protected virtual void RaiseOnJoined(MultiplayerAPI.JoinedMatchInformation match) { if (this.OnJoined != null) { this.OnJoined(match); } }
protected virtual void OnJoined(MultiplayerAPI.JoinedMatchInformation match) { UFE.multiplayerAPI.OnJoined -= this.OnJoined; UFE.multiplayerAPI.OnJoinError -= this.OnJoinError; UFE.multiplayerMode = UFE.MultiplayerMode.Online; this.StopSearchingMatchGames(); }
protected virtual void OnJoined(MultiplayerAPI.JoinedMatchInformation match) { UFE.multiplayerAPI.OnJoined -= this.OnJoined; UFE.multiplayerAPI.OnJoinError -= this.OnJoinError; UFE.multiplayerMode = UFE.MultiplayerMode.Online; this.StopSearchingMatchGames(); if (UFE.config.debugOptions.connectionLog) { Debug.Log("Match Starting..."); } UFE.StartNetworkGame(0.5f, 2, false); }
protected virtual void OnJoined(MultiplayerAPI.JoinedMatchInformation match) { UFE.multiplayerAPI.OnJoined -= this.OnJoined; UFE.multiplayerAPI.OnJoinError -= this.OnJoinError; }