コード例 #1
0
        public void ShouldOnlyClaimWhatsAvailable()
        {
            Sequence dependentSequence = new Sequence();

            Sequence[] dependentSequences = { dependentSequence };

            for (int j = 0; j < 1000; j++)
            {
                int                 numThreads    = BufferSize * 2;
                IClaimStrategy      claimStrategy = new MultiThreadedClaimStrategy(BufferSize);
                Volatile4.LongArray claimed       = new Volatile4.LongArray(numThreads);
                Barrier             barrier       = new Barrier(numThreads);
                Thread[]            ts            = new Thread[numThreads];

                for (int i = 0; i < numThreads; i++)
                {
                    ts[i] = new Thread(() =>
                    {
                        try
                        {
                            barrier.SignalAndWait();
                            long next = claimStrategy.CheckAndIncrement(1, 1, dependentSequences);
                            claimed.AtomicIncrementAndGet((int)next);
                        }
                        catch (Exception e)
                        {
                        }
                    });
                }

                foreach (Thread t in ts)
                {
                    t.Start();
                }

                foreach (Thread t in ts)
                {
                    t.Join();
                }

                for (int i = 0; i < BufferSize; i++)
                {
                    Assert.AreEqual(1L, claimed.ReadFullFence(i), "j = " + j + ", i = " + i);
                }

                for (int i = BufferSize; i < numThreads; i++)
                {
                    Assert.AreEqual(0L, claimed.ReadFullFence(i), "j = " + j + ", i = " + i);
                }
            }
        }
コード例 #2
0
        public void StartProcessing()
        {
            // Check the processing started flag.
            if (IsProcessing)
            {
                throw new InvalidOperationException(Resources.Strings.AsyncQueueStartError);
            }

            _claimStrategy = ClaimStrategy;
            _waitStrategy  = WaitStrategy;
            _bufferSize    = Math.Max(128, BufferSize);

            // Reset asynchronous queue size.
            Interlocked.Exchange(ref _asyncQueueSize, 0);

            IClaimStrategy disruptorClaimStrategy;

            switch (_claimStrategy)
            {
            case ClaimStrategyType.SingleThreaded:
                disruptorClaimStrategy = new SingleThreadedClaimStrategy(_bufferSize);
                break;

            case ClaimStrategyType.MultiThreaded:
                disruptorClaimStrategy = new MultiThreadedClaimStrategy(_bufferSize);
                break;

            case ClaimStrategyType.MultiThreadedLowContention:
                disruptorClaimStrategy = new MultiThreadedLowContentionClaimStrategy(_bufferSize);
                break;

            default:
                disruptorClaimStrategy = new MultiThreadedClaimStrategy(_bufferSize);
                break;
            }

            IWaitStrategy disruptorWaitStrategy;

            switch (_waitStrategy)
            {
            case WaitStrategyType.Blocking:
                disruptorWaitStrategy = new BlockingWaitStrategy();
                break;

            case WaitStrategyType.BusySpin:
                disruptorWaitStrategy = new BusySpinWaitStrategy();
                break;

            case WaitStrategyType.Sleeping:
                disruptorWaitStrategy = new SleepingWaitStrategy();
                break;

            case WaitStrategyType.Yielding:
                disruptorWaitStrategy = new YieldingWaitStrategy();
                break;

            default:
                disruptorWaitStrategy = new YieldingWaitStrategy();
                break;
            }

            // Initialize processing consumer.
            _processingConsumer = new ProcessingConsumer(this);

            // Initialize processing disruptor.
            _processingDisruptor = new Disruptor <ValueEntry>(() => new ValueEntry(), disruptorClaimStrategy, disruptorWaitStrategy, TaskScheduler.Default);
            _processingDisruptor.HandleEventsWith(_processingConsumer);

            // Create ring buffer.
            _processingRingBuffer = _processingDisruptor.Start();

            // Set the processing started flag.
            IsProcessing = true;

            // Rise asynchronous processing start event.
            HandleStart();
        }
コード例 #3
0
 public void ShouldOnlyClaimWhatsAvailable()
 {
     Sequence dependentSequence = new Sequence();
     Sequence[] dependentSequences = { dependentSequence };
 
     for (int j = 0; j < 1000; j++)
     {
         int numThreads = BufferSize * 2;
         IClaimStrategy claimStrategy = new MultiThreadedClaimStrategy(BufferSize);
         Volatile4.LongArray claimed = new Volatile4.LongArray(numThreads);
         Barrier barrier = new Barrier(numThreads);
         Thread[] ts = new Thread[numThreads];
     
         for (int i = 0; i < numThreads; i++)
         {
             ts[i] = new Thread(() =>
                 {
                     try
                     {
                         barrier.SignalAndWait();
                         long next = claimStrategy.CheckAndIncrement(1, 1, dependentSequences);
                         claimed.AtomicIncrementAndGet((int) next);
                     }
                     catch (Exception e)
                     {                                
                     }
                 });
         }
     
         foreach (Thread t in ts)
         {
             t.Start();
         }
     
         foreach (Thread t in ts)
         {
             t.Join();
         }
     
         for (int i = 0; i < BufferSize; i++)
         {
             Assert.AreEqual(1L, claimed.ReadFullFence(i), "j = " + j + ", i = " + i);
         }
     
         for (int i = BufferSize; i < numThreads; i++)
         {
             Assert.AreEqual(0L, claimed.ReadFullFence(i), "j = " + j + ", i = " + i);
         }
     }
 }