public void ScoreAdd(Multiplier.MultiplierType type, int score = 0) { _multiplier.ChangeMultiplier(type); score *= Multiplier.multiplierCount; Score += score; RoundWinned?.Invoke(Score); }
public Multiplier.MultiplierType GetMultiplierTypeDependingOnTheReaction() { if (_images[0].fillAmount > 0.8f) { type = Multiplier.MultiplierType.Excellent; } else if (_images[0].fillAmount > 0.65f) { type = Multiplier.MultiplierType.Great; } else { type = Multiplier.MultiplierType.Good; } return(type); }