public MyMwcObjectBuilder_PrefabBankNode(MyMwcObjectBuilder_PrefabBankNode_TypesEnum bankNodeType, MyMwcObjectBuilder_Prefab_AppearanceEnum appearance, MyMwcVector3Short position, Vector3 anglesInContainer, float? prefabMaxHealth, float prefabHealthRatio, string displayName, float electricCapacity, bool? causesAlarm, int aiPriority, float cash) : base((int)bankNodeType, appearance, position, anglesInContainer, prefabMaxHealth, prefabHealthRatio, displayName, electricCapacity, causesAlarm, aiPriority) { Cash = cash; }
public MyMwcObjectBuilder_PrefabBankNode(MyMwcObjectBuilder_PrefabBankNode_TypesEnum bankNodeType, MyMwcObjectBuilder_Prefab_AppearanceEnum appearance, MyMwcVector3Short position, Vector3 anglesInContainer, float?prefabMaxHealth, float prefabHealthRatio, string displayName, float electricCapacity, bool?causesAlarm, int aiPriority, float cash) : base((int)bankNodeType, appearance, position, anglesInContainer, prefabMaxHealth, prefabHealthRatio, displayName, electricCapacity, causesAlarm, aiPriority) { Cash = cash; }