コード例 #1
0
        internal void BroadcastText(ulong guid, BroadcastType type, string content, int roll_ct)
        {
            UserInfo info = GetUserInfo(guid);

            if (null != info)
            {
                Msg_BL_BroadcastText builder = new Msg_BL_BroadcastText();
                builder.BroadcastType = (int)type;
                builder.Content       = content;
                builder.RollCount     = roll_ct;
                LobbyServer.Instance.UserChannel.Send(info.UserSvrName, builder);
            }
        }
コード例 #2
0
 private void HandleBroadcastText(Msg_BL_BroadcastText msg_, PBChannel channel, int src, uint session)
 {
     m_UserProcessScheduler.DefaultUserThread.QueueAction(m_UserProcessScheduler.HandleBroadcast, (BroadcastType)msg_.BroadcastType, msg_.Content, msg_.RollCount);
 }