public void MultiplySingleValues() { INode <double> left = Flow.Constant(2.0); INode <double> right = Flow.Constant(41.5); var multiply = new MultiplyDoubleOperation(left, right); Assert.AreEqual(left.Rank, multiply.Rank); Assert.IsTrue(left.Shape.SequenceEqual(right.Shape)); var result = multiply.Evaluate(); Assert.IsNotNull(result); Assert.AreEqual(left.Rank, result.Rank); Assert.IsTrue(left.Shape.SequenceEqual(result.Shape)); Assert.AreEqual(83.0, result.GetValue()); }
public void MultiplyVectors() { INode <double> left = Flow.Constant(new double[] { 1.5, 2.5, 3.5 }); INode <double> right = Flow.Constant(new double[] { 4, 5, 6 }); var multiply = new MultiplyDoubleOperation(left, right); Assert.AreEqual(left.Rank, multiply.Rank); Assert.IsTrue(left.Shape.SequenceEqual(right.Shape)); var result = multiply.Evaluate(); Assert.IsNotNull(result); Assert.AreEqual(left.Rank, result.Rank); Assert.IsTrue(left.Shape.SequenceEqual(result.Shape)); Assert.AreEqual(1.5 * 4, result.GetValue(0)); Assert.AreEqual(2.5 * 5, result.GetValue(1)); Assert.AreEqual(3.5 * 6, result.GetValue(2)); }
public void MultiplyMatrices() { INode <double> left = Flow.Constant(new double[][] { new double[] { 1.5, 2.5, 3.5 }, new double[] { 4.5, 5.5, 6.5 } }); INode <double> right = Flow.Constant(new double[][] { new double[] { 10.0, 20.0, 30.0 }, new double[] { 40.0, 50.0, 60.0 } }); var multiply = new MultiplyDoubleOperation(left, right); Assert.AreEqual(left.Rank, multiply.Rank); Assert.IsTrue(left.Shape.SequenceEqual(right.Shape)); var result = multiply.Evaluate(); Assert.IsNotNull(result); Assert.AreEqual(left.Rank, result.Rank); Assert.IsTrue(left.Shape.SequenceEqual(result.Shape)); Assert.AreEqual(1.5 * 10, result.GetValue(0, 0)); Assert.AreEqual(2.5 * 20, result.GetValue(0, 1)); Assert.AreEqual(3.5 * 30, result.GetValue(0, 2)); Assert.AreEqual(4.5 * 40, result.GetValue(1, 0)); Assert.AreEqual(5.5 * 50, result.GetValue(1, 1)); Assert.AreEqual(6.5 * 60, result.GetValue(1, 2)); }