public static void RunInForms() { GMUF gmu = new GMUF(height + 2, width + 2); MultiSplitScreenManager mssm = new MultiSplitScreenManager(gmu.PlacePixels, width, height); FullScreenManager screen = new FullScreenManager(width - 2, height - 2, null); mssm.AddScreen(screen, new System.Drawing.Rectangle(1, 1, width - 2, height - 2)); gmu.PrintFrame(); Camera c = GetCamera(GetGeometry()); NotAConsoleWindow w = new NotAConsoleWindow(); w.IdleHandle = () => OnIdleHandle(c, screen, gmu); Thread t = new Thread(() => { Application.EnableVisualStyles(); Application.Run(w); }); (gmu).SetRederingForm(w); t.SetApartmentState(ApartmentState.STA); t.Start(); Console.WriteLine("Running In forms"); t.Join(); }
static void Main(string[] args) { //Image img = Image.FromFile("test.file"); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; Console.Clear(); GMU gmu = new GMU(100, 40, 0, 0); MultiSplitScreenManager msc = new MultiSplitScreenManager(gmu.PlacePixels, 40, 100); FullScreenManager full = new FullScreenManager(40, 100, null); msc.AddScreen(full, new Rectangle(0, 0, 40, 100)); FullScreenManager fs1 = new FullScreenManager(50, 40, null); FullScreenManager fs2 = new FullScreenManager(50, 40, null); full.App_DrawScreen(BasicProvider.getInked(4, 100, new PInfo().SetBg(ConsoleColor.Black).SetFg(ConsoleColor.White)), 0, 0, null); gmu.PrintFrame(); full.App_DrawScreen(BasicProvider.TextToPInfo("Test", 20, 20, new PInfo().SetFg(ConsoleColor.White)), 3, 3, null); gmu.PrintFrame(); Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(Console.WindowWidth); Console.WriteLine(Console.WindowHeight); Console.WriteLine(Console.LargestWindowWidth); Console.WriteLine(Console.LargestWindowHeight); msc.AddScreen(fs1, new Rectangle(0, 0, 50, 40)); msc.AddScreen(fs2, new Rectangle(50, 0, 50, 40)); Console.ReadKey(); gmu.PlacePixels(simpleSquare, 20, 8, null); fs1.App_DrawScreen(BasicProvider.getInked(48, 38, new PInfo(' ', ConsoleColor.White, ConsoleColor.Red)), 1, 1, null); fs2.App_DrawScreen(BasicProvider.getInked(48, 38, new PInfo(' ', ConsoleColor.White, ConsoleColor.Blue)), 1, 1, null); fs1.App_DrawScreen(simpleSquare, 1, 1, null); fs2.App_DrawScreen(BasicProvider.TextToPInfo("I try this new thing with text", 10, 10, new PInfo().SetFg(ConsoleColor.Black)), 3, 5, null); fs2.App_DrawScreen(BasicProvider.TextToPInfo("I try this new thing with text", 10, 10, new PInfo().SetFg(ConsoleColor.Red)), 3, 2, null); gmu.PrintFrame(); Console.ReadLine(); }
static void Main(string[] args) { GMU gmu = new GMU(width + 5, height + 5, 1, 1); MultiSplitScreenManager mssm = new MultiSplitScreenManager(gmu.PlacePixels, width, height); FullScreenManager screen = new FullScreenManager(width - 2, height - 2, null); mssm.AddScreen(screen, new System.Drawing.Rectangle(1, 1, width - 2, height - 2)); //screen.App_DrawScreen(BasicProvider.TextToPInfo("Hello World!", 7, 3, new PInfo().SetBg(ConsoleColor.Gray).SetFg(ConsoleColor.Green)),5,5,screen); // Camera and objects List <Geometry> geometries = new List <Geometry>(); geometries.Add(new Geometry(new Vector3(1, 1, 5), ConsoleColor.Red)); geometries.Add(new Geometry(new Vector3(3, 0, 2), ConsoleColor.Yellow)); geometries.Add(new Geometry(new Vector3(-2, 1, 4), ConsoleColor.Green)); Camera c = new Camera(new Vector3(0, 2, 0), new Vector3(0, 0, 1), height - 2, width - 2, 110, geometries); PInfo[,] image = c.RenderImage(); screen.App_DrawScreen(image, 0, 0, null); gmu.PrintFrame(); //Console.ReadLine(); Debug.WriteLine("first frame"); System.Threading.Thread.Sleep(5000); c.ViewDirection = new Vector3(1, 0, 1); Debug.WriteLine("Direction Change"); System.Threading.Thread.Sleep(2000); PInfo[,] data = c.RenderImage(); Debug.WriteLine("render"); System.Threading.Thread.Sleep(2000); screen.App_DrawScreen(data, 0, 0, screen); Debug.WriteLine("Screen"); System.Threading.Thread.Sleep(2000); gmu.PrintFrame(); Debug.WriteLine("PrintFrame"); Console.ReadLine(); }
static void Main(string[] args) { Console.ReadLine(); FastGMU gmu = new FastGMU(102, 62); gmu.PlacePixels(BasicProvider.getInked(102, 62, new PInfo().SetBg(ConsoleColor.DarkGray)), 0, 0, null); gmu.PrintFrame(); gmu.PlacePixels(BasicProvider.getInked(100, 60, new PInfo().SetBg(ConsoleColor.Black).SetFg(ConsoleColor.White).SetC(' ')), 1, 1, null); gmu.PrintFrame(); MultiSplitScreenManager SmallScreen = new MultiSplitScreenManager(gmu.PlacePixels, 102, 62); MultiSplitScreenManager splitScreen = new MultiSplitScreenManager(SmallScreen.App_DrawScreen, 100, 60, new PInfo().SetBg(ConsoleColor.Gray), new PInfo().SetBg(ConsoleColor.White).SetC(' ')); SmallScreen.AddScreen(splitScreen, new System.Drawing.Rectangle(1, 1, 100, 60)); WindowScreenManager Test = new WindowScreenManager(20, 30, splitScreen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.Black).SetC(' ')); WindowScreenManager Test2 = new WindowScreenManager(20, 30, splitScreen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.Black).SetC(' ')); splitScreen.AddScreen(Test, new System.Drawing.Rectangle(79, 5, 20, 30), 2); splitScreen.AddScreen(Test2, new System.Drawing.Rectangle(69, 8, 20, 30), 1); TextBox tb1 = new TextBox("Name", "Test text for some things", new PInfo().SetFg(ConsoleColor.White), 0, 0, Alignment.TopLeft, 20, 10); TextBox tb2 = new TextBox("try", "Another text", new PInfo().SetFg(ConsoleColor.Red).SetBg(ConsoleColor.DarkGray), 0, 0, Alignment.BottomLeft, 20, 10); List <TextBox> content = new List <TextBox>(); content.Add(tb1); content.Add(tb2); WindowSheet sheet = new WindowSheet("Test", content); Test.LoadSheet(sheet); Test2.LoadSheet(sheet); Test2.GetTextBox("Name").Content = "This is another TestBox. How is this working?"; splitScreen.Render(); gmu.PrintFrame(); Console.ReadKey(true); ConsoleKeyInfo info; int selected = 1; IRenderingApplication app = Test; while ((info = Console.ReadKey(true)).Key != ConsoleKey.Spacebar) { switch (info.Key) { case ConsoleKey.D1: selected = 1; app = Test; splitScreen.ChangeLayerOf(Test2, 1); break; case ConsoleKey.D2: selected = 2; app = Test2; splitScreen.ChangeLayerOf(Test2, 3); break; case ConsoleKey.LeftArrow: splitScreen.TranslatePositionOf(app, new System.Drawing.Point(-1, 0)); break; case ConsoleKey.RightArrow: splitScreen.TranslatePositionOf(app, new System.Drawing.Point(1, 0)); break; case ConsoleKey.DownArrow: splitScreen.TranslatePositionOf(app, new System.Drawing.Point(0, 1)); break; case ConsoleKey.UpArrow: splitScreen.TranslatePositionOf(app, new System.Drawing.Point(0, -1)); break; case ConsoleKey.Enter: string input = Console.ReadLine(); Test2.GetTextBox("Name").Content = input; break; default: break; } splitScreen.Render(); gmu.PrintFrame(); } splitScreen.ChangeLayerOf(Test2, 3); splitScreen.Render(); gmu.PrintFrame(); Console.ReadKey(); splitScreen.ChangeLayerOf(Test2, 1); splitScreen.Render(); gmu.PrintFrame(); Console.ReadKey(); splitScreen.ChangeLayerOf(Test2, 3); splitScreen.Render(); gmu.PrintFrame(); Console.ReadKey(); splitScreen.ChangeLayerOf(Test2, 1); splitScreen.Render(); gmu.PrintFrame(); Console.ReadKey(); }
static void Main(string[] args) { Console.InputEncoding = Encoding.Unicode; Console.OutputEncoding = Encoding.Unicode; GMU gmu = new GMU(120, 40, 0, 0); gmu.PlacePixels(BasicProvider.getInked(120, 60, new PInfo().SetBg(ConsoleColor.Black)), 0, 0, null); gmu.PrintFrame(); MultiSplitScreenManager Screen = new MultiSplitScreenManager(gmu.PlacePixels, 120, 60); WindowScreenManager p1Thing = new WindowScreenManager(1, 4, Screen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.Gray).SetC('\u2656').SetFg(ConsoleColor.Blue)); WindowScreenManager p2Thing = new WindowScreenManager(1, 4, Screen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.Gray).SetC('\u2656').SetFg(ConsoleColor.Blue)); WindowScreenManager background = new WindowScreenManager(120, 40, Screen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.Black)); WindowScreenManager bThing = new WindowScreenManager(1, 1, Screen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.White)); Screen.AddScreen(p1Thing, new Rectangle(1, 18, 1, 4), 1); Screen.AddScreen(p2Thing, new Rectangle(118, 18, 1, 4), 1); Screen.AddScreen(background, new Rectangle(0, 0, 120, 40), 0); bool running = true; Point Ball = new Point(40, 20); Thread thread = new Thread(() => { while (running) { System.Threading.Thread.Sleep(10); int p1Move = 0; int p2Move = 0; #region input handeling if (Keyboard.IsKeyDown(Key.W)) { p1Move += -1; } if (Keyboard.IsKeyDown(Key.S)) { p1Move += 1; } if (Keyboard.IsKeyDown(Key.Up)) { p2Move += -1; } if (Keyboard.IsKeyDown(Key.Down)) { p2Move += 1; } if (Keyboard.IsKeyDown(Key.Escape)) { running = false; } if (Keyboard.IsKeyDown(Key.Space)) { } #endregion #region movement #endregion #region score #endregion #region Time #endregion Screen.Render(); gmu.PrintFrame(); } }); thread.SetApartmentState(ApartmentState.STA); //Set the thread to STA thread.Start(); thread.Join(); Screen.Render(); gmu.PrintFrame(); Console.ReadKey(); }
public static void StartGMU() { FastGMU gmu = new FastGMU(width, height); MultiSplitScreenManager sm = new MultiSplitScreenManager(gmu.PlacePixels, height, width); // use this for rendering FullScreenManager rs = new FullScreenManager(width - 2, height - 2, null); DoomScreenManager doom = new DoomScreenManager(null, width - 2, height - 2); sm.AddScreen(doom, new System.Drawing.Rectangle(1, 1, width - 2, height - 2)); doom.Render(); gmu.PrintFrame(); bool stop = false; bool sneak = false; doom.PlayerHeight = 1; Stopwatch watch = new Stopwatch(); while (!stop) { watch.Start(); time += 0.1; double currRotation = Math.Atan2(doom.Player.y_2 - doom.Player.y_1, doom.Player.x_2 - doom.Player.x_1); if (Keyboard.IsKeyDown(Key.C)) { if (sneak) { doom.PlayerHeight = 1; sneak = false; } else { doom.PlayerHeight = 0.5; sneak = true; } } if (Keyboard.IsKeyDown(Key.A)) { MoveLeft(doom); } if (Keyboard.IsKeyDown(Key.S)) { MoveBack(doom); } if (Keyboard.IsKeyDown(Key.D)) { MoveRight(doom); } if (Keyboard.IsKeyDown(Key.W)) { MoveFront(doom); } if (Keyboard.IsKeyDown(Key.Right)) { doom.Player.x_2 = doom.Player.x_1 + Math.Cos(currRotation + rotation); doom.Player.y_2 = doom.Player.y_1 + Math.Sin(currRotation + rotation); } if (Keyboard.IsKeyDown(Key.Left)) { doom.Player.x_2 = doom.Player.x_1 + Math.Cos(currRotation - rotation); doom.Player.y_2 = doom.Player.y_1 + Math.Sin(currRotation - rotation); } doom.PlayerHeight = (sneak ? 1 : 0.5) + Math.Sin(time) * 0.1; //Console.Clear(); doom.Render(); watch.Stop(); gmu.PlacePixels( BasicProvider.TextToPInfo((1d / ((double)watch.ElapsedMilliseconds / 1000)).ToString("#.000") + " FPS", 10, 1, new PInfo().SetBg(ConsoleColor.Black).SetFg(ConsoleColor.White)), 0, 0, null); watch.Restart(); gmu.PrintFrame(); System.Threading.Thread.Sleep(1); } //Console.ReadKey(true); }
public static void StartGMUF() { GMUF gmu = new GMUF(height, width); NotAConsoleWindow w = new NotAConsoleWindow(); Task t = new Task(() => { Application.EnableVisualStyles(); Application.Run(w); }); (gmu as GMUF).SetRederingForm(w); t.Start(); MultiSplitScreenManager sm = new MultiSplitScreenManager(gmu.PlacePixels, height, width); // use this for rendering FullScreenManager rs = new FullScreenManager(width - 2, height - 2, null); DoomScreenManager doom = new DoomScreenManager(null, width - 2, height - 2); sm.AddScreen(doom, new System.Drawing.Rectangle(1, 1, width - 2, height - 2)); doom.Render(); gmu.PrintFrame(); ConsoleKey input; bool sneak = false; while ((input = Console.ReadKey(true).Key) != ConsoleKey.Spacebar) { double currRotation = Math.Atan2(doom.Player.y_2 - doom.Player.y_1, doom.Player.x_2 - doom.Player.x_1); switch (input) { case ConsoleKey.C: if (sneak) { doom.PlayerHeight = 1; sneak = false; } else { doom.PlayerHeight = 0.5; sneak = true; } break; case ConsoleKey.A: MoveLeft(doom); break; case ConsoleKey.S: MoveBack(doom); break; case ConsoleKey.D: MoveRight(doom); break; case ConsoleKey.W: MoveFront(doom); break; case ConsoleKey.RightArrow: doom.Player.x_2 = doom.Player.x_1 + Math.Cos(currRotation + rotation); doom.Player.y_2 = doom.Player.y_1 + Math.Sin(currRotation + rotation); break; case ConsoleKey.LeftArrow: doom.Player.x_2 = doom.Player.x_1 + Math.Cos(currRotation - rotation); doom.Player.y_2 = doom.Player.y_1 + Math.Sin(currRotation - rotation); break; default: break; } //Console.Clear(); doom.Render(); gmu.PrintFrame(); } //Console.ReadKey(true); }
public static void RunInConsole() { FastGMU gmu = new FastGMU(width + 2, height + 2); MultiSplitScreenManager mssm = new MultiSplitScreenManager(gmu.PlacePixels, width, height); FullScreenManager screen = new FullScreenManager(width - 2, height - 2, null); mssm.AddScreen(screen, new System.Drawing.Rectangle(1, 1, width - 2, height - 2)); gmu.PrintFrame(); Camera c = GetCamera(GetGeometry()); ConsoleKeyInfo input; double MoveDistance = 0.2; double rotateRad = Vector3.DegToRad(5); bool running = true; while (running) { //System.Threading.Thread.Sleep(20); if (Keyboard.IsKeyDown(Key.Escape)) { running = false; } if (Keyboard.IsKeyDown(Key.A)) { c.Position = c.Position + ((new Vector3(-c.ViewDirection.Z, 0, c.ViewDirection.X).AsNormalized()) * MoveDistance); } if (Keyboard.IsKeyDown(Key.S)) { c.Position = c.Position + ((new Vector3(c.ViewDirection.X, 0, c.ViewDirection.Z).AsNormalized()) * -MoveDistance); } if (Keyboard.IsKeyDown(Key.D)) { c.Position = c.Position + ((new Vector3(c.ViewDirection.Z, 0, -c.ViewDirection.X).AsNormalized()) * MoveDistance); } if (Keyboard.IsKeyDown(Key.W)) { c.Position = c.Position + ((new Vector3(c.ViewDirection.X, 0, c.ViewDirection.Z).AsNormalized()) * MoveDistance); } if (Keyboard.IsKeyDown(Key.Space)) { c.Position = c.Position + (new Vector3(0, 1, 0) * MoveDistance); } if (Keyboard.IsKeyDown(Key.C)) { c.Position = c.Position + (new Vector3(0, -1, 0) * MoveDistance); } if (Keyboard.IsKeyDown(Key.Left)) { c.ViewDirection = c.ViewDirection.RotateY(-rotateRad); } if (Keyboard.IsKeyDown(Key.Down)) { double currAngle = c.ViewDirection.Angle.Y; double target = currAngle + rotateRad; if (target < Math.PI) { // we can change the angle double realAngle = Math.Abs(target - (Math.PI / 2)); double realHeight = Math.Tan(realAngle); double corrected = realHeight * Math.Sqrt(c.ViewDirection.X * c.ViewDirection.X + c.ViewDirection.Z * c.ViewDirection.Z); c.ViewDirection.Y = corrected; if (target > Math.PI / 2) { // negative c.ViewDirection.Y = c.ViewDirection.Y * -1; } } } if (Keyboard.IsKeyDown(Key.Right)) { c.ViewDirection = c.ViewDirection.RotateY(rotateRad); } if (Keyboard.IsKeyDown(Key.Up)) { double currAngleI = c.ViewDirection.Angle.Y; double targetI = currAngleI - rotateRad; if (targetI < Math.PI) { // we can change the angle double realAngle = Math.Abs(targetI - (Math.PI / 2)); double realHeight = Math.Tan(realAngle); double corrected = realHeight * Math.Sqrt(c.ViewDirection.X * c.ViewDirection.X + c.ViewDirection.Z * c.ViewDirection.Z); c.ViewDirection.Y = corrected; if (targetI > Math.PI / 2) { // negative c.ViewDirection.Y = c.ViewDirection.Y * -1; } } } //Debug.WriteLine("before render"); screen.App_DrawScreen(c.RenderImage(), 0, 0, null); //Debug.WriteLine("After render"); gmu.PrintFrame(); } }