//Эту функцию вызывают извне при записывании контейнера в конвой public void SetConvoyNumber(MyAI _player) { ConvoyNumber = _player.GetConvoyNumberForConvoyWithCollector(); if (ConvoyNumber != -1) { _player.CollConvoys[ConvoyNumber].Containers++; _player.CollConvoys[ConvoyNumber].AddBot(this); } //string str = "Container belongs to convoy " + this.ConvoyNumber.ToString() + "\n"; //Debugger.Log(2, "Local", str); }