public Task <WriteSessionResult> TryWriteSessionByHandleAsync(MultiplayerSession multiplayerSession, MultiplayerSessionWriteMode multiplayerSessionWriteMode, string handleId) { throw new NotImplementedException(); }
public Task <WriteSessionResult> TryWriteSessionAsync(MultiplayerSession multiplayerSession, MultiplayerSessionWriteMode multiplayerSessionWriteMode) { throw new NotImplementedException(); }