private void OnChangeHp(MsgChangeHP obj) { if (obj.gameObject == dono) { hpBar.fillAmount = (float)obj.currentHp / obj.maxHp; hpNumber.text = obj.currentHp + " / " + obj.maxHp; } }
private void OnChangeHp(MsgChangeHP obj) { if (owner) { if (obj.gameObject == owner.gameObject) { hpBar.fillAmount = (float)obj.currentHp / obj.maxHp; } } }