public void InvertedVisibilityValueConverter_Test(bool visible, bool hide, MvxVisibility expected) { var converter = new MvxInvertedVisibilityValueConverter(); var result = converter.Convert(visible, typeof(bool), hide, CultureInfo.CurrentUICulture); Assert.Equal(expected, result); }
private object NativeVisibility(MvxVisibility visibility) { #if WINDOWS_PHONE return (visibility == MvxVisibility.Visible) ? System.Windows.Visibility.Visible : System.Windows.Visibility.Collapsed; #endif #if MONOTOUCH return visibility; #endif #if MonoDroid return (visibility == MvxVisibility.Visible) ? ViewStates.Visible : ViewStates.Gone; #endif }
public object ToNative(MvxVisibility visibility) { switch (visibility) { case MvxVisibility.Collapsed: return(ViewStates.Gone); case MvxVisibility.Hidden: return(ViewStates.Invisible); default: return(ViewStates.Visible); } }
private object NativeVisibility(MvxVisibility visibility) { #if NETFX_CORE return((visibility == MvxVisibility.Visible) ? Windows.UI.Xaml.Visibility.Visible : Windows.UI.Xaml.Visibility.Collapsed); #endif #if WINDOWS_PHONE return((visibility == MvxVisibility.Visible) ? System.Windows.Visibility.Visible : System.Windows.Visibility.Collapsed); #endif #if MONOTOUCH return(visibility == MvxVisibility.Visible ? true : false); #endif #if MonoDroid return((visibility == MvxVisibility.Visible) ? ViewStates.Visible : ViewStates.Gone); #endif #if WINDOWS_CONSOLE return(visibility == MvxVisibility.Visible ? true : false); #endif }
private object NativeVisibility(MvxVisibility visibility) { #if NETFX_CORE return (visibility == MvxVisibility.Visible) ? Windows.UI.Xaml.Visibility.Visible : Windows.UI.Xaml.Visibility.Collapsed; #endif #if WINDOWS_PHONE return (visibility == MvxVisibility.Visible) ? System.Windows.Visibility.Visible : System.Windows.Visibility.Collapsed; #endif #if MONOTOUCH return visibility == MvxVisibility.Visible ? true : false; #endif #if MonoDroid return (visibility == MvxVisibility.Visible) ? ViewStates.Visible : ViewStates.Gone; #endif #if WINDOWS_CONSOLE return visibility == MvxVisibility.Visible ? true : false; #endif }
public object ToNative(MvxVisibility visibility) { return visibility == MvxVisibility.Visible ? ViewStates.Visible : ViewStates.Gone; }
public object ToNative(MvxVisibility visibility) { return(visibility == MvxVisibility.Visible ? Windows.UI.Xaml.Visibility.Visible : Windows.UI.Xaml.Visibility.Collapsed); }
public object ToNative(MvxVisibility visibility) { return(visibility == MvxVisibility.Visible ? ViewStates.Visible : ViewStates.Gone); }
public object ToNative(MvxVisibility visibility) { return visibility == MvxVisibility.Visible ? System.Windows.Visibility.Visible : System.Windows.Visibility.Collapsed; }
public object ToNative(MvxVisibility visibility) { return(visibility); }
public object ToNative(MvxVisibility visibility) { return(visibility == MvxVisibility.Visible); }
public object ToNative(MvxVisibility visibility) { return visibility; }
public object ToNative(MvxVisibility visibility) { return visibility == MvxVisibility.Visible; }
public object ToNative(MvxVisibility visibility) { return(visibility == MvxVisibility.Visible ? UapVisibility.Visible : UapVisibility.Collapsed); }
public object ToNative(MvxVisibility visibility) { return(visibility == MvxVisibility.Visible ? System.Windows.Visibility.Visible : System.Windows.Visibility.Collapsed); }
public object ToNative(MvxVisibility visibility) => visibility;
public void ConvertBack_Bool_Visibility(bool input, object parameter, MvxVisibility result) { new BooleanToVisibilityConverter().ConvertBack(input, null, parameter, CultureInfo.CurrentCulture) .ShouldBe(result); }
public object ToNative(MvxVisibility visibility) { return visibility == MvxVisibility.Visible ? Windows.UI.Xaml.Visibility.Visible : Windows.UI.Xaml.Visibility.Collapsed; }