void UnmuteTrack(Music.Tracks track) { if (!playTrack) { return; } Music music = GameObject.Find("Music").GetComponent <Music>(); music.UnmuteTrack(track); }
void ToggleTrack(Music.Tracks track) { Debug.Log("Toggling track"); if (!playTrack) { return; } Music music = GameObject.Find("Music").GetComponent <Music>(); music.ToggleTrack(track); }