コード例 #1
0
ファイル: MultiplyManager.cs プロジェクト: devoyster/IntXLib
 /// <summary>
 /// Returns multiplier instance for given multiply mode.
 /// </summary>
 /// <param name="mode">Multiply mode.</param>
 /// <returns>Multiplier instance.</returns>
 /// <exception cref="ArgumentOutOfRangeException"><paramref name="mode" /> is out of range.</exception>
 public static IMultiplier GetMultiplier(MultiplyMode mode)
 {
     switch (mode)
     {
         case MultiplyMode.AutoFht:
             return AutoFhtMultiplier;
         case MultiplyMode.Classic:
             return ClassicMultiplier;
         default:
             throw new ArgumentOutOfRangeException("mode");
     }
 }
コード例 #2
0
ファイル: MultiplyManager.cs プロジェクト: wirewatt/IntXLib
        /// <summary>
        /// Returns multiplier instance for given multiply mode.
        /// </summary>
        /// <param name="mode">Multiply mode.</param>
        /// <returns>Multiplier instance.</returns>
        /// <exception cref="ArgumentOutOfRangeException"><paramref name="mode" /> is out of range.</exception>
        static public IMultiplier GetMultiplier(MultiplyMode mode)
        {
            switch (mode)
            {
            case MultiplyMode.AutoFht:
                return(AutoFhtMultiplier);

            case MultiplyMode.Classic:
                return(ClassicMultiplier);

            default:
                throw new ArgumentOutOfRangeException("mode");
            }
        }
コード例 #3
0
ファイル: OpHelper.cs プロジェクト: tylike/IronScheme
        /// <summary>
        /// Returns a specified big integer raised to the specified power.
        /// </summary>
        /// <param name="value">Number to raise.</param>
        /// <param name="power">Power.</param>
        /// <param name="multiplyMode">Multiply mode set explicitly.</param>
        /// <returns>Number in given power.</returns>
        /// <exception cref="ArgumentNullException"><paramref name="value" /> is a null reference.</exception>
        static public IntX Pow(IntX value, uint power, MultiplyMode multiplyMode)
        {
            // Exception
            if (ReferenceEquals(value, null))
            {
                throw new ArgumentNullException("value");
            }

            // Return one for zero pow
            if (power == 0)
            {
                return(1);
            }

            // Return the number itself from a power of one
            if (power == 1)
            {
                return(new IntX(value));
            }

            // Return zero for a zero
            if (value._length == 0)
            {
                return(new IntX());
            }

            // Get first one bit
            int msb = Bits.Msb(power);

            // Get multiplier
            IMultiplier multiplier = MultiplyManager.GetMultiplier(multiplyMode);

            // Do actual raising
            IntX res = value;

            for (uint powerMask = 1U << (msb - 1); powerMask != 0; powerMask >>= 1)
            {
                // Always square
                res = multiplier.Multiply(res, res);

                // Maybe mul
                if ((power & powerMask) != 0)
                {
                    res = multiplier.Multiply(res, value);
                }
            }
            return(res);
        }
コード例 #4
0
ファイル: MultiplyManager.cs プロジェクト: juanplopes/euler
        /// <summary>
        /// Returns multiplier instance for given multiply mode.
        /// </summary>
        /// <param name="mode">Multiply mode.</param>
        /// <returns>Multiplier instance.</returns>
        /// <exception cref="ArgumentOutOfRangeException"><paramref name="mode" /> is out of range.</exception>
        public static IMultiplier GetMultiplier(MultiplyMode mode)
        {
            // Check value
            if (!Enum.IsDefined(typeof(MultiplyMode), mode))
            {
                throw new ArgumentOutOfRangeException("mode");
            }

            switch (mode)
            {
                case MultiplyMode.AutoFht:
                    return AutoFhtMultiplier;
                default:
                    return ClassicMultiplier;
            }
        }
コード例 #5
0
        /// <summary>
        /// Returns multiplier instance for given multiply mode.
        /// </summary>
        /// <param name="mode">Multiply mode.</param>
        /// <returns>Multiplier instance.</returns>
        /// <exception cref="ArgumentOutOfRangeException"><paramref name="mode" /> is out of range.</exception>
        static public IMultiplier GetMultiplier(MultiplyMode mode)
        {
            // Check value
            //if (!Enum.IsDefined(typeof(MultiplyMode), mode))
            //{
            //	throw new ArgumentOutOfRangeException("mode");
            //}

            switch (mode)
            {
            case MultiplyMode.AutoFht:
                return(AutoFhtMultiplier);

            default:
                return(ClassicMultiplier);
            }
        }
コード例 #6
0
ファイル: OpHelper.cs プロジェクト: JamesTryand/IronScheme
		/// <summary>
		/// Returns a specified big integer raised to the specified power.
		/// </summary>
		/// <param name="value">Number to raise.</param>
		/// <param name="power">Power.</param>
		/// <param name="multiplyMode">Multiply mode set explicitly.</param>
		/// <returns>Number in given power.</returns>
		/// <exception cref="ArgumentNullException"><paramref name="value" /> is a null reference.</exception>
		static public IntX Pow(IntX value, uint power, MultiplyMode multiplyMode)
		{
			// Exception
			if (ReferenceEquals(value, null))
			{
				throw new ArgumentNullException("value");
			}

			// Return one for zero pow
			if (power == 0) return 1;

			// Return the number itself from a power of one
			if (power == 1) return new IntX(value);

			// Return zero for a zero
			if (value._length == 0) return new IntX();

			// Get first one bit
			int msb = Bits.Msb(power);

			// Get multiplier
			IMultiplier multiplier = MultiplyManager.GetMultiplier(multiplyMode);

			// Do actual raising
			IntX res = value;
			for (uint powerMask = 1U << (msb - 1); powerMask != 0; powerMask >>= 1)
			{
				// Always square
				res = multiplier.Multiply(res, res);

				// Maybe mul
				if ((power & powerMask) != 0)
				{
					res = multiplier.Multiply(res, value);
				}
			}
			return res;
		}