コード例 #1
0
ファイル: AsPlayerFsm.cs プロジェクト: ftcaicai/ArkClient
	IEnumerator BuffAccure_CR(Msg_CharBuffAccure _accure)
	{
		while(true)
		{
			if( null == UserEntity.ModelObject)
				yield return null;
			else
			{
				if( m_AccureDodge != 0 && _accure.info_.bDodgeChance == false)
				{
					AsEffectManager.Instance.StopEffect(m_AccureDodge);
					m_AccureDodge = 0;
				}
				if( m_AccureDodge == 0 && _accure.info_.bDodgeChance == true)
					m_AccureDodge = AsEffectManager.Instance.PlayEffect( "FX/Effect/COMMON/Fx_Common_DodgeChance", UserEntity.ModelObject.transform, false, 0f);

				if( m_AccureCritical != 0 && _accure.info_.bCriticalChance == false)
				{
					AsEffectManager.Instance.StopEffect(m_AccureCritical);
					m_AccureCritical = 0;
				}
				if( m_AccureCritical == 0 && _accure.info_.bCriticalChance == true)
					m_AccureCritical = AsEffectManager.Instance.PlayEffect( "FX/Effect/COMMON/Fx_Common_CriticalChance", UserEntity.ModelObject.transform, false, 0f);
					
				break;
			}
		}
	}
コード例 #2
0
ファイル: AsUserEntity.cs プロジェクト: ftcaicai/ArkClient
	public void SetCreationData( OtherCharacterAppearData _data)
	{
		sessionId_ = (int)_data.sessionKey_;
		uniqueId_ = (int)_data.uniqKey_;
		m_SessionId = _data.sessionKey_;
		m_UniqueId = _data.uniqKey_;
		if( m_ShopUId == uint.MaxValue && _data.shopUId_ != uint.MaxValue)
			m_ShopUId = _data.shopUId_;

		if( m_ShopContent == null)
		{
			string content = "null";
			if( _data.shopContent_ != null) content = System.Text.UTF8Encoding.UTF8.GetString( _data.shopContent_);
			Debug.Log( "AsUserEntity::SetCreationData: previous shop content is null. set by OtherCharacterAppearData.shopContent[" + content + "]");
			m_ShopContent = _data.shopContent_;
		}
		else
		{
			Debug.Log( "AsUserEntity::SetCreationData: previous shop content is " +
				System.Text.UTF8Encoding.UTF8.GetString( m_ShopContent) + ". ignore shop content.");
		}

		#region -Designation
		designationID = _data.designationID;
		#endregion

		#region -AccountGender
#if !NEW_DELEGATE_IMAGE
		userGender = _data.userGender;
#endif
		#endregion

		#region -GMMark
		isGM = _data.isGM;
		#endregion

		SetProperty( eComponentProperty.NAME, AsUtil.GetRealString( _data.charName_));
		SetProperty( eComponentProperty.GUILD_NAME, AsUtil.GetRealString( _data.guildName_));
		SetProperty( eComponentProperty.RACE, _data.race_);
		SetProperty( eComponentProperty.CLASS, _data.class_);
		SetProperty( eComponentProperty.GENDER, _data.gender_);
		SetProperty( eComponentProperty.LEVEL, _data.level_);

		if( GetProperty<bool>( eComponentProperty.SHOP_OPENING) == false)
		{
			SetProperty( eComponentProperty.SHOP_OPENING, _data.shopOpening_);
//			Debug.Log( "AsUserEntity::SetCreationData: [" + _data.uniqKey_ + "]eComponentProperty.SHOP_OPENING = " + _data.shopOpening_);
		}

		Vector3 pos = _data.curPosition_; pos.y += 0.1f;
		transform.position = pos;
		transform.rotation = Quaternion.AngleAxis( 180, Vector3.up);

		SetProperty( eComponentProperty.HP_CUR, _data.hpCur_);
		SetProperty( eComponentProperty.HP_MAX, _data.hpMax_);

		SetProperty( eComponentProperty.MOVE_SPEED , _data.moveSpeed_);

		if (_data.notRegisterMgr == false)
			AsEntityManager.Instance.RegisterUserCharacter( this);

		m_iHairItemIndex = _data.hair_ + _data.hairColor_;

		m_sCharView = new sITEMVIEW[AsGameDefine.ITEM_SLOT_VIEW_COUNT];
		if( _data.surverData != null)
		{
			m_bCostumeOnOff = _data.surverData.bCostumeOnOff;

			m_sCharView[0] = _data.surverData.sNormalItemVeiw_1;
			m_sCharView[1] = _data.surverData.sNormalItemVeiw_2;
			m_sCharView[2] = _data.surverData.sNormalItemVeiw_3;
			m_sCharView[3] = _data.surverData.sNormalItemVeiw_4;
			m_sCharView[4] = _data.surverData.sNormalItemVeiw_5;
		}

		m_sCosItemView = new sITEMVIEW[AsGameDefine.ITEM_SLOT_COS_VIEW_COUNT];
		if( _data.surverData != null)
		{
			m_sCosItemView[0] = _data.surverData.sCosItemView_1;
			m_sCosItemView[1] = _data.surverData.sCosItemView_2;
			m_sCosItemView[2] = _data.surverData.sCosItemView_3;
			m_sCosItemView[3] = _data.surverData.sCosItemView_4;
			m_sCosItemView[4] = _data.surverData.sCosItemView_5;
			m_sCosItemView[5] = _data.surverData.sCosItemView_6;
			m_sCosItemView[6] = _data.surverData.sCosItemView_7;
		}
		
		m_Hide = _data.hide_;
		//m_nPvpPoint = _data.nPvpPoint_;
		m_nYesterdayPvpRank = _data.nYesterdayPvpRank;
		m_nYesterdayPvpPoint = _data.nYesterdayPvpPoint;
		m_nYesterdayPvpRankRate = _data.nYesterdayPvpRankRate;
#if NEW_DELEGATE_IMAGE
		nUserDelegateImageIndex = _data.nDelegateImageTableIndex;
#else
		m_nRankPoint = _data.nRankPoint_;
#endif
		m_bSubTitleHide = _data.bSubTitleHide;
		
		buffAccure_ = new Msg_CharBuffAccure( _data.criticalChance, _data.dodgeChance);
		HandleMessage( buffAccure_);
	}