コード例 #1
0
ファイル: GfxEffects.cs プロジェクト: wolfwine/LTF_Slug
        public static void ThrowCoupleMotes(Vector3 loc, Map map, MyDefs.SpotKind spotKind)
        {
            int randMotesNum = Rand.Range(3, 7);

            for (int i = 0; i < randMotesNum; i++)
            {
                if (!loc.ShouldSpawnMotesAt(map) || map.moteCounter.SaturatedLowPriority)
                {
                    return;
                }
                ThrowMindMote(loc, map, spotKind);
            }
        }
コード例 #2
0
ファイル: GfxEffects.cs プロジェクト: wolfwine/LTF_Slug
        public static ThingDef RandomMote(MyDefs.SpotKind spotKind = MyDefs.SpotKind.flay, bool myDebug = false)
        {
            switch ((int)spotKind)
            {
            case (int)MyDefs.SpotKind.flay:
                return(ThingDef.Named(MyGfx.moteFlayPool[(int)Rand.Range(0, MyGfx.moteFlayPool.Length)]));

            case (int)MyDefs.SpotKind.fondle:
                return(ThingDef.Named(MyGfx.moteFondlePool[(int)Rand.Range(0, MyGfx.moteFondlePool.Length)]));

            default:
                Tools.Warn("RandomMote : Unexpected spotkind", myDebug);
                return(ThingDef.Named(MyGfx.moteFlayPool[(int)Rand.Range(0, MyGfx.moteFlayPool.Length)]));
            }
        }
コード例 #3
0
 private void SetSpotKind()
 {
     if (HasFlaySpotDefName)
     {
         spotKind = MyDefs.SpotKind.flay;
     }
     else if (HasFondleSpotDefName)
     {
         spotKind = MyDefs.SpotKind.fondle;
     }
     else
     {
         spotKind = MyDefs.SpotKind.na;
         Tools.Warn("SetSpotKind - No valid spotKind, defname wont match ", myDebug);
     }
 }
コード例 #4
0
ファイル: GfxEffects.cs プロジェクト: wolfwine/LTF_Slug
        /*
         * public static void ThrowPsycastAreaMote(Vector3 loc, Map map, bool myDebug = false)
         * {
         *  if (!loc.ShouldSpawnMotesAt(map) || map.moteCounter.SaturatedLowPriority)
         *      return;
         *
         *  MoteThrown moteThrown = (MoteThrown)ThingMaker.MakeThing(MyDefs.Mote_PsycastArea);
         *  GenSpawn.Spawn(moteThrown, loc.ToIntVec3(), map);
         * }
         */


        public static void ThrowMindMote(Vector3 loc, Map map, MyDefs.SpotKind spotKind, bool myDebug = false)
        {
            if (!loc.ShouldSpawnMotesAt(map) || map.moteCounter.SaturatedLowPriority)
            {
                return;
            }

            MoteThrown moteThrown = (MoteThrown)ThingMaker.MakeThing(RandomMote(spotKind, myDebug));

            moteThrown.Scale = Rand.Range(0.5f, 1.2f);

            moteThrown.rotationRate = Rand.Range(0, 180);

            moteThrown.exactPosition = loc;

            moteThrown.SetVelocity(Rand.Range(0f, 360f), Rand.Range(1f, 4f));

            GenSpawn.Spawn(moteThrown, loc.ToIntVec3(), map);
        }
コード例 #5
0
        public static Thing CreateMindSpot(IntVec3 destinationCell, Map map, MyDefs.SpotKind spotKind)
        {
            ThingDef thingDef = null;

            if (spotKind == MyDefs.SpotKind.flay)
            {
                thingDef = MyDefs.MindFlaySpotThingDef;
            }
            else if (spotKind == MyDefs.SpotKind.fondle)
            {
                thingDef = MyDefs.MindFondleSpotThingDef;
            }
            else
            {
                Tools.Warn("CreateMindSpot - bad spotkind", true);
            }

            Building mindFlaySpot = (Building)ThingMaker.MakeThing(thingDef, null);

            //lockBlock.SetColor(lockDowner.DrawColor);
            GenSpawn.Spawn(mindFlaySpot, destinationCell, map, Rot4.North, WipeMode.Vanish);

            mindFlaySpot.SetFaction(Faction.OfPlayer);

            GfxEffects.ThrowCoupleMotes(destinationCell.ToVector3(), map, spotKind);

            foreach (IntVec3 puff in GenAdj.CellsAdjacent8Way(mindFlaySpot))
            {
                if (puff.InBounds(map))
                {
                    MoteMaker.ThrowAirPuffUp(puff.ToVector3(), map);
                }
            }

            return(mindFlaySpot);
        }