protected override void Init(MyObjectBuilder_DefinitionBase builder) { base.Init(builder); MyObjectBuilder_ReactorDefinition definition = builder as MyObjectBuilder_ReactorDefinition; this.InventorySize = definition.InventorySize; this.InventoryMaxVolume = (this.InventorySize.X * this.InventorySize.Y) * this.InventorySize.Z; List <MyObjectBuilder_FueledPowerProducerDefinition.FuelInfo> fuelInfos = definition.FuelInfos; if (definition.FuelId != null) { MyObjectBuilder_FueledPowerProducerDefinition.FuelInfo item = new MyObjectBuilder_FueledPowerProducerDefinition.FuelInfo(); item.Ratio = 1f; item.Id = definition.FuelId.Value; List <MyObjectBuilder_FueledPowerProducerDefinition.FuelInfo> list1 = new List <MyObjectBuilder_FueledPowerProducerDefinition.FuelInfo>(fuelInfos); list1.Add(item); fuelInfos = list1; } this.FuelInfos = new FuelInfo[fuelInfos.Count]; this.InventoryConstraint = new MyInventoryConstraint(string.Format(MyTexts.GetString(MySpaceTexts.ToolTipItemFilter_GenericProductionBlockInput), this.DisplayNameText), null, true); for (int i = 0; i < fuelInfos.Count; i++) { MyObjectBuilder_FueledPowerProducerDefinition.FuelInfo fuelInfo = fuelInfos[i]; this.InventoryConstraint.Add(fuelInfo.Id); this.FuelInfos[i] = new FuelInfo(fuelInfo, this); } }
public ReactorDefinition(MyObjectBuilder_ReactorDefinition definition) : base(definition) { }