// Update is called once per frame void Update() { if (null != client && client.IsRunning() && Connected) { Delta += Time.unscaledDeltaTime; if (Delta > Heartbeat) { client.Send(PacketWraper.NewPacket(pb.ID.MSG_Heartbeat)); Delta = 0; } } }
IEnumerator Co() { var i = 0; while (true) { yield return(new WaitForSeconds(1)); String s = i + " hi,heoll world! 你好啊!!"; //for (int i = 0; i < 2; i++) //{ // s = s + s; //} ByteBuf bb = new ByteBuf(System.Text.Encoding.UTF8.GetBytes(s)); Console.WriteLine(bb.ReadableBytes()); client.Send(bb); //Console.Read(); i++; } }