public void RemoveItemsCombined(MyInventoryBase inventory, DictionaryReader <MyDefinitionId, int> toRemove) { this.Clear(); foreach (KeyValuePair <MyDefinitionId, int> pair in toRemove) { int amount = 0; MyComponentGroupDefinition groupForComponent = MyDefinitionManager.Static.GetGroupForComponent(pair.Key, out amount); if (groupForComponent != null) { this.AddItem(groupForComponent.Id, amount, pair.Value); continue; } if ((MySessionComponentEquivalency.Static != null) && MySessionComponentEquivalency.Static.HasEquivalents(pair.Key)) { HashSet <MyDefinitionId> equivalents = MySessionComponentEquivalency.Static.GetEquivalents(pair.Key); if (equivalents == null) { continue; } int num2 = pair.Value; foreach (MyDefinitionId id in equivalents) { if (num2 <= 0) { break; } num2 -= (int)inventory.RemoveItemsOfType(num2, id, MyItemFlags.None, false); } continue; } inventory.RemoveItemsOfType(pair.Value, pair.Key, MyItemFlags.None, false); } inventory.CountItems(m_componentCounts); this.Solve(m_componentCounts); inventory.ApplyChanges(this.m_solution); }
public void RemoveItemsCombined(MyInventoryBase inventory, DictionaryReader <MyDefinitionId, int> toRemove) { Clear(); foreach (var material in toRemove) // rename material to component { int groupAmount = 0; MyComponentGroupDefinition group = MyDefinitionManager.Static.GetGroupForComponent(material.Key, out groupAmount); // The component does not belong to any component group => we are looking exactly for the given component if (group == null) { MyComponentSubstitutionDefinition substitutionDefinition = null; if (MyDefinitionManager.Static.TryGetComponentSubstitutionDefinition(material.Key, out substitutionDefinition)) { int amountToRemove = material.Value; foreach (var entry in substitutionDefinition.ProvidingComponents) { if (amountToRemove > 0) { var removed = inventory.RemoveItemsOfType(amountToRemove * entry.Value, entry.Key); amountToRemove -= (int)removed; } else { break; } } if (amountToRemove > 0) { var removed = inventory.RemoveItemsOfType(amountToRemove, material.Key); amountToRemove -= (int)removed; } } else { inventory.RemoveItemsOfType(material.Value, material.Key); continue; } } else { AddItem(group.Id, groupAmount, material.Value); } } inventory.CountItems(m_componentCounts); bool success = Solve(m_componentCounts); Debug.Assert(success, "Could not combine required items!"); inventory.ApplyChanges(m_solution); /*CheckUpdate(); * * m_remainder.Clear(); * foreach (var material in toRemove) * { * m_remainder.Add(material.Key, material.Value); * } * * bool success = true; * * m_cuttingSolver.Clear(); * foreach (var material in m_remainder) * { * int groupAmount = 0; * MyComponentGroupDefinition group = MyDefinitionManager.Static.GetGroupForComponent(material.Key, out groupAmount); * * // The component does not belong to any component group => we are looking exactly for the given component * if (group == null) * { * success &= RemoveItemsOfTypeInternal(material.Key, material.Value); * Debug.Assert(success, "Could not find the required component although we were permitted to build!"); * continue; * } * else * { * m_cuttingSolver.AddItem(group.Id, groupAmount, material.Value); * } * * m_componentCounts.Clear(); * CollectItems(m_componentCounts); * success &= m_cuttingSolver.Solve(m_componentCounts); * * List<MyComponentCombiner.ComponentChange> changes = null; * m_cuttingSolver.GetSolution(out changes); * foreach (var change in changes) * { * if (change.IsRemoval()) * { * success &= RemoveItemsOfTypeInternal(change.ToRemove, change.Amount); * Debug.Assert(success, "Could not remove compnents, although the solver told us it should be possible!"); * } * else if (change.IsChange()) * { * ComponentInfo cInfo = null; * m_componentInfos.TryGetValue(change.ToRemove, out cInfo); * Debug.Assert(cInfo != null, "Could not find a component in MyAreaInventory!"); * * if (cInfo == null) continue; * * for (int i = 0; i < change.Amount; ++i) * { * int dummy = 0; * long entityId = cInfo.RemoveComponent(1, out dummy); * if (entityId == 0) break; * * var grid = TryGetComponent(entityId); * if (grid == null) * { * break; * } * * SpawnRemainingData spawnData = new SpawnRemainingData(); * PrepareSpawnRemainingMaterial(grid, ref spawnData); * * grid.Physics.Enabled = false; * grid.SyncObject.SendCloseRequest(); * * spawnData.DefId = change.ToAdd; * SpawnRemainingMaterial(ref spawnData); * } * } * } * } * * return success;*/ }
public void RemoveItemsCombined(MyInventoryBase inventory, DictionaryReader<MyDefinitionId, int> toRemove) { Clear(); foreach (var material in toRemove) // rename material to component { int groupAmount = 0; MyComponentGroupDefinition group = MyDefinitionManager.Static.GetGroupForComponent(material.Key, out groupAmount); // The component does not belong to any component group => we are looking exactly for the given component if (group == null) { MyComponentSubstitutionDefinition substitutionDefinition = null; if (MyDefinitionManager.Static.TryGetComponentSubstitutionDefinition(material.Key, out substitutionDefinition)) { int amountToRemove = material.Value; foreach (var entry in substitutionDefinition.ProvidingComponents) { if (amountToRemove > 0) { var removed = inventory.RemoveItemsOfType(amountToRemove * entry.Value, entry.Key); amountToRemove -= (int)removed; } else { break; } } } else { inventory.RemoveItemsOfType(material.Value, material.Key); continue; } } else { AddItem(group.Id, groupAmount, material.Value); } } inventory.CountItems(m_componentCounts); bool success = Solve(m_componentCounts); Debug.Assert(success, "Could not combine required items!"); inventory.ApplyChanges(m_solution); /*CheckUpdate(); m_remainder.Clear(); foreach (var material in toRemove) { m_remainder.Add(material.Key, material.Value); } bool success = true; m_cuttingSolver.Clear(); foreach (var material in m_remainder) { int groupAmount = 0; MyComponentGroupDefinition group = MyDefinitionManager.Static.GetGroupForComponent(material.Key, out groupAmount); // The component does not belong to any component group => we are looking exactly for the given component if (group == null) { success &= RemoveItemsOfTypeInternal(material.Key, material.Value); Debug.Assert(success, "Could not find the required component although we were permitted to build!"); continue; } else { m_cuttingSolver.AddItem(group.Id, groupAmount, material.Value); } m_componentCounts.Clear(); CollectItems(m_componentCounts); success &= m_cuttingSolver.Solve(m_componentCounts); List<MyComponentCombiner.ComponentChange> changes = null; m_cuttingSolver.GetSolution(out changes); foreach (var change in changes) { if (change.IsRemoval()) { success &= RemoveItemsOfTypeInternal(change.ToRemove, change.Amount); Debug.Assert(success, "Could not remove compnents, although the solver told us it should be possible!"); } else if (change.IsChange()) { ComponentInfo cInfo = null; m_componentInfos.TryGetValue(change.ToRemove, out cInfo); Debug.Assert(cInfo != null, "Could not find a component in MyAreaInventory!"); if (cInfo == null) continue; for (int i = 0; i < change.Amount; ++i) { int dummy = 0; long entityId = cInfo.RemoveComponent(1, out dummy); if (entityId == 0) break; var grid = TryGetComponent(entityId); if (grid == null) { break; } SpawnRemainingData spawnData = new SpawnRemainingData(); PrepareSpawnRemainingMaterial(grid, ref spawnData); grid.Physics.Enabled = false; grid.SyncObject.SendCloseRequest(); spawnData.DefId = change.ToAdd; SpawnRemainingMaterial(ref spawnData); } } } } return success;*/ }