コード例 #1
0
            public bool MoveNext()
            {
                ++m_mortonCode;
                if (m_mortonCode < m_maxMortonCode)
                {
                    MyMortonCode3D.Decode(m_mortonCode, out m_pos);
                    m_current = m_source.Get(m_type, ref m_pos);
                    return(true);
                }

                return(false);
            }
コード例 #2
0
        public static MyDefinitionId?VoxelMaterialAt(this MyVoxelBase voxel, Vector3D min, Vector3D grow,
                                                     ref MyStorageData cache)
        {
            if (cache == null)
            {
                cache = new MyStorageData();
            }
            var      shape = new BoundingBoxD(Vector3D.Min(min, min + grow), Vector3D.Max(min, min + grow));
            Vector3I voxMin;
            Vector3I voxMax;
            Vector3I voxCells;

            GetVoxelShapeDimensions(voxel, shape, out voxMin, out voxMax, out voxCells);
            Vector3I_RangeIterator cellsItr = new Vector3I_RangeIterator(ref Vector3I.Zero, ref voxCells);

            while (cellsItr.IsValid())
            {
                Vector3I cellMinCorner;
                Vector3I cellMaxCorner;
                GetCellCorners(ref voxMin, ref voxMax, ref cellsItr, out cellMinCorner, out cellMaxCorner);
                Vector3I rangeMin = cellMinCorner - 1;
                Vector3I rangeMax = cellMaxCorner + 1;
                voxel.Storage.ClampVoxelCoord(ref rangeMin);
                voxel.Storage.ClampVoxelCoord(ref rangeMax);
                cache.Resize(rangeMin, rangeMax);
                voxel.Storage.ReadRange(cache, MyStorageDataTypeFlags.Material, 0, rangeMin, rangeMax);

                var mortonCode    = -1;
                var maxMortonCode = cache.Size3D.Size;
                while (++mortonCode < maxMortonCode)
                {
                    Vector3I pos;
                    MyMortonCode3D.Decode(mortonCode, out pos);
                    var content = cache.Content(ref pos);
                    if (content <= MyVoxelConstants.VOXEL_CONTENT_EMPTY)
                    {
                        continue;
                    }
                    var material = cache.Material(ref pos);
                    var def      = MyDefinitionManager.Static.GetVoxelMaterialDefinition(material);
                    if (def != null)
                    {
                        return(def.Id);
                    }
                }
                cellsItr.MoveNext();
            }

            return(null);
        }