public void ReloadControlText() { m_text = MyTextsWrapper.Get(MyTextsWrapperEnum.AmmoSelectText); MyGuiInput input = MyGuiManager.GetInput(); m_textValues.Clear(); m_textValues.AppendFormat(MyTextsWrapper.GetFormatString(MyTextsWrapperEnum.AmmoSelectTextValues), input.GetGameControl(MyGameControlEnums.FIRE_PRIMARY).GetControlButtonStringBuilderCombined(" / "), input.GetGameControl(MyGameControlEnums.FIRE_SECONDARY).GetControlButtonStringBuilderCombined(" / "), input.GetGameControl(MyGameControlEnums.FIRE_THIRD).GetControlButtonStringBuilderCombined(" / "), input.GetGameControl(MyGameControlEnums.FIRE_FOURTH).GetControlButtonStringBuilderCombined(" / "), input.GetGameControl(MyGameControlEnums.FIRE_FIFTH).GetControlButtonStringBuilderCombined(" / ") ); }