mySQLHeroManager = new MySQLManager <Hero>(); MainCastle.Heroes = mySQLHeroManager.GetAll(); MySQLHero mySQLHero = new MySQLHero(); foreach (Hero hero in MainCastle.Heroes) { mySQLHero.GetSkills(hero); } }