void Awake() { if (Instance == null) { Instance = this; } else if (Instance != this) { Destroy(gameObject); } Time.timeScale = 1; GameControl.isSingle = false; }
//public GameObject terminalObj; // Use this for initialization void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } gameOver = false; frogStop = true; youDied = false; numberOfAlive = 0; myStyle.normal.textColor = Color.white; myStyle.fontSize = 60; myStyle.fontStyle = FontStyle.Bold; myStyle.alignment = TextAnchor.MiddleCenter; this.photonView.RPC("updatePlayerNumber", PhotonTargets.MasterClient); }