private void RecvNotifyChat(byte[] args) { int gid = MsgParse.PopInt(ref args); if (gid != RoomManager.Instance.rData.gId.Value) { return; } int pId = MsgParse.PopInt(ref args); MsgParse.PopShort(ref args); var content = MsgParse.PopString(ref args); var player = RoomManager.Instance.rData.GetPlayer(pId); if (player != null) { player.tableUI.PopTalk(player.headUI.cardPos, content); } }