IEnumerator LoadMyData_DeckDatas() { if (MyDecks == null) { MyDecks = new MyDeckDatas(); } yield return(null); }
public IEnumerator co_Initialize() { Debug.Log("GameData : 세이브 데이터 로드"); MyAssets = new MyDataAsset(); MyCards = new MyHaveCards(); MyDecks = new MyDeckDatas(); MyPlayHistory = new MyPlayHistoryInfo(); yield return(null); }